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===Trigger Requirements===
 
===Trigger Requirements===
;1. Standard Shelling
+
;Standard Shelling
* {{Ship/Link|Graf Zeppelin|Graf Zeppelin/Kai}} (both remodels), {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}, {{Ship/Link|Saratoga}} (base only), and {{Ship/Link|Kaga Kai Ni Go}} are able to attack at night with guns regardless of equipment.
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* {{Ship/Link|Graf Zeppelin|Graf Zeppelin/Kai|text=Graf Zeppelin/Kai}}, {{Ship/Link|Saratoga}} (base only), {{Ship/Link|Kaga Kai Ni Go}}, and the {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}, are able to attack at night, regardless of their equipment.
 
* This attack '''can be triggered''' even when {{color|orange|'''moderately damaged (中破)'''}}.
 
* This attack '''can be triggered''' even when {{color|orange|'''moderately damaged (中破)'''}}.
* The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula.
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* The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula, making it relatively weak.
** Because of this, these attacks are weak.
+
* [[Plane Proficiency]] will not affect the critical rate.
* There is no critical multiplier bonus from plane proficiency.
+
* If the carrier can carry [[ASW Shelling]], it will focus on submarines if any are present.
* If the enemy fleet contains a submarine, the light carriers will be forced to target them.
+
* May be set up to activate [[#Original Cut-ins|Cut-Ins]] like the Double Attack.
* May be set up to activate [[#Original Cut-ins|Double Attacks and Cut-Ins]].
     −
;2. Swordfish Night Attack
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;Swordfish Night Attack
* This is just limited to {{Ship/Link|Ark Royal|Ark Royal/Kai}} (both remodels) when equipped with a {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish}}.
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* This is just limited to {{Ship/Link|Ark Royal|Ark Royal/Kai|text=Ark Royal/Kai}} when equipped with a {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish}}.
 
* This attack '''cannot be triggered''' when {{color|orange|'''moderately damaged (中破)'''}}.
 
* This attack '''cannot be triggered''' when {{color|orange|'''moderately damaged (中破)'''}}.
* The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula but '''only taking into account''' Ark Royal's base firepower and the Swordfish's stats.
+
* The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula but '''only taking into account''' Ark Royal's base firepower and the Swordfish's stats and {{star}} improvements<ref>https://twitter.com/myteaGuard/status/1360886212274216963</ref>.
 
** All other equipment stat/bonuses are ignored.
 
** All other equipment stat/bonuses are ignored.
 
** Swordfish fit bonuses are also ignored.<ref>https://twitter.com/myteaGuard/status/1358025976374939649</ref>
 
** Swordfish fit bonuses are also ignored.<ref>https://twitter.com/myteaGuard/status/1358025976374939649</ref>
** However the Swordfish {{star}} improvement '''is''' taken into account <ref>https://twitter.com/myteaGuard/status/1360886212274216963</ref>
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* [[Plane Proficiency]] still affects the critical rate.
* There is a critical multiplier bonus from plane proficiency.
+
* May be set up to activate [[#Original Cut-ins|Cut-Ins]] like the Double Attack.
* May be set up to activate [[#Original Cut-ins|Double Attacks and Cut-Ins]].
   
On a side note, unlike the browser version, on the [[Kancolle Arcade|arcade]] version the attack is very powerful.
 
On a side note, unlike the browser version, on the [[Kancolle Arcade|arcade]] version the attack is very powerful.
 
<references/>
 
<references/>
   −
;3. Carrier Night Air Attack
+
;Carrier Night Air Attack
 
* When equipped with a {{AviationPersonnel}} '''{{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}}''' along with at least one {{PurpleFighter}}{{PurpleBomber}}[[Night Plane]], all carriers are able to perform carrier night air attacks.
 
* When equipped with a {{AviationPersonnel}} '''{{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}}''' along with at least one {{PurpleFighter}}{{PurpleBomber}}[[Night Plane]], all carriers are able to perform carrier night air attacks.
 
**{{Category:Night Carriers}} They are {{Ship/Link|Saratoga Mk.II}}, {{Ship/Link|Akagi Kai Ni E}}, {{Ship/Link|Kaga Kai Ni E}}, and {{Ship/Link|Ryuuhou Kai Ni E}}.
 
**{{Category:Night Carriers}} They are {{Ship/Link|Saratoga Mk.II}}, {{Ship/Link|Akagi Kai Ni E}}, {{Ship/Link|Kaga Kai Ni E}}, and {{Ship/Link|Ryuuhou Kai Ni E}}.
* This attack '''cannot be triggered''' when {{color|orange|'''moderately damaged (中破)'''}}.
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* Like day battle, CV(L) '''cannot trigger''' the attack when {{color|orange|'''moderately damaged (中破)'''}}, but CVB still can.
** Armoured carriers '''can still trigger''' the attack at moderate damage.
   
* The attack power is calculated using the [[Damage_Calculations#Carrier_Night_Air_Attacks|'''carrier night air attack''']] formula.
 
* The attack power is calculated using the [[Damage_Calculations#Carrier_Night_Air_Attacks|'''carrier night air attack''']] formula.
** Only the base stats of the carriers and the stats of the night planes are taken into account.
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** Only the base stats of the carriers, the stats of the night planes, and the count of each night plane are taken into account.
** Slot size plays a role in determining damage.
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** Planes in 0-size slots are ignored.
** Planes in slots that have been reduced to 0 are ignored.
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* [[Plane Proficiency]] still affects the critical rate.
 
* It can trigger regardless of the result of the [[Aerial Combat#Fighter Combat|fighter combat]] phase in day.
 
* It can trigger regardless of the result of the [[Aerial Combat#Fighter Combat|fighter combat]] phase in day.
 
* It can trigger even if no bombers are left.
 
* It can trigger even if no bombers are left.
* There is a critical multiplier bonus from plane proficiency.
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* CV(L) will ignore submarines to target surface ships with this attack.
* Light carriers will ignore submarines to target surface ships with this attack.
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** Uniquely, {{Ship/Link|Gambier Bay Mk.II}} will focus on submarines using a shelling attack
 +
** If the carrier can also natively carry out "Standard Shelling", and no other valid target is available, the carrier will switch back to the shelling against submarines.
 
* May activate [[#"New Type" Cut-ins|Night Carrier Cut-Ins]].
 
* May activate [[#"New Type" Cut-ins|Night Carrier Cut-Ins]].
  
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