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===_name===
 
===_name===
String. The name of the ship.
+
String. The name of the ship.
 +
 
 +
If unknown, omit or set to nil.
    
===_rarity===
 
===_rarity===
Integer. A number from 1-8 indicating the rarity of the ship.
+
Integer. A number from 1-8 indicating the rarity of the ship. Refer to ''api_backs''.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_id===
 +
Integer. The id of the ship as shown in the Ship Library. Refer to ''api_sortno''.
 +
 
 +
However, if this ship shares a slot in the ship list with another ship, ''api_sortno'' may not match the id it is listed under in the Ship Library. In this case use the Ship Library id.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_true_id===
 +
Integer. The true id of the ship. If the Ship Library id does not match the ''api_sortno'', the ''api_sortno'' should be recorded as the ''_true_id''.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_card===
 +
String. The name of the card image on [[Kancolle Wiki]]. Omit "File:" from the image.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_japanese_name===
 +
STring. The japanese name of the ship. Refer to ''api_name''.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===reading===
 +
String. The furigana for the name of the ship. Refer to ''api_yomi''.
 +
 
 +
For ships that have multiple names, ''api_yomi'' may contain the readings for all of the names and will require editing.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_class===
 +
String. The class of the ship.
 +
 
 +
Module:''_class'' will be loaded to provide data on the ship class.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_type===
 +
Integer. The type of the ship. A number from 1-21. Refer to ''api_stype''.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_hp===
 +
Integer. The base hp of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_hp_max===
 +
Integer. The max hp of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_firepower===
 +
Integer. The base firepower of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_firepower_max===
 +
Integer. The max firepower of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_firepower_mod===
 +
Integer. The amount of firepower the ship grants through [[Modernization]].
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_armor===
 +
Integer. The base armor of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_armor_max===
 +
Integer. The max armor of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_armor_mod===
 +
Integer. The amount of armor the ship grants through [[Modernization]].
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_torpedo===
 +
Integer. The base torpedo of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_torpedo_max===
 +
Integer. The max torpedo of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_torpedo_mod===
 +
Integer. The amount of torpedo the ship grants through [[Modernization]].
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_evasion===
 +
Integer. The base evasion of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_evasion_max===
 +
Integer. The max evasion of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_aa===
 +
Integer. The base AA of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_aa_max===
 +
Integer. The max AA of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_aa_mod===
 +
Integer. The amount of AA the ship grants through [[Modernization]].
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_asw===
 +
Integer. The base ASW of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_asw_max===
 +
Integer. The max ASW of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_speed===
 +
Integer. The speed of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_los===
 +
Integer. The base LOS of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_los_max===
 +
Integer. The max LOS of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_range===
 +
Integer. The range of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_luck===
 +
Integer. The base luck of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_luck_max===
 +
Integer. The max luck of the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_luck_mod===
 +
Integer. The amount of luck the ship grants through [[Modernization]].
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_buildable===
 +
Boolean. Whether or not this ship is buildable.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_build_time===
 +
Integer. The amount of minutes it takes to build the ship.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_fuel===
 +
Integer. The max amount of fuel consumed.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_ammo===
 +
Integer. The max amount of ammo consumed.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_scrap_fuel===
 +
Integer. The amount of fuel returned when the ship is scrapped.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_scrap_ammo===
 +
Integer. The amount of ammo returned when the ship is scrapped.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_scrap_steel===
 +
Integer. The amount of steel returned when the ship is scrapped.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_scrap_baux===
 +
Integer. The amount of bauxite returned when the ship is scrapped.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
===_equipment===
 +
Table. A table containing other tables that represent equipment slots.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
====Equipment Slot====
 +
Table. A table representing an equipment slot.
 +
 
 +
=====equipment=====
 +
String. The name of the equipment in the slot.
 +
 
 +
If no equipment is equipped, set to ''false''.
 +
 
 +
If unknown, omit or set to nil.
 +
 
 +
=====size=====
 +
String. The size of the slot.
 +
 
 +
If unknown, omit or set to nil.
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