Changes

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==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
|title = E-1 Branching Rules
+
|title = E-1 Branching Rules (Start Points) ▼/▲
|id = ???
+
|id = 58-1a
|order = ???
+
|0 -> 1 = * {{Shiplock|{{ROOTPAGENAME}} Tag 1}} 1st Fleet only ('''Normal / Hard''')
|?? -> ?? =  
+
* Does not meet the requirement to start at Point 2
 +
|0 -> 2 = * {{Shiplock|{{ROOTPAGENAME}} Tag 2}} 2nd Fleet only ('''Normal / Hard''')
 +
* Does not meet requirements to start at Point 3
 +
* Meet '''ANY''' of the following requirements:
 +
** Fleet contains at least 1CV(B/L) without [[Arctic Gear & Deck Personnel]]
 +
** Fleet contains at least 1SS(V), and no (F)BB(V) and 0-2CV(B/L)
 +
** Fleet contains at least 2AS, and no (F)BB(V) and 0-2CV(B/L)
 +
** Amount of DD + DE ≥ 4
 +
*** If amount of AO + LHA ≥ 1, then amount of DD + DE ≥ 3
 +
*** If amount of AO + AV + LHA ≥ 2, then amount of DD + DE ≥ 3
 +
|0 -> 3 = * {{Shiplock|{{ROOTPAGENAME}} Tag 3}} 5th Fleet only ('''Normal / Hard''')
 +
* Meet '''ANY''' of the following requirements:
 +
** Fleet contains at least 1CV(B/L) each equipped with [[Arctic Gear & Deck Personnel]]
 +
** Fleet contains at least 2CA 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Casual''')
 +
** Fleet contains at least 2CA 1CL/CT 2-3DD/DE and amount of (F)BB(V) + CV(B/L) = 0 ('''Easy/Medium/Hard''')
 +
}}
    +
{{MapBranchingTable
 +
|title = E-1 Branching Rules ▼/▲
 +
|id = 58-1b
 +
|order = 2,A,B,D,F,I,K,R,R2,S,W
 +
|2 -> I/empty = * Does not meet the requirements to go to N
 +
|2 -> N/battle = * Fast+ Fleet
 +
* Otherwise, meet '''ALL''' of the following requirements:
 +
** Fleet contains AO
 +
** Fleet only contains AO, DD, or LHA *
 +
** Amount of DD + DE = 3~4 *
 +
** ???
 +
|A/empty -> B/battle, D/battle = Active Branching
 +
|B/battle -> C/battle = * Does not meet the requirements to go to W
 +
|B/battle -> W/pink = * Meet '''ALL''' of the following requirements:
 +
** Route to W unlocked
 +
** Amount of DD ≥ 3
 +
** ???
 +
|D/battle -> E/battle = * Start from Point 1
 +
|D/battle -> J/pink = * Does not meet the requirements to go to K
 +
|D/battle -> K/battle = * Meet '''ALL''' of the following requirements:
 +
** Start from Point 2
 +
** Fast Fleet
 +
** Amount of DD ≥ 2
 +
|F/empty -> G/battle, H/battle = Active Branching
 +
|I/empty -> D/battle, N1/battle = Active Branching
 +
|K/battle -> L/empty = * Fail the LoS check
 +
|K/battle -> M/battle = * Pass the LoS check (Cn2 = 30~40 '''Hard''')
 +
|R/battle -> R1/pink = * Does not meet the requirements go to go R2
 +
|R/battle -> R2/battle = * Meet '''ALL''' of the following requirements:
 +
* Fast Fleet
 +
* Amount of DD ≥ 2
 +
* If fleet contains (F)BB(V) or CV(B), then amount of CL ≥ 1 *
 +
|R2/battle -> S/battle = * Does not meet the requirements to go to T
 +
|R2/battle -> T/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of CL ≥ 1
 +
** Amount of DD ≥ 4
 +
|S/battle -> T/battle = * Pass the LoS check (Cn2 = 34~44 '''Hard''')
 +
|S/battle -> U/empty = * Fail the LoS check
 +
|W/pink -> R/battle = ???
 +
|W/pink -> R2/battle = ???
 
}}
 
}}
 +
<nowiki>*</nowiki> = Rule under review
 +
 +
? = Ship type/amount under review
    
=Historical Bonuses=
 
=Historical Bonuses=
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=Dark's Initial Guide (Day 1 Guide)=
 
=Dark's Initial Guide (Day 1 Guide)=
 
==Map Overview==
 
==Map Overview==
E1 consists of 2 main phases and only allows the use of a Single Fleet.
+
E1 is a single fleet, two-phase map consisting of one transport and one boss phase.  
* This map uses 3 locks
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* 1 [[LBAS]] is available to sortie on this map
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''1st Fleet'''
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** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''' (reused in e2)
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* This map uses 3 locks:
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet'''
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** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''1st Fleet''', Starting point 1
* 1 [[LBAS]] will be available to sortie into this map
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** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''', Starting point 2 (reused in E-2)
 +
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 3
 +
 
 +
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie these ships on the 2nd part of the map (the right / North side).
 +
 
 +
==Phase 0.5: Unlock The Transport Node==
 +
The following steps have to be performed to unlock the transport phase.
 +
* The [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] tag is used in this phase.
   −
==Phase 0.5: Unlock the first Boss Node==
  −
The following steps have to be performed to unlock the first boss:
   
{|class="wikitable"  
 
{|class="wikitable"  
!      !! C2  !! G2 !! J
+
!      !! !! G !! H
 
|-
 
|-
 
| Hard  || S || S || S
 
| Hard  || S || S || S
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| Medium|| ? || ? || ?
 
| Medium|| ? || ? || ?
 
|-
 
|-
| Easy  || A+  || A+ || A+
+
| Easy  || ? || ? || ?
 
|-
 
|-
| Casual|| ? || ? ||?
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| Casual|| ? || ? || ?
 
|}
 
|}
    +
Any fleet composition can reach those nodes.
 
