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{{:{{BASEPAGENAME}}/Info}}
 
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The '''Fall 2019 Event''', '''Advance! The 2nd Southern Operation''' is scheduled to begin on '''November 29th'''. The event will be the "largest event of this year".
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The theme of the event will take place in the '''"Southern Waters past Indonesia''', where the '''8th Destroyer Division''' played a role during the war. Current details imply the main part of the campaign will be part of the '''Dutch East Indies Campaign'''. The Event will consist of a total of 6 Event Maps, consisting of 4 Main Operations and 2 Extra Operations.
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The Event will begin in Southern area of the Bali Sea.
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For additional information regarding event-related subjects and content, please refer to the following links:<br>
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*[[Combined Fleet]]
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*[[Armor Reduction]]
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*[[Land-Based Air Squadron]]
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*[[Transport Operation]]
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*[[Aerial_Combat#Anti-Air_Cut-In|Anti-Air Cut-In]]
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*[[Line of Sight]]
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*[[Improving Ship Speed]] (May become a part of event map requirements)
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*[[Vanguard Formation]]
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*[[Striking Force Fleet]]
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*[[Repairs#Emergency_Anchorage_Repair|Emergency Anchorage Repair]]
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==Historical Background==
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'''Disclaimer: The following information is based upon a summary of World War II history and may not have any bearing on in-game mechanics. This is for historical reference only.'''
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'''[https://en.wikipedia.org/wiki/Dutch_East_Indies_campaign Dutch East Indies Campaign]'''
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==Information==
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===New Mechanics===
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===New Ships===
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A total of 7 ships will be released as part of the event. 4 for the Main Operation and 3 for the Extra Operation.
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So far, it has been revealed that the following ships will be released this event:
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*E-3 Reward: HMAS [[Perth]]
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*E-4 Reward: Amphibious Assault Ship [[Shinshuu Maru]]
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*E-3 Drop: HNLMS [[De Ruyter]]
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*E-4 Drop: CA-30 USS [[Houston]]
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It is also known that two artist who are generally commissioned to work on shipgirls from time to time are returning:
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* Parsley
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* Kusada Souta
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===Returning Ships===
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*E-3 Drop: [[Fletcher]]
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===New Equipment===
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Note: Some equipment was previously introduced as part of prior ranking rewards.
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*[[8inch Triple Gun Mount Mk.9]]
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*[[8inch Triple Gun Mount Mk.9 mod.2]]
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*[[6inch Twin Rapid Fire Gun Mount Mk.XXI]]
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*[[Bofors 15cm Twin Rapid Fire Gun Mount Mk.9 Model 1938]]
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*[[Bofors 15cm Twin Rapid Fire Gun Mount Mk.9 Kai + Single Rapid Fire Gun Mount Mk.10 Kai Model 1938]]
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===New Enemy Vessels===
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===New Enemy Equipment===
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==Friend Fleet==
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===Fleet Formations===
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Friend Fleets will now come with a new function which will allow players to choose if they wish to bring in a Friend Fleet to aid them in battle or not. They can also choose to also decide if they want a normal Friend Fleet come aid them in battle or if they wish to use a powerful Friend Fleet that will require the cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] to allow you call in a more powerful Friend Fleet to aid you into battle.
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If you choose to opt in for the powerful Friend fleet, the '''Instant Constructions''' [[File:Instant_construction-0.jpg]] will not be consumed unless a powerful Friend Fleet appears.
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==Voice Lines==
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===Friend Fleet Voice Lines===
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{{SeasonalHeaderOld}}
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{{SeasonalSubHeader|Destroyers}}
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{{SeasonalQuote|ship = ???|friend = 1
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|origin =
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|translation =
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}}
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{{SeasonalQuote|ship =???|friend = 1
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|origin =
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|translation =
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}}
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{{SeasonalQuote|ship = ???|friend = 2
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|origin =
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|translation =
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}}
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|}
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===Event Voice Lines===
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==Mechanics==
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===Participation requirements===
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*Must have a 75% sortie win ratio.
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*Must have 5 empty ship slots for new ships.
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*Must have 20 free equipment slots.
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===Special Mechanics===
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#The difficulty system first used in [[Spring 2015 Event]] returns: you can choose between Operation A ({{lang|ja|甲}}, Hard), Operation B ({{lang|ja|乙}}, Medium), Operation C ({{lang|ja|丙}}, Easy) or Operation D ({{lang|ja|丁}}, Very Easy) .
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#*Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
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#*'''An important note''' to all Admirals intending to clear the event on Hard difficulty - further (new) conditions now apply:'''
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#**When switching difficulty from ''any other difficulty'' to Hard, the map's debuff mechanism (where applicable) will be reset.
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#***Switching between any other difficulties will not reset the debuff mechanism.
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#The debuff system from [[Summer 2015 Event]]'s final map, where certain nodes had to be attacked and other conditions fulfilled to reduce boss armor, will return.
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<!---# It is possible that a fleet with '''seven''' ships ('''[[Striking Force Fleet]]''') will be allowed to sortie to certain event maps that permit '''single fleet operations'''.
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#*The Striking Force '''cannot''' be sortied during exercises or sent on expeditions while it contains seven ships.
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#*The Striking Force can only be created and used in the '''third''' fleet in the menu (out of a total of four fleets).
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#*A Striking Force with a flagship that carries a new piece of equipment, the '''[[Striking Force Fleet Command Facility]]''', will be able to make use of the new '''Single Ship Evacuation''' mechanic.
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#**The new Striking Force Fleet Command Facility will become obtainable and useable via the old [[Fleet Command Facility]] and the '''Action Report'''.
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#***Note that the [[Quests#F64|relevant quest]] will consume the [[Fleet Command Facility]] in order to convert it into the new [[Striking Force Fleet Command Facility]].
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#**Supplementary information regarding the new [[Striking Force Fleet Command Facility]] and the Single Ship Evacuation it allows when carried by the striking force's flagship:
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#***The evacuation does not require an escort destroyer.
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#***The evacuation consumes the ship's entire fuel & ammo reserves.
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#***Only one ship can be evacuated per battle.
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#***'''The damage the ship suffered may become worse during the evacuation, but she will never sink.'''--->
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# Returning this event, the '''Vanguard Formation''' can be used .
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#*This formation will organize the fleet such that the 3rd-6th/7th ships protect the Flagship and 2nd Ship of the Fleet.
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#**In addition, the formation allows for ships to become more evasive in combat situations, especially with well-trained Destroyer.
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#** This formation is also available '''only during the duration of the event.'''
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#**The formation will be usable by [https://twitter.com/KanColle_STAFF/status/930623111862435841 both] normal fleets as well as the Striking Force Fleet.
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#'''NPC Friend Fleets''' have been introduced into the game.
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#* Friend Fleets act as another unit that appears in particular battles to help aid your fleet when attacking the enemy at the start of night battle.
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#** NPC Friend Fleets are selected from a randomized preset list of ship.
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#** Depending on who you have in your fleet can also influence who will be arrive to aid you in battle.
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#'''Enemy Radar Ambush Nodes''' have been introduced into the game.
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#* Entering this node will result in your fleet facing off against an enemy fleet that will ambush and attack your fleet
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#** Your Fleet will not be able to fight against the enemy Fleet.
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#** By meeting certain conditions, you can evade these nodes.
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#[[Repairs#Emergency_Anchorage_Repair|'''Emergency Anchorage Maintenance/Repairs''']] 【緊急泊地修理】
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#*Both [[Akashi|Akashi Kai]] and [[Akitsushima|Akitsushima Kai]] will be capable of conducting emergency repairs; however, Akitsushima has more limited capabilities compared to Akashi.
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#*See under [[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repairs]] for details.
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#[[Land-Based_Air_Squadron#High_Altitude_Air_Raid|'''High-Altitude Abyssal Bombers''']] that are resistant to all types of interceptors other than the new land-based jet interceptors may also return this event.
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===Quick Info Table===
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{| class="wikitable"
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! style="font-size:18px;"|Classification
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! style="font-size:18px;"|Map
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! style="font-size:18px;"|Name
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! style="font-size:18px;"|Fleet Type?
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! style="font-size:18px;"|Land-Based Air Squadron?
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! style="font-size:18px;"|Friendly Fleet?
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! style="font-size:18px;"|Color of Tag
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! style="font-size:18px;"|Tag Condition & Deployment Restriction
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! style="font-size:18px;"|Difficulty Restrictions
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! style="font-size:18px;"|Notes
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|-
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| rowspan="4" style="text-align:center;"|Main Operation <br>
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! scope="col" style="font-size:18px;"|E-1
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| style="text-align:center;"| '''Witness the 8th Destroyer Division! Battle Off Bali'''
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| style="text-align:center;"| '''Single Fleet'''
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| style="text-align:center;"|'''No'''
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| style="text-align:center;"|'''TBD'''
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| style="text-align:center;"| [[File:Fall2019EventMagentaTag.png]]<br> '''Occupation Convoy'''
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| rowspan="6" style="text-align:center;"|'''Tagging''':<br> Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br> ''Normal or Hard:'' Must have either the same-colored tag or no tag.
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| style="text-align:center;"|'''No restrictions. All difficulties OK'''
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|rowspan="6" style="text-align:center;"|
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|-
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! style="font-size:18px;"|E-2
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| style="text-align:center;"|'''Assault! The 2nd Battle of the Java Sea'''
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| style="text-align:center;"|'''Single Fleet'''
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| style="text-align:center;"|'''Yes'''
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| style="text-align:center;"|'''TBD'''
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| style="text-align:center;"| [[File:Fall2019EventLightBlueTag.png]]<br>'''Air Raid Unit'''
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| rowspan="5" style="text-align:center;"|'''In order to play these maps on hard, you must complete the previous map* on either normal or hard.'''<br/> ''(e.g., to do E-2 on hard, you must complete E-1 on normal or hard.)
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|-
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! style="font-size:18px;"|E-3
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| style="text-align:center;"|'''Clash! Battle off Surabaya!'''
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| style="text-align:center;"|'''Combined Fleet'''
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| style="text-align:center;"|'''Yes'''
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| style="text-align:center;"|'''TBD'''
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| style="text-align:center;"| [[File:Fall2019EventDarkBlueTag.png]]<br>'''Dutch East Indies Unit'''
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|-
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! style="font-size:18px;"|E-4
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| style="text-align:center;"|'''Battle off Batavia'''
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| style="text-align:center;"|'''Single/Combined Fleet'''
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| style="text-align:center;"|'''Yes'''
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| style="text-align:center;"|'''TBD'''
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| style="text-align:center;"| [[File:Fall2019EventGreenTag.png]]<br>'''Malay Unit'''
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|-
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| rowspan="2" style="text-align:center;"|Extra Operation <br>
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! scope="col" style="font-size:18px;"|E-5
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| style="text-align:center;"| '''???'''
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| style="text-align:center;"| '''???'''
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| style="text-align:center;"|'''???'''
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| style="text-align:center;"|'''???'''
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| style="text-align:center;"| [[File:Fall2019Event???Tag.png]]
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|-
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! scope="col" style="font-size:18px;"|E-6
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| style="text-align:center;"| '''???'''
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| style="text-align:center;"| '''???'''
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| style="text-align:center;"|'''???'''
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| style="text-align:center;"|'''???'''
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| style="text-align:center;"| [[File:Fall2019Event???Tag.png]]
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|}
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==Event Maps==
 
