Changes

Line 27: Line 27:  
|title = E-6 Branching Rules (Start Points)
 
|title = E-6 Branching Rules (Start Points)
 
|id = 56-6a
 
|id = 56-6a
|0 -> 1 =  
+
|0 -> 1 = * Single / Striking Force fleet
|0 -> 2 =  
+
* Operation I-go Fleet tag [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] only ('''Hard''')
|0 -> 3 =  
+
|0 -> 2 = * Phase 2 & 3: Combined Fleet
|0 -> 4 =  
+
* Phase 4: TCF
 +
* Counter Landing Force tag [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] only ('''Hard''')
 +
|0 -> 3 = * Single / Striking Force fleet
 +
* 2nd Torpedo Squadron tag [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] only ('''All difficulties''')
 +
|0 -> 4 = * Phase 4: CTF / STF
 +
* Tag requirements: ('''Hard''')
 +
** Supporting Combined Fleet [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 +
** Combined Fleet [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
** Decisive Combined Fleet [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 
}}
 
}}
   Line 36: Line 44:  
|title = E-6 Branching Rules (Start Point 1)
 
|title = E-6 Branching Rules (Start Point 1)
 
|id = 56-6b
 
|id = 56-6b
|order =  
+
|order = A,B,C,D,E
|A -> B = * Does not meet the requirements to go to C
+
|A -> B/red/darkorange = * Does not meet the requirements to go to C
 
|A -> C = * Meet '''ALL''' of the following requirements:
 
|A -> C = * Meet '''ALL''' of the following requirements:
 
** Amount of CV(B) ≤ 1
 
** Amount of CV(B) ≤ 1
 
** Amount of CL ≥ 1
 
** Amount of CL ≥ 1
 
** Amount of DD ≥ 2
 
** Amount of DD ≥ 2
|B -> C = * Does not meet the requirements to go to E
+
|B/red/darkorange -> C = * Does not meet the requirements to go to E
|B -> E = * Meet '''ALL''' of the following requirements:
+
|B/red/darkorange -> E = * Meet '''ALL''' of the following requirements:
 
** Amount of CL ≥ 1
 
** Amount of CL ≥ 1
 
** Amount of DD ≥ 2/3 ?
 
** Amount of DD ≥ 2/3 ?
|C -> D = * Does not meet the requirements to go to E
+
|C -> D/pink = * Does not meet the requirements to go to E
 
|C -> E = * Meet '''ALL''' of the following requirements:
 
|C -> E = * Meet '''ALL''' of the following requirements:
 
** Amount of (F)BB(V) + CV(B) ≤ 2
 
** Amount of (F)BB(V) + CV(B) ≤ 2
Line 52: Line 60:  
** Amount of CL ≥ 1
 
** Amount of CL ≥ 1
 
** Amount of DD ≥ 2
 
** Amount of DD ≥ 2
|D -> E = ???
+
|D/pink -> E = ???
|D -> I = ???
+
|D/pink -> I = ???
|E -> F = * Fail the LoS check
+
|E -> F/empty = * Fail the LoS check
 
|E -> G = * Pass the LoS check
 
|E -> G = * Pass the LoS check
 
}}
 
}}
Line 61: Line 69:  
|title = E-6 Branching Rules (Start Point 2)
 
|title = E-6 Branching Rules (Start Point 2)
 
|id = 56-6c
 
|id = 56-6c
|order =  
+
|order = H,H1,K,M
|H -> H1 = * STF
+
|H/pink -> H1 = * STF
|H -> H2 = * TCF
+
|H/pink -> H2/night = * TCF
 
|H1 -> I = * Meet '''ALL''' of the following requirements:
 
|H1 -> I = * Meet '''ALL''' of the following requirements:
 
** Fast fleet
 
** Fast fleet
 
** ???
 
** ???
|H1 -> H2 = * Does not meet the requirements to go to I
+
|H1 -> H2/night = * Does not meet the requirements to go to I
|K -> L = * Does not meet the requirements to go to L
+
|K/red/darkorange -> L = * Does not meet the requirements to go to L
|K -> M = * Meet '''ALL''' of the following requirements:
+
|K/red/darkorange -> M/resource = * Meet '''ALL''' of the following requirements:
 
