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==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
|title = E-1 Branching Rules
+
|title = E-1 Branching Rules (Start Points) ▼/▲
|id = ???
+
|id = 58-1a
|order = ???
+
|0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 1}} 1st Fleet only ('''Normal / Hard''')
|?? -> ?? =  
+
* Does not meet the requirement to start at Point 2
 +
|0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Normal / Hard''')
 +
* Does not meet requirements to start at Point 3
 +
* Meet '''ANY''' of the following requirements:
 +
** Fleet contains at least 1CV(B/L) without [[Arctic Gear & Deck Personnel]]
 +
** Fleet contains at least 1SS(V), and no (F)BB(V) and 0-2CV(B/L)
 +
** Fleet contains at least 2AS, and no (F)BB(V) and 0-2CV(B/L)
 +
** Amount of DD + DE ≥ 4
 +
*** If amount of AO + LHA ≥ 1, then amount of DD + DE ≥ 3
 +
*** If amount of AO + AV + LHA ≥ 2, then amount of DD + DE ≥ 3
 +
|0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 3}} 5th Fleet only ('''Normal / Hard''')
 +
* Meet '''ANY''' of the following requirements:
 +
** Fleet contains at least 1CV(B/L) each equipped with [[Arctic Gear & Deck Personnel]]
 +
** Fleet contains at least 2CA 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Casual''')
 +
** Fleet contains at least 2CA 1CL/CT 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Easy/Medium/Hard''')
 +
}}
    +
{{MapBranchingTable
 +
|title = E-1 Branching Rules ▼/▲
 +
|id = 58-1b
 +
|order = 2,A,B,D,F,I,K,R,R2,S,W
 +
|2 -> I/empty = * Does not meet the requirements to go to N
 +
|2 -> N/battle = * Fast+ Fleet
 +
* Otherwise, meet '''ALL''' of the following requirements:
 +
** Fleet contains AO
 +
** Fleet only contains AO, DD, or LHA *
 +
** Amount of DD + DE = 3~4 *
 +
** ???
 +
|A/empty -> B/battle, D/battle = Active Branching
 +
|B/battle -> C/battle = * Does not meet the requirements to go to W
 +
|B/battle -> W/pink = * Meet '''ALL''' of the following requirements:
 +
** Route to W unlocked
 +
** Amount of DD ≥ 3
 +
** ???
 +
|D/battle -> E/battle = * Start from Point 1
 +
|D/battle -> J/pink = * Does not meet the requirements to go to K
 +
|D/battle -> K/battle = * Meet '''ALL''' of the following requirements:
 +
** Start from Point 2
 +
** Fast Fleet
 +
** Amount of DD ≥ 2
 +
|F/empty -> G/battle, H/battle = Active Branching
 +
|I/empty -> D/battle, N1/battle = Active Branching
 +
|K/battle -> L/empty = * Fail the LoS check
 +
|K/battle -> M/battle = * Pass the LoS check (Cn2 = 30~40 '''Hard''')
 +
|R/battle -> R1/pink = * Does not meet the requirements go to go R2
 +
|R/battle -> R2/battle = * Meet '''ALL''' of the following requirements:
 +
* Fast Fleet
 +
* Amount of DD ≥ 2
 +
* If fleet contains (F)BB(V) or CV(B), then amount of CL ≥ 1 *
 +
|R2/battle -> S/battle = * Does not meet the requirements to go to T
 +
|R2/battle -> T/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of CL ≥ 1
 +
** Amount of DD ≥ 4
 +
|S/battle -> T/battle = * Pass the LoS check (Cn2 = 34~44 '''Hard''')
 +
|S/battle -> U/empty = * Fail the LoS check
 +
|W/pink -> R/battle = ???
 +
|W/pink -> R2/battle = ???
 
}}
 
}}
 +
<nowiki>*</nowiki> = Rule under review
 +
 +
? = Ship type/amount under review
    
=Historical Bonuses=
 
=Historical Bonuses=
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* Single Fleet: '''1 CL, 3-5 DD ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 
* Single Fleet: '''1 CL, 3-5 DD ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 
* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
 
* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
**Using {{Smoke}} [[Smoke]]s on nodes {{MapRoute|N1|red}} and {{MapRoute|N2|red}} can help increase the passing rate.
+
**Using {{Smoke}} [[Smoke]] on nodes {{MapRoute|N1|red}} or {{MapRoute|N2|red}} can help increase the passing rate.
 
**If available, the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility|text=ETSCF}} should be utilised.
 
**If available, the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility|text=ETSCF}} should be utilised.
   Line 111: Line 169:  
* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
 
* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
 
** This method is safer and cheaper than the surface fleet, but way slower.
 
** This method is safer and cheaper than the surface fleet, but way slower.
*** It is possible to send just 1 Submarine to the node, but this will take significantly slower.
+
*** It is possible to send just 1 Submarine to the node, but this will take significantly longer.
**Do note that submarines will be in high demand throughout this event and may be saved for later.
+
**Do note that submarines will be in high demand throughout this event and may be saved for other tags.
 
</tabber>
 
</tabber>
   Line 140: Line 198:  
* Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}}
 
* Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}}
 
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
** Bringing ASW power is advised to pass through node {{MapRoute|K|red}}.
+
** Bringing ASW is advised to pass through node {{MapRoute|K|red}}.
 
** The use of [[AACI]] is recommended.
 
** The use of [[AACI]] is recommended.
   Line 162: Line 220:  
* This comp should be able to accomplish both objectives in the same sortie.
 
* This comp should be able to accomplish both objectives in the same sortie.
 
** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}.
 
** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}.
* Bringing ASW power is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}.
+
* Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}.
 
** The use of [[AACI]] is recommended.
 
** The use of [[AACI]] is recommended.
    
</tabber>
 
</tabber>
   −
* It is recommended to send LBAS to those respective nodes to secure the S rank.
+
* It is recommended to send LBAS to the respective nodes to help secure the S rank.
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie on this part.
+
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
    
==Phase 2: Submerge The Heavy Cruiser Princess==
 
==Phase 2: Submerge The Heavy Cruiser Princess==
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* Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]  
 
* Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]  
 
* Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}}
 
* Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}}
* Alternative Fleet for no [[Arctic Gear & Deck Personnel]] used on CV(L).
+
* Alternative Fleet for if no [[Arctic Gear & Deck Personnel]] is available to be used on CV(L).
 
   
 
   
 
</tabber>
 
</tabber>
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* No airpower during the chipping phase.
 
* No airpower during the chipping phase.
 
* AD/AP: 36/71 on '''LD HARD'''
 
* AD/AP: 36/71 on '''LD HARD'''
*The use of [[AACI]] is recomanded.
+
* The use of [[AACI]] is recommended.
 
* Boss Support expeditions are recommended for Last Dance.
 
* Boss Support expeditions are recommended for Last Dance.
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie on this part.
+
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
    
=YY's Guide=
 
=YY's Guide=
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