==Event Maps==
 
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{{:{{BASEPAGENAME}}/E-1}}
===E-1===
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{{:{{BASEPAGENAME}}/E-2}}
[[File:OoyodoE-1Fall2019.png|600px]]
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{{:{{BASEPAGENAME}}/E-3}}
{{EventMap1
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{{:{{BASEPAGENAME}}/E-4}}
|banner = [[File:Fall2019E-1Banner.png|500px]]
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{{:{{BASEPAGENAME}}/E-5}}
|map_image =[[File:Fall2019E-1Map.png|500px]]
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{{:{{BASEPAGENAME}}/E-6}}
|map_name = Witness the 8th Destroyer Division! Battle Off Bali
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|map_japanese =
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|information =
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*'''Event Tag''': [[File:Fall2019EventMagentaTag.png]] '''Occupation Convoy'''
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'''(Phase 1 - Boss): [[Supply Depot Princess]]
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* Hard ({{lang|ja|甲}}):
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* Medium ({{lang|ja|乙}}):
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* Easy ({{lang|ja|丙}}):
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* Casual ({{lang|ja|丁}}):
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'''(Phase 2 - Boss): [[Light Cruiser He-Class]] (Enemy type varies upon difficulty)
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* Hard ({{lang|ja|甲}}):
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* Medium ({{lang|ja|乙}}):
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* Easy ({{lang|ja|丙}}):
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* Casual ({{lang|ja|丁}}):
  −
 