** Amount of CV(B/L) = 0
 
** Amount of CV(B/L) = 0
 
** STF: Amount of DD ≥ 7 ???
 
** STF: Amount of DD ≥ 7 ???
|M -> N = * Fail the LoS check
+
|M/resource -> N/empty = * Fail the LoS check
|M -> O = * Pass the LoS check
+
|M/resource -> O = * Pass the LoS check
 
}}
 
}}
   Line 79: Line 87:  
|title = E-6 Branching Rules (Start Point 3 & 4)
 
|title = E-6 Branching Rules (Start Point 3 & 4)
 
|id = 56-6d
 
|id = 56-6d
|order =  
+
|order = 3,4,R,T,V,Y,Y1,Z
|3 -> P = * Does not meet the requirements to go to Q
+
|3 -> P/red/darkorange = * Does not meet the requirements to go to Q
 
|3 -> Q = * Meet '''ALL''' of the following requirements:
 
|3 -> Q = * Meet '''ALL''' of the following requirements:
 
** Amount of CL ≥ 1
 
** Amount of CL ≥ 1
 
** Amount of DD ≥ 2
 
** Amount of DD ≥ 2
 
|4 -> Q = * Does not meet the requirements to go to R
 
|4 -> Q = * Does not meet the requirements to go to R
|4 -> R = * Meet '''ALL''' of the following requirements:
+
|4 -> R/pink = * Meet '''ALL''' of the following requirements:
 
** Route to R unlocked
 
** Route to R unlocked
 
** Fast fleet
 
** Fast fleet
** ???
+
** If slow, amount of Yamato-class ships = 0
|R -> S = * Does not meet the requirements to go to S or Y
+
** If slow, amount of (F)BB(V) ≤ 2/3?
|R -> T = * Meet '''ALL''' of the following requirements:
+
|R/pink -> S/ambush = * Does not meet the requirements to go to S or Y
 +
|R/pink -> T/night = * Meet '''ALL''' of the following requirements:
 
** Single / Striking Force fleet
 
** Single / Striking Force fleet
 
** Amount of ships carrying surface radars ≥ 1/2/3/5 ('''Casual/Easy/Normal/Hard''')
 
** Amount of ships carrying surface radars ≥ 1/2/3/5 ('''Casual/Easy/Normal/Hard''')
Line 96: Line 105:  
** STF / CTF
 
** STF / CTF
 
** Amount of ships carrying surface radars ≥ 2?/3/4?/6 ('''Casual/Easy/Normal/Hard''')
 
** Amount of ships carrying surface radars ≥ 2?/3/4?/6 ('''Casual/Easy/Normal/Hard''')
|T -> U = * Does not meet the requirements to go to V
+
|T/night -> U = * Does not meet the requirements to go to V
|T -> V = * Meet '''ALL''' of the following requirements:
+
|T/night -> V = * Meet '''ALL''' of the following requirements:
 
** V node unlocked
 
** V node unlocked
 +
** Single / Striking Force fleet
 
** Fast fleet
 
** Fast fleet
 
** Amount of CV(B) = 0
 
** Amount of CV(B) = 0
|V -> W = * Fail the LoS check
+
|V -> W/empty = * Fail the LoS check
 
|V -> X = * Pass the LoS check
 
|V -> X = * Pass the LoS check
 
|Y -> Y1 = * Does not meet the requirements to go to Z
 
|Y -> Y1 = * Does not meet the requirements to go to Z
Line 112: Line 122:  
** STF: Amount of CL ≥ 2
 
** STF: Amount of CL ≥ 2
 
** STF: Amount of BBV + CV(B/L) ≤ 2
 
** STF: Amount of BBV + CV(B/L) ≤ 2
|Y1 -> Y2 = (in progress)
+
|Y1 -> Y2/red/darkorange = * Does not meet the requirements to go to Z
|Y1 -> Z = (in progress)
+
|Y1 -> Z = '''Choose one of the two conditions below.'''
|Z -> W = * Fail the LoS check
+
* Fleet contains AS and SS(V) ≥ 2
|Z -> Z1 = * Pass the LoS check
+
* Meet '''ALL''' of the following requirements:
 +
** Amount of DD ≥ 3
 +
** CTF: Amount of CA ≥ 2
 +
** STF: If slow, amount of (F)BB(V) ≤ 2
 +
** STF: If fast, CV(B/L) ≥ 2 and CA ≤ 1; amount of (F)BB(V) ≤ 2
 +
|Z -> W/empty = * Fail the LoS check
 +
|Z -> Z1/pink = * Pass the LoS check
 
