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* The success rate is dependent on the level of the ship it is equipped on.
 
* The success rate is dependent on the level of the ship it is equipped on.
 
* Trigger is determined by:
 
* Trigger is determined by:
**<math>\text{Triggers %} = 4 \times \bigg\lfloor \sqrt{\text{LoS}_\text{Night SPR}} \times \sqrt{\text{Level}} \bigg\rfloor</math>
+
**<math>\text{Triggers %} = 4 \times \bigg\lfloor \sqrt{\text{LoS}} \times \sqrt{\text{LV}} \bigg\rfloor</math>
 +
**With:
 +
***<math>\text{LoS}</math> The base LoS {{LOS}} of the recon, excluding [[Improvement]]s {{Star}} and [[Equipment Bonuses|fit bonuses]],
 +
***<math>\text{LV}</math> The Level of the ship carrying the Night recon.
 
** If there are multiple night scouts in the fleet, each will have a chance to trigger.
 
** If there are multiple night scouts in the fleet, each will have a chance to trigger.
 
* If the Night Battle was preceded by a day battle:
 
* If the Night Battle was preceded by a day battle:
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