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'''Key Rewards:'''
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* Clearing on Hard ({{lang|ja|甲}}): 3x [[Mamiya]], 1x [[Repair Goddess]], 4x [[Emergency Repair Materials]], 1x [[Furniture Fairy]], 1x [[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher]], 1x [[Action Report]]
  −
* Clearing on Medium ({{lang|ja|乙}}): 2x [[Mamiya]], 1x [[Furniture Fairy]], 3x [[Emergency Repair Materials]], 1x [[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher]], 1x [[Action Report]]
  −
* Clearing on Easy ({{lang|ja|丙}}): 1x [[Mamiya]], 1x [[Furniture Fairy]], 2x [[Emergency Repair Materials]], 1x [[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher]]
  −
* Clearing on Casual ({{lang|ja|丁}}): 1x [[Mamiya]], 1x [[Furniture Fairy]], 2x [[Emergency Repair Materials]]
  −
 
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{{MapBranchingTable
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|title = E-1 Branching Rules
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|expand = true
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|id = 46-1
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|order = 1,C,E,F
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|1 -> A = * Do not meet the requirements to go to B.
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|1 -> B/empty =
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* Meet '''ALL''' of the following requirements:
  −
** Amount of ships ≤ 5
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** Amount of DD ≥ 4
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|C -> D = * Do not meet the requirements to go to E.
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|C -> E/empty =
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* Meet '''ALL''' of the following requirements:
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** Amount of ships ≤ 5
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** Amount of DD ≥ 4
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|E/empty -> F/empty = * Amount of DD ≤ 4
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|E/empty -> G = * Amount of DD ≥ 5
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|F/empty -> I/empty, H = * Active branching
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}}
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Branching compositions were reported over the course of the event.
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|tips = <br>
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'''Note: The Following Guide is an early version that has been based on current collected info. Be aware that information is subject to change as more of the maps and information is released.'''
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'''Preparations'''
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'''Historical Bonuses:'''
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Note: Base multiplier stacks multiplicatively with node-specific bonuses, if any.
  −
*8th DesDiv: ([[Asashio]], [[Ooshio]], [[Michishio]], [[Arashio]]): 1.25x (base)
  −
**Node H: 1.45x
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**Node J: 1.2x
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**Node K: 1.3x
  −
*[[Nagara]] and 21st DesDiv ([[Nenohi]], [[Wakaba]], [[Hatsushimo]]): 1.15x (base)
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On this map, you will be using a single fleet that cannot include (F)BB(V),CV(L)(B) and LHA. 8th DesDiv ships have the highest bonus here. '''However, it's not strictly necessary to use them to clear, and you can consider conserving them for later maps instead.'''
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The three major factors consider before attempting this map are:
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# Do you have any anti-installation equipment? (Type 3 Shell, Anti-Ground Rockets, Mortars, Daihatsu/Ka-Mi Tank, etc.)
  −
# Do you have any Destroyers and Light Cruisers that can equip said equipment?
  −
# Do you have any 8th DesDiv Members ([[Asashio]], [[Ooshio]], [[Michishio]], [[Arashio]]) (preferably Kai Ni, but not required)?
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  −
If you said yes to the first 2 questions, you can clear Part 1 of the map using the recommended lighter ship comps listed below. If you said yes to the 8th DesDiv question, you can consider using them here as well, although just 1-2 of them should be more than sufficient for the purposes of clearing this map (it really is that easy).
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The alternative heavier composition should not be used at all on Medium difficulty or higher, especially given how many CAs are required for later Main Operation maps. It has been included only for those with no other alternatives.
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Support expeditions are not necessary for this map.
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'''Part 1: [[Supply Depot Princess]] (HP Bar)'''
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Below is a tab which will cover three of the most recommended fleet comps that can be used on this map. These comps can be used across the whole map.
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  −
'''Recommended Fleet'''
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  −
Total ships needed: 4-6 ships
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  −
<tabber>
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|-|1DD/CL/CLT ,4 DD Comp=
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*Route: '''B-C-E-F-H'''
  −
* You will only face off against one enemy fleet consisting of 3-4 DDs prior to the boss.
  −
*This comp is the strongest, most efficient comp for this map as a whole, although you can omit the CL for the purposes of the Part 1 boss.
  −
**Using a CLT here is not recommended unless you have dupes, or you are playing on Easy or below.
  −
*This comp is ideal if you have at least 2 DD that can equip anti-installation one-shot builds (Type 2 Amphibious Tank, Marine (Type 89 Daihatsu / M4A1 / Toku Daihatsu 11th Regiment), and WG42 / Shipborne Model Type 4 20cm Anti-ground Rocket Launcher / Concentrated variant) to deal maximum damage to the boss) while the other ships can be equipped for taking out PT imps.
  −
|-|4 DD Comp=
  −
*Route: '''B-C-E-F-H'''
  −
* You will only face off against one enemy fleet consisting of 3-4 DDs prior to the boss.
  −
*This comp is perfectly viable for the Part 1 boss, although a CL should be added for the Part 2 boss.
  −
*This comp is ideal if you have at least 2 DD that can equip anti-installation one-shot builds (Type 2 Amphibious Tank, Marine (Type 89 Daihatsu / M4A1 / Toku Daihatsu 11th Regiment), and WG42 / Shipborne Model Type 4 20cm Anti-ground Rocket Launcher / Concentrated variant) to deal maximum damage to the boss) while the other ships can be equipped for taking out PT imps.
  −
|-|1-3CA, 3-5DD Comp=
  −
*Route: '''A-C-E-F-H''' (Easy or Less)
  −
*Route: '''A-C-D-F-H''' (Medium or Higher)
  −
*'''Not''' recommended on Medium difficulty or above. Shiplocking will be very tight for CAs, taking into account later maps.
  −
* This comp is recommended only to players who are relatively new and lack in anti-installation equipment for DDs/CLs, and have no means of gaining access to that equipment in the short run.
  −
* CAs should equip [[Type 3 Shell|Type 3 Shells]] for the bonus against the [[Supply Depot Princess]]. DDs should be equipped to combat PT Imps.
  −
* You will take the same route on Easy or lower, but on higher difficulties, you will face off against a sub fleet and a fleet consisting of heavy ships.
  −
|-|
  −
</tabber>
  −
 
  −
Once the Part 1 HP bar has been fully depleted, the Part 2 boss will automatically be unlocked.
  −
 
  −
'''Part 2: Defeat the [[Light Cruiser He-Class]] (HP Bar)'''
  −
 
  −
*Route: '''A-C-E-F-I-J-K''' (Easy or Less) if using 1 DD/CL/CLT, 4 DD or 4 DD comp
  −
*Route: '''A-C-D-F-I-J-K''' (Normal or Higher) if using CA-based comp
  −
 
  −
You can reuse your previous fleet for Part 1. All ships should now be equipped with double-attack set-ups (no anti-installation equipment is required for this part, and anti-PT Imp equipment is also not necessary). If using the 4DD fleet above, adding 1CL is helpful.
  −
 