* Does not meet the requirements to go to Z2
 
* Does not meet the requirements to go to Z2
 
|Z -> Z2 = * Meet '''ALL''' of the following requirements:
 
|Z -> Z2 = * Meet '''ALL''' of the following requirements:
Line 131: Line 147:  
* This map uses 4 to 6 locks:
 
* This map uses 4 to 6 locks:
 
** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''2nd Torpedo Squadron''' (from E-2, E-3, & E-5),
 
** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''2nd Torpedo Squadron''' (from E-2, E-3, & E-5),
** [[File:{{ROOTPAGENAME}} Tag 3.png]] '''Operation I-go Fleet''' (from E-2),
+
** [[File:{{ROOTPAGENAME}} Tag 3.png]] '''Supporting Combined Fleet''' (from E-2),
** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''2nd Torpedo Squadron''' (from E-3),
+
** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''Combined Fleet''' (from E-3),
** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''Operation I-go Fleet''' (from E-4 & E-5),
+
** [[File:{{ROOTPAGENAME}} Tag 6.png]] '''Operation I-go Fleet''' (from E-4 & E-5),
** [[File:{{ROOTPAGENAME}} Tag 7.png]] '''2nd Torpedo Squadron'''  
+
** [[File:{{ROOTPAGENAME}} Tag 7.png]] '''Counter Landing Force'''  
** [[File:{{ROOTPAGENAME}} Tag 8.png]] '''Operation I-go Fleet'''
+
** [[File:{{ROOTPAGENAME}} Tag 8.png]] '''Decisive Combined Fleet'''
 
   
** {{TextGlow|'''Some tags can be mixed in all difficulties'''|black|text-colour=Lime|glow-size=2px}}, see ''[[#Branching Table|here]]''.
 
** {{TextGlow|'''Some tags can be mixed in all difficulties'''|black|text-colour=Lime|glow-size=2px}}, see ''[[#Branching Table|here]]''.
   −
* ?? [[LBAS]] are available to sortie into this map.
+
* Initially, no LBAS is available to be sortied to this map
 +
** Clearing Phase 2 allows one Land Base to be sortied
 +
** Clearing the unlock for Phase 3 allows two Land Bases to be sortied
 +
** Clearing Phase 3 allows three Land Bases to be sortied
 
* '''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|Y2|darkorange}}
 
* '''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|Y2|darkorange}}
 
* '''"Night Battle" nodes''' are present on {{MapRoute|H2|purple|T|purple}}
 
* '''"Night Battle" nodes''' are present on {{MapRoute|H2|purple|T|purple}}
Line 146: Line 164:  
==Phase 1==
 
==Phase 1==
   −
* ??: '''??''' (Fast?) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
+
* Striking Force: '''"1FBB, 1FBB/CV, 0-1CVL/CAV/CLT, 1CL, 3DD"''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
 
* Route: {{MapRoute|1||A|red|C|red|E|red|G|red}}
 
* Route: {{MapRoute|1||A|red|C|red|E|red|G|red}}
 
+
** This fleet can utilize a [[Special Attacks#Kongou-class Touch|''Kongou''-class Touch]].
    