<tabber>
 
<tabber>
|-|Node C2=
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|-|Node C=
 +
* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|C|red}}
 +
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 +
** LBAS range: 4
 +
** Bringing ASW is advised to pass through node {{MapRoute|B|red}}.
    +
|-|Node G=
 +
* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|G|red}}
 +
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 +
** LBAS range: 6
 +
** ASW is required to secure the S rank, with several ships that should utilize [[OASW]].
   −
|-|Node G2=
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|-|Node H=
 +
* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
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* Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|H|red}}
 +
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 +
** LBAS range: 6
 +
** AD/AP for is 63/125 on '''HARD'''
 +
</tabber>
    +
* It is recommended to send LBAS to the respective nodes to secure the S rank.
   −
|-|Node J=
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==Phase 1: Transport Supplies==
 +
Phase 1 is a '''"[[Transport Operation]]"''', with the particularity of not having any boss node following the TP node.
 +
*This means that as soon as the TP node is reached, the TP points are counted.
   −
==Phase 1: Destroy the first Boss==
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<tabber>
 +
|-|Torpedo Squadron=
 +
* Single Fleet: '''1 CL, 3-5 DD ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
 +
**Using {{Smoke}} [[Smoke]] on nodes {{MapRoute|N1|red}} or {{MapRoute|N2|red}} can help increase the passing rate.
 +
**If available, the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility|text=ETSCF}} should be utilised.
    +
|-|Submarine Fleet=
 +
* Single Fleet: '''1-6 SS(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
 +
* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
 +
** This method is safer and cheaper than the surface fleet, but way slower.
 +
*** It is possible to send just 1 Submarine to the node, but this will take significantly longer.
 +
**Do note that submarines will be in high demand throughout this event and may be saved for other tags.
 +
</tabber>
 +
 +
*As many {{Landing Craft}} [[Landing Craft]], {{Drum}} [[Drum Canister]]s, and {{Amphibious Tank}} [[Amphibious Tank]]s should be utilised in the fleet.
 +
*ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}} (range 3).
 +
*If any ship is {{color|red|'''taiha'''}} on {{MapRoute|O|pink}}, is is possible to continue to {{MapRoute|Q|green}} as there will be no battle afterward.
 +
*There is no LoS check on this phase.
 +
*Using [[AACI]] is not necessary here.
 +
 +
==Phase 1.5: Unlock The North Portion==
 +
The following steps have to be performed to unlock the boss phase:
 +
{|class="wikitable"
 +
!      !! M  !! T !! R1
 +
|-
 +
| Hard  || S x2 || S x2 || AS
 +
|-
 +
| Medium|| ? || ? || ?
 +
|-
 +
| Easy  || ?  || ? || ?
 +
|-
 +
| Casual|| ?  || ? ||?
 +
|}
    
<tabber>
 
<tabber>
|-|Light Fleet=
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|-|Node M=
 +
* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}}
 +
* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
 +
** Bringing ASW is advised to pass through node {{MapRoute|K|red}}.
 +
** The use of [[AACI]] is recommended.
    +
{|class="wikitable"
 +
!      !! AP  !! AS !! AS+
 +
|-
 +
| Hard  || 675 || 338 || 150
 +
|-
 +
| Medium|| 130 || 293 || 585
 +
|-
 +
| Easy  || ?  || ? || ?
 +
|-
 +
| Casual|| ?  || ? ||?
 +
|}
   −
|-|Heavy Fleet=
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|-|Node T & R1=
 
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* Single Fleet: '''0-1 CV(B/L), 0-2 CA(V), 1-2 CL, 1-3 DD, SLOW''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|1||A|blue|B|red|C|red|R|red|R1|pink|R2|red|S|red|T|pink}}
 +
** LBAS range: 6
 +
** AD/AP for is 151/338 on '''HARD'''
 +
* This comp should be able to accomplish both objectives in the same sortie.
 +
** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}.
 +
* Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}.
 +
** The use of [[AACI]] is recommended.
    
</tabber>
 
</tabber>
   −
==Phase 2: Submerge the Submarine Princess==
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* It is recommended to send LBAS to the respective nodes to help secure the S rank.
 +
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
    +
==Phase 2: Submerge The Heavy Cruiser Princess==
 +
<tabber>
 +
|-|5th Fleet=
 +
* Single Fleet: '''0-1 FBB, 0-1 CV(L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 1-2 DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
 +
* Route: {{MapRoute|V|blue|W|pink|R2|red|S|red|T|red|X|red}}
 +
** Carriers must equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}}.
    +
|-|1st Fleet=
 +
* Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
 +
* Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}}
 +
* Alternative Fleet for if no [[Arctic Gear & Deck Personnel]] is available to be used on CV(L).
 +
 +
</tabber>
 +
* LBAS Range: 6 to {{MapRoute|X|red}}.
 +
* No airpower during the chipping phase.
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* AD/AP: 36/71 on '''LD HARD'''
 +
* The use of [[AACI]] is recommended.
 +
* Boss Support expeditions are recommended for Last Dance.
 +
* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
    
=YY's Guide=
 
=YY's Guide=
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