  −
There is one additional pre-boss node (J) that is not difficult to clear. If you are having difficulty passing, Vanguard formation may be useful. The boss node (K) is not particularly hard to clear either, particularly with historical bonus ships.
  −
*The new Kai variant of the He-Class CL has significantly higher HP and armour, but this should not pose a problem with enough historical bonuses.
  −
 
  −
The event guides are to be constructed through the respective [[Sandbox/Fall 2019 E-1|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
  −
{{clear}}
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|comps =
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{{Section|collapsed=true|left=true}}
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{{:{{PAGENAME}}/E-1/Enemy comps}}
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{{SectionEnd}}
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|drops = {{:{{PAGENAME}}/E-1/Ship drops}}
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}}
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  −
===E-2===
  −
[[File:OoyodoE-2Fall2019.png|600px]]
  −
{{EventMap1
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|banner = [[File:Fall2019E-2Banner.png|500px]]
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|map_image =[[File:Fall2019E-2Map.png|500px]]
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|map_name = Assault! The 2nd Battle of the Java Sea
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|map_japanese =
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|information =
  −
*'''Event Tag''': [[File:Fall2019EventLightBlueTag.png]] '''Air Raid Unit'''
  −
'''(Phase 1 - Boss): [[Heavy Cruiser Princess]]
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
 
  −
'''Key Rewards:'''
  −
* Clearing on Hard ({{lang|ja|甲}}): 1x Medal, 1x [[Reinforcement Expansion]], 2x New Model Rocket Development Material, 2x [[Maritime Resupply]], 1x [[HF/DF + Type144/147 ASDIC]]
  −
* Clearing on Medium ({{lang|ja|乙}}): 1x [[Reinforcement Expansion]], 2x New Model Rocket Development Material, 2x [[Maritime Resupply]], 1x [[Type144/147 ASDIC]]
  −
* Clearing on Easy ({{lang|ja|丙}}): 1x [[Reinforcement Expansion]], 2x [[Maritime Resupply]], 1x [[Type124 ASDIC]]
  −
* Clearing on Casual ({{lang|ja|丁}}): 1x [[Reinforcement Expansion]], 2x [[Maritime Resupply]]
  −
 
  −
{{MapBranchingTable
  −
|title = E-2 Branching Rules
  −
|expand = true
  −
|id = 46-2
  −
|order = I,F,B,G,J,L,Q,O
  −
 
  −
|I -> F/empty, J = * Active branching
  −
 
  −
|F/empty -> C = * Do not meet the requirements to go to E.
  −
|F/empty -> E = * Amount of CV(L/B)+(F)BB(V) ≤ 2
  −
 
  −
|B -> D/empty = * Fast Fleet
  −
|B -> G = * Slow Fleet
  −
 
  −
|G -> D/empty = * ???
  −
|G -> H = * ???
  −
 
  −
|J -> K = * Do not meet the requirements to go to either L or S.
  −
|J -> L =
  −
* Meet '''ALL''' of the following requirements:
  −
** Do not meet the requirements to go to S.
  −
** No CV
  −
** Amount of CVL+(F)BB(V) ≤ 1
  −
** Amount of CA(V) ≤ 3
  −
|J -> S/empty =
  −
* Meet '''ALL''' of the following requirements:
  −
** Fast Fleet
  −
** Amount of DD ≥ 4
  −
** No CV
  −
** Amount of CVL+(F)BB(V) ≤ 1
  −
** Amount of CA(V) ≤ 3
  −
** Short is unlocked.
  −
 
  −
|L -> N = * Do not meet the requirements to go to P.
  −
|L -> P =
  −
* Meet '''ALL''' of the following requirements:
  −
** No (F)BB(V)
  −
** No CV
  −
** Amount of CA(V) ≤ 3
  −
 
  −
|Q -> O = * Do not meet the requirements to go to R.
  −
|Q -> R =
  −
* Meet '''ALL''' of the following requirements:
  −
** Pass the LoS check.
  −
** No CV(B)
  −
** No BB(V)
  −
** Amount of CVL+FBB ≤ 1
  −
 
  −
|O -> M/empty = * Do not meet the requirements to go to R.
  −
|O -> R =
  −
* Meet '''ALL''' of thhe following requirements:
  −
** Pass the LoS check.
  −
** No CV(B)
  −
}}
  −
 
  −
Branching compositions were reported over the course of the event.
  −
 
  −
|tips = <br> '''Note: The Current Guide is an early version of the guide and some hints may be subject to change as more information comes out with the release of EO maps and other information. Use this guide with caution as it is subject for possible finalization.'''
  −
 
  −
'''Preparation'''
  −
 
  −
On this map, there are several ships that will have historical benefits on this map. A good number of them while useful on this map '''could possibly be useful in later maps'''. So be sure to only use ships you can carefully toss in here while doing this map on Normal and Hard Difficulty. In addition, while there is a mechanic to open a shortcut on this map, completing it isn't entirely necessary.
  −
 
  −
The only main question you need to ask here is the following:
  −
 
  −
# Are you willing to use some of the following ships such as [[Choukai]], [[Sendai]], [[Yura]], [[Amagiri]], [[Atago]], [[Takao]], [[Kongou]], [[Haruna]] on this map?
  −
# Are you willing to go through with completing a shortcut phase on this map?
  −
 
  −
If you agree with the first one, carefully consider who you'll use as they may become useful in later maps. If you agree with the 2nd, you will need additional ships to meet shortcut requirements. Plan carefully using your ships on this map.
  −
 
  −
'''Historical Bonuses'''
  −
 
  −
Below is a list of the following historical bonuses:
  −
 
  −
* [[Choukai]], [[Sendai]], [[Yura]], [[Amagiri]] - 1.25x
  −
* [[Kongou]], [[Haruna]], [[Atago]], [[Takao]] - 1.15x
  −
* [[Akagi]], [[Kaga]] - 1.1x
  −
* [[Souryuu]], [[Hiryuu]] - 1.1x
  −
 
  −
You may be able to use up to 3-4 historical ships here that will likely benefit this map. But once more, '''please carefully weigh your options before doing so.'''
  −
 
  −
'''Step 1: Deciding your course of action'''
  −
 
  −
On this map, you can choose to do the following options:
  −
 
  −
* Go Directly for the [[Heavy Cruiser Princess]]
  −
* Attack Port Darwin (Node A) and defeat the [[Harbor Water Demon]] several times with an A rank to unlock the shortcut (1 times on Easy / Normal, 2 Times on Hard.
  −
 
  −
Depend on the direction you choose some options will need to be considered, keep in mind however that there it is '''not necessary to do the Node A Shortcut'''
  −
 
  −
Below we will focus on the shortcut first before engaging in the actual battle. You are welcome to skip and go directly to attacking the [[Heavy Cruiser Princess]].
  −
 