==Phase 2 - TP==
 
==Phase 2 - TP==
Phase 1 is a '''"[[Transport Operation]]"''':
+
Phase 2 is a '''"[[Transport Operation]]"''':
   −
* ??: '''??''' (Fast?) [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
+
* TCF: '''"1LHA/CL/AV, 1AV, 4DD + 1-2CAV, 1-2CL, 3-4DD "''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 
* Route: {{MapRoute|2||H|pink|H2|purple|J|pink|K|darkorange|M|green|O|red}}
 
* Route: {{MapRoute|2||H|pink|H2|purple|J|pink|K|darkorange|M|green|O|red}}
 +
** A [[CVE]] can be used instead of the LHA/CL/AV, adding an extra node ({{MapRoute|L|red}}).
 +
 +
==Phase 2.5 - Gimmick==
 +
{|class="wikitable"
 +
!      !! U
 +
|-
 +
|Hard  ||S x3
 +
|-
 +
|Medium ||S x2
 +
|-
 +
|Easy  ||A+ x2
 +
|-
 +
|Casual||A+
 +
|}
 +
 +
*Use [[#Phase 3]]'s fleet
    +
==Phase 3==
 +
* Strinking Force: '''"1CAV, 1CL, 5DD"''' (Fast?) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 +
* Route: {{MapRoute|3||Q|red|R|pink|T|purple|V|red|X|red}}
 +
* LBAS: Range 1, AP/AS ??/??
 +
** At least 5/3/2/1 (H/M/E/C) ships need to be equipped with [[Surface Radar]]s to avoid the '''"Enemy Ambush" node''' on {{MapRoute|S|orange}}.
 +
** The use of the {{IconText|{{FCF}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility}} (SFFCF) is recommended
 +
** The boss is an '''[[Installation]]''' and requires appropriate gear to be defeated,
 +
***She is especially weak to "Nuke" setups
 +
** The boss fleet includes one or two [[PT Imp Pack]]s, requiring appropriate gear to be defeated (these can be ignored as S-rank is optional):
 +
{{Anti-PT Imp Setups}}
 +
 +
==Phase 3.5 - Gimmick: Unlocking the shortcut==
 +
The following steps have to be performed to unlock the Shortcut (can be done right from the start of P4):
   −
==Phase 2.5 - Gimmick==
   
{|class="wikitable"  
 
{|class="wikitable"  
!      !! ? !! !! U
+
!      !! G !! Z1 !! LBAS
 
|-
 
|-
|Hard  || ??|| ?? ||S?
+
|Hard  || S x2|| AS|| ASx2
 
|-
 
|-
|Medium|| ??|| ?? ||??
+
|Medium|| A+ x2|| AS|| ASx2
 
|-
 
|-
|Easy  || ??|| ?? ||??
+
|Easy  || A+ x2|| -|| AS
 
|-
 
|-
|Casual|| ??|| ?? ||??
+
|Casual|| A+ x2|| -|| -
 
|}
 
|}
    
<tabber>
 
<tabber>
|-|Node ?=
+
|-|Node G=
??
+
*Use [[#Phase 1]]'s fleet
 +
 
 +
|-|Node Z1=
 +
*Use [[#Phase 4]]'s fleet
 +
*AP/AS: 321722 (Hard)
   −
|-|Node ??=
+
|-|LBAS=
 
??
 
??
  −
|-|Node U=
  −
*Use [[#Phase 3]]'s fleet
   
</tabber>
 
</tabber>
   −
==Phase 3==
+
==Phase 4==
 
<tabber>
 
<tabber>
|-|Normal Fleet=
+
|-|STF=
* ??: '''??''' (Fast?) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
+
* STF: '''"2FBB, 1CV, 2CA, 1CL + 0-1CLT, 1CL, 3DD, 1-2SS"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
* Route: {{MapRoute|3||Q|red|R|pink|Y|red|Y1|red|Z|red|Z1|pink|Z2|red}}
+
* Route: {{MapRoute|4||R|pink|Y|red|Z|red|Z2|red}}
 +
 
 +
|-|CTF=
 +
* CTF: '''"2FBB, 2CV, 2CA + 0-1CVL, 1CL, 3DD, 1-2SS"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
* Route: {{MapRoute|4||R|pink|Y|red|Y1|red|Z|red|Z2|red}}
 +
** This fleet is not recommended due to the preboss
 +
 
