Changes

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* The miss and scratch rate for combined fleets appear to be higher; probably to balance out the 12 vs 6 system.
 
* The miss and scratch rate for combined fleets appear to be higher; probably to balance out the 12 vs 6 system.
 
* If a fleet does no damage in a battle (e.g. main fleet takes out all of enemy before escort fleet can fire, or vice versa), then the MVP for that fleet defaults to the flagship. Otherwise, MVP is awarded as normal on a per-fleet basis.
 
* If a fleet does no damage in a battle (e.g. main fleet takes out all of enemy before escort fleet can fire, or vice versa), then the MVP for that fleet defaults to the flagship. Otherwise, MVP is awarded as normal on a per-fleet basis.
* Flagship of the 2nd fleet cannot sink. Fleet command facility cannot retreat 2nd Flagship. Advance at your own risk.
+
* Flagship of the 2nd fleet can sink! Fleet command facility cannot retreat 2nd Flagship. Advance at your own risk.
    
== Special Mechanics ==
 
== Special Mechanics ==
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