  −
'''Step 1a: Attack Port Darwin (Node A) and defeat the [[Harbor Water Demon]]'''
  −
 
  −
*<font color="red">'''Note that it's completely possible to defeat Heavy Cruiser Princess without the need of unlocking extra route. This phase should be done only if your fleet can't finish off the boss in Final Form to take an alternative route to avoid one air raid!'''</font>
  −
 
  −
* Recommend Fleet: '''2 CA, 1 CL, 2DD, 1 CVL''' (Fast Fleet)
  −
* Path: '''I-F-E-B-D-A'''
  −
* LBAS Recommendation:
  −
**LBAS 1: 1 Land Base Fighter, 3 Land Base Bombers (Distance of 7 Required)
  −
 
  −
* On this path your fleet will take the shortest route
  −
* Your Fleet will encounter a surface fleet consisting of CLs and DD, Vanguard Formation is recommended.
  −
* Air Nodes will require decent air defense and AACI to pass efficiently. Use your CVL as a fighter mule, and bring a DD that can AACI to help efficiently past these nodes.
  −
*It's recommended to also bring some Anti-Installation equipment, but it's not necessary to use a nuke setup to efficiently kill the enemies in Node A.
  −
 
  −
[[Harbor Water Demon]] will usually have possibly have an Airfield Princess, 2 DD and 2 Transports. Having an LBAS target this node should make short work of the enemies allowing for your fleet to do extensive damage to the boss. All you will need is 1-2 A ranks to successfully complete the requirements.
  −
 
  −
Once you successfully complete the requirement you will open a shortcut through nodes '''J-S-P'''
  −
 
  −
'''Step 1b: Defeat the [[Heavy Cruiser Princess]]'''
  −
 
  −
<tabber>
  −
|-|2CA(V) 2DD 1CVL 1CL/CLT Comp=
  −
* Path: '''I-J-L-P-Q-R'''
  −
* Standard comp that '''DOES NOT''' go through the shortcut should you decide not to unlock it
  −
* You will encounter 2 Air Attack Nodes and 2 Surface Battle Nodes before reaching the boss
  −
* For the Air Nods, use Diamond formation and have a CVL that's a fighter mule along with AACI DD.
  −
*If you have some of the better planes, a CVL can easily get 110 AP 1 Fighter and 1 Fighter Bomber which you only need at minimum which is considered suitable enough to susive the air attacks. You can then use the other spots for torpedo bombers.
  −
* For the Surface Fleet, use Line Ahead or Vanguard Formation to take out or evade most of the enemies attacks and survive depending on what you bring.
  −
|-|1FBB/CVL 1CLT/CA(V)/CL 4DD=
  −
*Route: '''I-J-S-P-Q-R'''
  −
* Ths comp will allow you to take the shortcut if you completed Step 1a's process.
  −
* A '''Fast Fleet" is required to take this path.
  −
*Going through the shortcut and skipping one air raid node, also enabling second shelling at the boss node for higher chance of disabling the closing torpedo salvo from enemies
  −
***However, your fleet will become very light due to the presence of 4DDs, may cause higher retreat pre-boss
  −
*If you have some of the better planes, a CVL can easily get 110 AP 1 Fighter and 1 Fighter Bomber which you only need at minimum which is considered suitable enough to susive the air attacks. You can then use the other spots for torpedo bombers.
  −
* For the Surface Fleet, use Line Ahead or Vanguard Formation to take out or evade most of the enemies attacks and survive depending on what you bring.
  −
|-|
  −
</tabber>
  −
 
  −
'''Recommended LBAS'''
  −
*'''4 Land Base Bombers''' (Range 6 Required)
  −
 
  −
The [[Heavy Cruiser Princess]] will be of a weaker variant that will consist of some CLs and DDs in her fleet. She will not have any airpower therefore allowing your fleet to get an easy AS if you bring a carrier with some fighter power. In addition to this, you can use an all bomber LBAS group to swiftly take out the majority of the enemy fleet so your fleet can focus more on the Princess.
  −
 
  −
The most effective way to win is to either have a DD that can TCI or use a ship with historical bonuses such as [[Atago]], [[Takao]], and [[Sendai]] who are most effective against the Princess with a double attack on this map. Bringing night battle gear such as a Night scout and star shells will also improve your win rate. Whichever method you choose you can make short work of her and eventually you will clear the map with little effort.
  −
 
  −
 
  −
The event guides are to be constructed through the respective [[Sandbox/Fall 2019 E-2|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
  −
{{clear}}
  −
 
  −
|comps =
  −
 
  −
{{Section|collapsed=true|left=true}}
  −
{{:{{PAGENAME}}/E-2/Enemy comps}}
  −
{{SectionEnd}}
  −
 
  −
|drops = {{:{{PAGENAME}}/E-2/Ship drops}}
  −
 
  −
}}
  −
 
  −
===E-3===
  −
[[File:OoyodoE-3Fall2019.png|600px]]
  −
{{EventMap1
  −
|banner = [[File:Fall2019E-3Banner.png|500px]]
  −
|map_image =[[File:Fall2019E-3Map.png|500px]]
  −
|map_name = Clash! Battle off Surabaya!
  −
|map_japanese =
  −
|information =
  −
*'''Event Tag''': [[File:Fall2019EventDarkBlueTag.png]] '''Dutch East Indies Unit'''
  −
'''(Phase 1 - Boss): '''[[Heavy Cruiser Ne-Class|Heavy Cruiser Ne-class Kai]]
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
 
  −
'''(Phase 2 - Boss): '''[[Battleship Water Demon]] (Kai on final kill)
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
'''Key Rewards:'''
  −
* Clearing on Hard ({{lang|ja|甲}}): [[Perth]], 1x Medal, 4x [[Emergency Repair Materials]], 1x [[6inch Twin Rapid Fire Gun Mount Mk.XXI]] +4★, 1x [[Bofors 15cm Twin Rapid Fire Gun Mount Mk.9 Kai + Single Rapid Fire Gun Mount Mk.10 Kai Model 1938]]
  −
* Clearing on Medium ({{lang|ja|乙}}): [[Perth]], 1x Medal, 3x [[Emergency Repair Materials]], 1x [[6inch Twin Rapid Fire Gun Mount Mk.XXI]] +2★
  −
* Clearing on Easy ({{lang|ja|丙}}): [[Perth]], 2x [[Emergency Repair Materials]], 1x [[6inch Twin Rapid Fire Gun Mount Mk.XXI]]
  −
* Clearing on Casual ({{lang|ja|丁}}): [[Perth]]
  −
 