 +
|-|STF Heavy=
 +
STF:'''{{Ship/Link|Yamato Kai Ni|Yamato Kai Ni Juu|text=Yamato Kai Ni (Juu)}}, {{Ship/Link|Musashi Kai Ni|text= Musashi Kai Ni}}, 2BBV 1CV 1AS + 1CL, 2DD, {{Ship/Link|I-201|I-203|text=2 I-201 Class SS|link_category=I-201 Class}}, 1XX [[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
* Route: {{MapRoute|4||Q|red|R|pink|Y|red|Y1|red|Z|red|Z1|red|Z2|red}}
 +
** This fleet is '''highly recommended for last-dance phase'''.
   −
|-|God Fleet=
+
STF:'''{{Ship/Link|Yamato Kai Ni|Yamato Kai Ni Juu|text=Yamato Kai Ni (Juu)}}, {{Ship/Link|Musashi Kai Ni|text= Musashi Kai Ni}}, 2CAV/AV/CL, 1DD, 1CV  + 1CL, 2DD, {{Ship/Link|I-201|I-203|text=2 I-201 Class SS|link_category=I-201 Class}}/2XX, 1XX [[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
* ??: '''??''' (Fast?) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
+
* Route: {{MapRoute|4||Q|red|R|pink|Y|red|Y1|red|Z|red|Z1|red|Z2|red}}
* Route: {{MapRoute|3||P||R|pink|Y|red|Z|red|Z2|red}}
+
** This fleet is '''for last-dance phase'''. If you lack AS and even one of {{Ship/Link|I-201|I-203|text= I-201 Class SS|link_category=I-201 Class}} is missing, please use this route.
**Shortest route to the boss.
  −
</tabber>
      +
* If you bring 3 AD LBAS to '''Z2''', It is need  more than 570 Air Power(Hard).
 +
*If you bring 2AD LBAS to '''Z2''' and 1LBAS to '''Z''', It is need  more than 690 Air Power(Hard).
   −
==Phase 4==
  −
<tabber>
  −
|-|Ouest Fleet=
  −
* ??: '''??''' (Fast?) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
  −
* Route: {{MapRoute|3||Q|red|R|pink|T|purple|V|red|X|red}}
     −
|-|East Fleet=
  −
* ??: '''??''' (Fast?) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
  −
* Route: {{MapRoute|4||Q|red|R|pink|T|purple|V|red|X|red}}
   
</tabber>
 
</tabber>
 +
 +
 +
* LBAS: Range 4, 168/335 (not confirmed) AD/AP (Hard)
 +
** A fast fleet with 2 {{Class|Yamato}} would additionally take {{MapRoute|Y1|red}}
 +
** The {{Ship/Link|I-201|I-203|text=''I-201''-class|link_category=I-201 Class}} have outstanding historical bonuses in this situation.
 +
** 6/4/3/2 [[Surface Radar]]s are required to route to {{MapRoute|Y|red}} on (H/M/E/C)
    
==Debuff==
 
==Debuff==
Once LD has been reached, the following steps have to be performed to debuff the boss
+
Once LD has been reached, the following steps have to be performed to debuff the boss:
    
{|class="wikitable"  
 
{|class="wikitable"  
!      !! ? !! ?!! LBAS
+
!      !! G !! O!! L!! X !! Z1!! LBAS
 
|-
 
|-
|Hard  || ??|| ??|| AS
+
|Hard  || S|| S|| S|| S|| AS|| AS X2
 
|-
 
|-
|Medium|| ??|| ??|| ??
+
|Medium|| S|| S|| -|| S|| -|| AS
 
|-
 
|-
|Easy  || ??|| ??|| ??
+
|Easy  || S|| S|| ?|| S|| ?|| AS
 
|-
 
|-
|Casual|| ??|| ??|| ??
+
|Casual|| S|| S|| ?|| ?|| ?|| ?
 
|}
 
|}
    
<tabber>
 
<tabber>
|-|Node ?=
+
|-|Node G=
*Use [[#Phase ?]]'s fleet
+
*Use [[#Phase 1]]'s fleet
   −
|-|Node ??=
+
|-|Node O=
??
+
*Use [[#Phase 2 - TP]]'s fleet
 +
**Can be done at the same time as node {{MapRoute|L|red}}
 +
 
 +
|-|Node L=
 +
*Use [[#Phase 2 - TP]]'s fleet with '''1[[CVE]]'''.
 +
**Can be done at the same time as node {{MapRoute|O|red}}
 +
 