  −
{{MapBranchingTable
  −
|title = E-3 Branching Rules
  −
|expand = true
  −
|id = 46-3
  −
|order = C,E,F,G,H,M
  −
 
  −
|C -> E/empty =
  −
|C -> F/empty =
  −
 
  −
|E/empty -> F/empty, H =
  −
 
  −
|F/empty -> B, G =
  −
 
  −
|G -> I/empty =
  −
|G -> K =
  −
 
  −
|G -> M =
  −
 
  −
 
  −
|H -> D =
  −
 
  −
|H -> J/empty =
  −
|H -> L =
  −
 
  −
|H -> M =
  −
 
  −
|M -> L =
  −
|M -> N =
  −
}}
  −
 
  −
Branching compositions were reported over the course of the event.
  −
 
  −
|tips = <br> '''Note: The following guide is an early version of the guide and can be subject to change. Do note that some details may not be complete so use at your own percaution.'''
  −
 
  −
'''Preperation'''
  −
 
  −
This map will give present the first Combined Fleet Battle for this event. While you are free to go about choosing how to approach this map, the most effecitive way to take care of this map will use either Transport Combined Fleet or a Surface Task Force to tackle the battle.
  −
 
  −
Since this battle will serve as the Battle of the Java Sea. Ship affiliated with the battle from history will be most benifical in this map. Since there was a large number of ships the partook in the battle, there will be way more than enough options to select from this campaign. However it is still important to '''Choose Wisely on who to bring as others may become important for later maps'''
  −
 
  −
In addition to this, '''depending on the ships you may have a possible serires of options you can consider for this map that you can choose.'''
  −
 
  −
Below are the following options you should consider before partaking in this map if you plan to do Normal or above:
  −
 
  −
 
  −
#Do you have an Oiler you are willing to place within this map?
  −
#* If yes, do you want to use battleships on this map to conserve some Heavy Cruisers?
  −
#If no, are you willing to use [[Akitsushima]] on this map?
  −
#* If yes, do you want to take advantage of a shorter route to get fuel and (optionally) repair ships?
  −
 
  −
If you reached an agreement, with the Oiler question, you can take advantage of a route that will allow you to use up to 2 larger ships on this map and still take the most effective routing.
  −
 
  −
If you said yes, to [[Akitsushima]], you can consider using her to take advantage of fuel hoarding if you lack in an oiler to do the job. But you will need to have a 2nd AV handy for later steps.
  −
 
  −
Depending on how you answer will decide what pathing route you can take.
  −
 
  −
'''Historical Bonuses'''
  −
 
  −
Since thie battle takes place as part of the Battle of the Java Sea. A large number of ships will be useful for here but as a reminder, '''choose wisely on who to bring as others may become important for later maps'''.
  −
 
  −
'''1.1x bonus'''
  −
 
  −
[[Chitose]], [[Mizuho]], [[Myoukou]], [[Naka]], [[Yuudachi]], [[Ikazuchi]]. [[Inazuma]], [[Minegumo]], [[Samidare]], [[Harusame]]
  −
 
  −
'''1.2x Bonus'''
  −
 
  −
[[Ashigara]], [[Haguro]], [[Nachi]], [[Jintsuu]], [[Ryuujou]], [[Yukikaze]], [[Sazanami]], [[Ushio]], [[Amatsukaze]], [[Tokitsukaze]], [[Yamakaze]], [[Kawakaze]], [[Murasame]], [[Matsukaze]].
  −
 
  −
'''All ship with historical ties will also get a 1.32x bonus at the 2nd boss node (Node O)
  −
 
  −
'''Step 1: Sink the [[Heavy Cruiser Ne-class]] Kai's fleet'''
  −
 
  −
In this path, your best methods of tackling this map is to bring either a '''Transport Combined Fleet''' or a '''Surface Task Force'''. Each combined fleet has their own unique path and challenges you'll face along the way toward your first target on the map. Below will be a summary of each comp that makes up each of the combined fleets and what you'll expect from them.
  −
 
  −
'''Transport Combined Fleet Method'''
  −
 
  −
<tabber>
  −
|-| AO Themed Comp=
  −
* Composition: '''1 AO 1 BBV/CV(E) 4DD + 1CL 3DD 2CA(V)'''
  −
* Path: '''E-G-H-K-M'''
  −
* Shortest Path and will also allow you to bring the strongest possible comp to the boss node.
  −
* You will encounter 1 Submarine Node and 1 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
* The main difficult part is the ordering of which the enemy fleet will attack as your escorts will go first, otherwise it's still manageable.
  −
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supremacy across all nodes.
  −
* Can also double as a means to collect fuel (if you are willing to assemble a daihatsu fleet and not mind getting damaged in some occasions.
  −
|-|Akitsushima Comp=
  −
* Composition: '''[[Akitsushima]] 1 CVE 4DD + 1CL 3DD 2CA(V)'''
  −
* Path: '''E-G-H-K-M'''
  −
* Shortest Path
  −
* You will encounter 1 Submarine Node and 1 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
* The main difficult part is the ordering of which the enemy fleet will attack as your escorts will go first, otherwise it's still manageable.
  −
*If you have a [[Fleet Command Facility]] you can use it to help get damaged ships out while ma
  −
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supremacy across all nodes.
  −
* Can also double as a means to collect fuel (if you are willing to assemble a daihatsu fleet and not mind getting damaged in some occasions.
  −
|-|CVE Themed Comp=
  −
* Composition: '''1 CVE 1CL 4DD + 1CL 3DD 2CA(V)'''
  −
* Path: '''E-G-J-M'''
  −
* Will have you face 3 battles.
  −
* You will encounter 1 Submarine Node and 2 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Both Surface Battle will consist of CLs, CAs, and DDs.
  −
* The main difficult part is the ordering of which the enemy fleet will attack as your escorts will go first, otherwise it's still manageable.
  −
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supremacy across all nodes.
  −
|-|
  −
</tabber>
  −
 
  −
'''Surface Task Force Method'''
  −
 
  −
<tabber>
  −
|-|Oiler Comp=
  −
* Composition: ''' 1AO 1(F)BB(V)/1 CVL 4CA(V)/CL + 1CL 4DD 1CAV/CLT'''
  −
* Path: '''C-D-E-G-H-K-M'''
  −
* Can bring the strongest possible comp to the boss node.
  −
* You will encounter 2 Submarine Node and 1 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supremacy across all nodes.
  −
|-|Akitsushima Comp=
  −
* Composition: Akitsushima 3CA(V) 2 CL + 1CL 5DD
  −
* Path: '''C-D-G-H-K-M'''
  −
* Shortest Path to the boss node.
  −
* You will encounter 1 Submarine Node and 1 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supremacy across all nodes.
  −
|-|AV Comp=
  −
* Composition: 1AV 3CA(V) 2 CL + 1CL 5DD
  −
* Route: '''C-D-G-J-M'''
  −
* You will encounter 1 Submarine Node and 2 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supremacy across all nodes.
  −
|-|CVL Comp=
  −
* Composition: 1CVL 3CA(V) 2 CL + 1CL 1CA(V) 4DD
  −
* Route: '''C-D-E-G-J-M'''
  −
* You will encounter 2 Submarine Node and 2 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
*Since all nodes have 0 air power, a single fighter/zuiun/Seaplane fighter is more than enough to get Air Supremacy across all nodes.
  −
|-|
  −
</tabber>
  −
 
  −
'''LBAS Recommendation'''
  −
 
  −
'''LBAS 1''': '''4 Torpedo Bombers/ Land Base Bombers''' (Range 5 Needed)
  −
 
  −
At the boss node, you'll face off against the [[Heavy Cruiser Ne-Class|Heavy Cruiser Ne-Class Kai]] along with a group of CLs and DDs in a single Fleet. Depending on the difficulty, you will face enemies ranging all the way up to He-class flagship Kais accompanying the fleet. Having a Land Base full of bombers will make it more convenient wipe out the majority of the enemy fleet making it more possible to concentrate your fire upon the Ne-class. Given that it's armor is also very high, you will need a strong historical ship with TCI available to make it possible to score more wins from it if possible.
  −
 
  −
If you are able to do this and defeat the Ne-class effectively it should be possible to clear this node with little difficulty. But if you have problems feel free to bring boss support to help you have a better chance at winning against the Ne-class.
  −
 
  −
Once the Ne-class Kai is sunk, a new path will open to the 2nd boss node which will need to be completed to clear the map.
  −
 
  −
'''Step 2: Sinking the Battleship Water Demon'''
  −
 
  −
In this phase, you will be using a '''Surface Task Force''' as it will be the only way you can effectively be able to reach Node O. The enemy's you'll encounter will be the same as before so while the process will be the same, the path you will take will be to the next boss so below we'll review 3 of the most effective comps for the route.
  −
 
  −
<tabber>
  −
|-|Oiler Comp=
  −
* Composition: ''' 1AO 1(F)BB(V) 1 CVL 3CA(V)/CL + 1CL 4DD 1CAV/CLT'''
  −
* Path: '''C-D-E-G-H-J-L-O'''
  −
* Can bring the strongest possible comp to the boss node.
  −
* You will encounter 2 Submarine Node and 2 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
* Depending on the difficulty, you will need to bring either only a small amount of Air Power or a larger on higher difficulties.
  −
** Casual and Easy will only need 1 plane with fighting power to overpower all nodes.
  −
** Normal will need an air power of 36 to AS or 72 to AS+
  −
** Hard will need an air power of 198 to at least AS
  −
|-|AV Comp=
  −
* Composition: 1AV 3CA(V) 2 CL + 1CL 5DD
  −
* Route: '''C-D-G-J-L-O'''
  −
* You will encounter 1 Submarine Node and 2 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
* Depending on the difficulty, you will need to bring either only a small amount of Air Power or a larger on higher difficulties.
  −
** Casual and Easy will only need 1 plane with fighting power to overpower all nodes.
  −
** Normal will need an air power of 36 to AS or 72 to AS+
  −
** Hard will need an air power of 198 to at least AS
  −
|-|CVL Comp=
  −
* Composition: 1CVL 3CA(V) 2 CL + 1CL 1CA(V) 4DD
  −
* Route: '''C-D-E-J-L-O'''
  −
* You will encounter 2 Submarine Node and 2 Surface Battle
  −
* Bringing 1-2 OASW in the fleet is recommended to improve you success rate against the subs on higher difficulties.
  −
* Surface Battle will consist of CLs, CAs, and DDs.
  −
* Depending on the difficulty, you will need to bring either only a small amount of Air Power or a larger on higher difficulties.
  −
** Casual and Easy will only need 1 plane with fighting power to overpower all nodes.
  −
** Normal will need an air power of 36 to AS or 72 to AS+
  −
** Hard will need an air power of 198 to at least AS.
  −
|-|
  −
</tabber>
  −
 
  −
'''LBAS Recommendation'''
  −
 
  −
'''LBAS 1''':
  −
* Casual/Easy: '''4 Torpedo Bombers/ Land Base Bombers''' (Range 6 Needed)
  −
* Normal/Hard: '''0-1 Fighter , 3-4 Torpedo Bombers/ Land Base Bombers''' (Range 6 Needed)
  −
 
  −
At the boss node you'll encounter an enemy combined fleet consisting of a [[Battleship Water Demon]] (on hard mode, she'll start in her "damaged" form). along with a combined fleet consisting of CAs, CLs, and DDs.
  −
 
  −
In harder difficulties, her composition can include a CVL with high air power and even a Kai He-class flagship among the mix. Your fleet will need to be able to depend on the LBAS and achieving AS to have a chance to defeat the boss fleet. In addition, bringing historical ships will also give you a better chance at success along with bringing in a TCI DD (Preferably [[Ushio]] or [[Yukikaze]] to help wipe out the boss if necessary.
  −
 
  −
Once the HP bar closes near the end, you will face off against the Kai version of the Princess. Who will be more heavily armored and harder to take down without the assistance of your historicals. As per usual, night battle equipment is important and is necessary, bring a boss suport fleet to give you the edge you need to secure the win to complete the map.
  −
 
  −
The event guides are to be constructed through the respective [[Sandbox/Fall 2019 E-3|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
  −
{{clear}}
  −
 
  −
|comps =
  −
 
  −
{{Section|collapsed=true|left=true}}
  −
{{:{{PAGENAME}}/E-3/Enemy comps}}
  −
{{SectionEnd}}
  −
 
  −
|drops = {{:{{PAGENAME}}/E-3/Ship drops}}
  −
 
  −
}}
  −
 
  −
===E-4===
  −
[[File:OoyodoE-4Fall2019.png|600px]]
  −
{{EventMap1
  −
|banner = [[File:Fall2019E-4Banner.png|500px]]
  −
|map_image =[[File:Fall2019E-4Map.png|500px]]
  −
|map_name = Battle off Batavia
  −
|map_japanese =
  −
|information =
  −
*'''Event Tag''': [[File:Fall2019EventGreenTag.png]] '''Malay Unit'''
  −
'''(Phase 1 - Transport Phase):'''
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
 
  −
'''Phase 2 - [[Batavia Princess]]):'''
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
 