 +
|-|Node X=
 +
*Use [[#Phase 3]]'s fleet
   −
|-|Node ???=
+
|-|Node Z1=
???
+
*Use [[#Phase 3.5 - Gimmick: Unlocking the shortcut]]'s fleet
    
|-|LBAS AS=
 
|-|LBAS AS=
Line 266: Line 329:     
===Equipment Bonuses===
 
===Equipment Bonuses===
 +
{|class="wikitable" style="text-align:center"
 +
!Equipment
 +
!LBAS (Map-wide)
 +
|-
 +
!{{Carrier Recon}} {{Equipment/Link|Saiun (4th Recon Squad)}}
 +
|rowspan=5| 1.05x each
 +
|-
 +
!{{LB Fighter 1}} Shiden Kai (343) {{Equipment/Link|Shiden Kai (343 Air Group) 301st Fighter Squadron|text=301st}}{{·}}{{Equipment/Link|Shiden Kai (343 Air Group) 701st Fighter Squadron|text=701st}}{{·}}{{Equipment/Link|Shiden Kai (343 Air Group) 407th Fighter Squadron|text=407th}}
 +
|-
 +
!{{LB Fighter 2}} {{Equipment/Link|Ki-96}}{{·}}{{Equipment/Link|Type 3 Fighter Hien (244th Air Combat Group)|text=Hien 244th}}
 +
|-
 +
!{{IconText|{{Interceptor Fighter2}}|bomber}} {{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)|text=Hayabusa Bomber 65th}}
 +
|-
 +
!{{Fighter}} {{Equipment/Link|Type 0 Fighter Model 64 (Air Superiority Fighter Specification)|text=Zero Fighter Mod64 (AS Spec)}}
 +
|-
 +
!{{Torpedo Bomber}} Ryuusei Kai {{Equipment/Link|Ryuusei Kai (CarDiv 1/Skilled)|text=(CD1/Sk)}}{{·}}{{Equipment/Link|Ryuusei Kai (Skilled)|text=(Sk)}}
 +
|rowspan=3|1.1x~1.105x each
 +
|-
 +
!{{LB Attacker}} {{Equipment/Link|Type 4 Heavy Bomber Hiryuu (Skilled)|text=Hiryuu Sk}}{{·}}{{Equipment/Link|Type 1 Land-based Attack Aircraft (Nonaka Squadron)|text=T1 Attacker (Nonaka)}}{{·}}{{Equipment/Link|Ginga (Egusa Squadron)|text=Ginga (Egusa)}}
 +
|-
 +
!{{LB Assault}} {{Equipment/Link|Ki-102 B|text=Ki-102}}{{·}}{{Equipment/Link|Ki-102 B Kai + No.1 Model 1B Guided Missile|text=Ki-102 + Missile}}
 +
|-
 +
!{{LB Attacker}} {{Equipment/Link|Type 1 Land-based Attack Aircraft (Hachiman Force)|text=Type 1 LB Attacker (Hachiman)}}
 +
|rowspan=3| 1.175x each
 +
|-
 +
!{{Fighter}} {{Equipment/Link|Zero Fighter Model 52C (Hachiman Force)|text=Zero  (Hachiman)}}
 +
|}
 +
 +
Those bonuses only apply to planes in LBAS.
 +
*All 4 planes in the base will gain the bonus provided by any bonus plane,
 +
*Bonuses will stack between each other.
    
===[[Debuff]]===
 
===[[Debuff]]===
 +
{|class="wikitable" style="text-align:center"
 +
! Ships
 +
! Node X
 +
|-
 +
!{{Enemy/Banner|Abyssal Stranded Landing Princess Damaged Debuffed|small=true}}<br>{{Enemy/Banner|Battleship Water Demon II|small=true}}<br>{{Enemy/Banner|Aircraft Carrier Princess B|small=true}}
 +
| -42 {{Armor}}
 +
|-
 +
!{{Enemy/Banner|Heavy Cruiser Ne-Class Kai IV|small=true}}<br>{{Enemy/Banner|Light Cruiser He-Class Kai Flagship|small=true}}<br>{{Enemy/Banner|Light Cruiser Tsu-Class Elite|small=true}}
 +
| -16 {{Armor}}
 +
|}
2,380

edits