  −
'''Key Rewards:'''
  −
* Clearing on Hard ({{lang|ja|甲}}): [[Shinshuu Maru]], 1x Medal, 1x [[8inch Triple Gun Mount Mk.9]] +4★, 1x [[8inch Triple Gun Mount Mk.9 mod.2]] +4★, 8x [[Improvement|Improvement Materials]]
  −
* Clearing on Medium ({{lang|ja|乙}}): [[Shinshuu Maru]], 1x Medal, 1x [[8inch Triple Gun Mount Mk.9]] +2★, 6x [[Improvement|Improvement Materials]]
  −
* Clearing on Easy ({{lang|ja|丙}}): [[Shinshuu Maru]], 1x Medal, 4x [[Improvement|Improvement Materials]]
  −
* Clearing on Casual ({{lang|ja|丁}}): [[Shinshuu Maru]]
  −
 
  −
{{MapBranchingTable
  −
|title = E-4 Branching Rules
  −
|expand = true
  −
|id = 46-4
  −
|order = C,E,F,G,H,M
  −
 
  −
|C -> E/empty =
  −
|C -> F/empty =
  −
 
  −
|E/empty -> F/empty, H =
  −
 
  −
|F/empty -> B, G =
  −
 
  −
|G -> I/empty =
  −
|G -> K =
  −
 
  −
|G -> M =
  −
 
  −
 
  −
|H -> D =
  −
 
  −
|H -> J/empty =
  −
|H -> L =
  −
 
  −
|H -> M =
  −
 
  −
|M -> L =
  −
|M -> N =
  −
}}
  −
 
  −
Branching compositions were reported over the course of the event.
  −
 
  −
|tips = <br>
  −
 
  −
The event guides are to be constructed through the respective [[Sandbox/Fall 2019 E-4|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
  −
{{clear}}
  −
 
  −
|comps =
  −
 
  −
{{Section|collapsed=true|left=true}}
  −
{{:{{PAGENAME}}/E-4/Enemy comps}}
  −
{{SectionEnd}}
  −
 
  −
|drops = {{:{{PAGENAME}}/E-4/Ship drops}}
  −
 
  −
}}
  −
 
  −
===E-5===
  −
[[File:OoyodoE-5Fall2019.png|600px]]
  −
{{EventMap1
  −
|banner = [[File:Fall2019E-5Banner.png|500px]]
  −
|map_image =[[File:Fall2019E-5Map.png|500px]]
  −
|map_name =
  −
|map_japanese =
  −
|information =
  −
*'''Event Tag''': [[File:Fall2019Event???Tag.png]] ''
  −
'''(Phase 1 - Transport Phase):'''
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
 
  −
'''Phase 2 - :'''
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
 
  −
'''Key Rewards:'''
  −
* Clearing on Hard ({{lang|ja|甲}}):
  −
* Clearing on Medium ({{lang|ja|乙}}):
  −
* Clearing on Easy ({{lang|ja|丙}}):
  −
* Clearing on Casual ({{lang|ja|丁}}):
  −
 
  −
{{MapBranchingTable
  −
|title = E-5 Branching Rules
  −
|expand = true
  −
|id = 46-5
  −
|order = C,E,F,G,H,M
  −
 
  −
|C -> E/empty =
  −
|C -> F/empty =
  −
 
  −
|E/empty -> F/empty, H =
  −
 
  −
|F/empty -> B, G =
  −
 
  −
|G -> I/empty =
  −
|G -> K =
  −
 
  −
|G -> M =
  −
 
  −
 
  −
|H -> D =
  −
 
  −
|H -> J/empty =
  −
|H -> L =
  −
 
  −
|H -> M =
  −
 
  −
|M -> L =
  −
|M -> N =
  −
}}
  −
 
  −
Branching compositions were reported over the course of the event.
  −
 
  −
|tips = <br>
  −
 
  −
The event guides are to be constructed through the respective [[Sandbox/Fall 2019 E-5|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
  −
{{clear}}
  −
 
  −
|comps =
  −
 
  −
{{Section|collapsed=true|left=true}}
  −
{{:{{PAGENAME}}/E-5/Enemy comps}}
  −
{{SectionEnd}}
  −
 
  −
|drops = {{:{{PAGENAME}}/E-5/Ship drops}}
  −
 
  −
}}
  −
 
  −
===E-6===
  −
[[File:OoyodoE-6Fall2019.png|600px]]
  −
{{EventMap1
  −
|banner = [[File:Fall2019E-6Banner.png|500px]]
  −
|map_image =[[File:Fall2019E-6Map.png|500px]]
  −
|map_name =
  −
|map_japanese =
  −
|information =
  −
*'''Event Tag''': [[File:Fall2019Event???Tag.png]] ''
  −
'''(Phase 1 - Transport Phase):'''
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
 
  −
'''Phase 2 - :'''
  −
* Hard ({{lang|ja|甲}}):
  −
* Medium ({{lang|ja|乙}}):
  −
* Easy ({{lang|ja|丙}}):
  −
* Casual ({{lang|ja|丁}}):
  −
 
  −
'''Key Rewards:'''
  −
* Clearing on Hard ({{lang|ja|甲}}):
  −
* Clearing on Medium ({{lang|ja|乙}}):
  −
* Clearing on Easy ({{lang|ja|丙}}):
  −
* Clearing on Casual ({{lang|ja|丁}}):
  −
 
  −
{{MapBranchingTable
  −
|title = E-6 Branching Rules
  −
|expand = true
  −
|id = 46-6
  −
|order = C,E,F,G,H,M
  −
 
  −
|C -> E/empty =
  −
|C -> F/empty =
  −
 
  −
|E/empty -> F/empty, H =
  −
 
  −
|F/empty -> B, G =
  −
 
  −
|G -> I/empty =
  −
|G -> K =
  −
 
  −
|G -> M =
  −
 
  −
 
  −
|H -> D =
  −
 
  −
|H -> J/empty =
  −
|H -> L =
  −
 
  −
|H -> M =
  −
 
  −
|M -> L =
  −
|M -> N =
  −
}}
  −
 
  −
Branching compositions were reported over the course of the event.
  −
 
  −
|tips = <br>
  −
 
  −
The event guides are to be constructed through the respective [[Sandbox/Fall 2019 E-6|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
  −
{{clear}}
  −
 
  −
|comps =
  −
 
  −
{{Section|collapsed=true|left=true}}
  −
{{:{{PAGENAME}}/E-6/Enemy comps}}
  −
{{SectionEnd}}
  −
 
  −
|drops = {{:{{PAGENAME}}/E-6/Ship drops}}
  −
 
  −
}}
   
{{EventsPortal}}
 
{{EventsPortal}}
 
[[Category:Events]]
 
[[Category:Events]]
advmod, cssedit, Moderators, oversight, prechecked, Account Reviewers
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edits