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===_name===
===_name===
String. The name of the ship.
String. The name of the ship.
If unknown, omit or set to nil.
===_rarity===
===_rarity===
Integer. A number from 1-8 indicating the rarity of the ship.
Integer. A number from 1-8 indicating the rarity of the ship. Refer to ''api_backs''.
If unknown, omit or set to nil.
===_id===
Integer. The id of the ship as shown in the Ship Library. Refer to ''api_sortno''.
However, if this ship shares a slot in the ship list with another ship, ''api_sortno'' may not match the id it is listed under in the Ship Library. In this case use the Ship Library id.
If unknown, omit or set to nil.
===_true_id===
Integer. The true id of the ship. If the Ship Library id does not match the ''api_sortno'', the ''api_sortno'' should be recorded as the ''_true_id''.
If unknown, omit or set to nil.
===_card===
String. The name of the card image on [[Kancolle Wiki]]. Omit "File:" from the image.
If unknown, omit or set to nil.
===_japanese_name===
STring. The japanese name of the ship. Refer to ''api_name''.
If unknown, omit or set to nil.
===reading===
String. The furigana for the name of the ship. Refer to ''api_yomi''.
For ships that have multiple names, ''api_yomi'' may contain the readings for all of the names and will require editing.
If unknown, omit or set to nil.
===_class===
String. The class of the ship.
Module:''_class'' will be loaded to provide data on the ship class.
If unknown, omit or set to nil.
===_type===
Integer. The type of the ship. A number from 1-21. Refer to ''api_stype''.
If unknown, omit or set to nil.
===_hp===
Integer. The base hp of the ship.
If unknown, omit or set to nil.
===_hp_max===
Integer. The max hp of the ship.
If unknown, omit or set to nil.
===_firepower===
Integer. The base firepower of the ship.
If unknown, omit or set to nil.
===_firepower_max===
Integer. The max firepower of the ship.
If unknown, omit or set to nil.
===_firepower_mod===
Integer. The amount of firepower the ship grants through [[Modernization]].
If unknown, omit or set to nil.
===_armor===
Integer. The base armor of the ship.
If unknown, omit or set to nil.
===_armor_max===
Integer. The max armor of the ship.
If unknown, omit or set to nil.
===_armor_mod===
Integer. The amount of armor the ship grants through [[Modernization]].
If unknown, omit or set to nil.
===_torpedo===
Integer. The base torpedo of the ship.
If unknown, omit or set to nil.
===_torpedo_max===
Integer. The max torpedo of the ship.
If unknown, omit or set to nil.
===_torpedo_mod===
Integer. The amount of torpedo the ship grants through [[Modernization]].
If unknown, omit or set to nil.
===_evasion===
Integer. The base evasion of the ship.
If unknown, omit or set to nil.
===_evasion_max===
Integer. The max evasion of the ship.
If unknown, omit or set to nil.
===_aa===
Integer. The base AA of the ship.
If unknown, omit or set to nil.
===_aa_max===
Integer. The max AA of the ship.
If unknown, omit or set to nil.
===_aa_mod===
Integer. The amount of AA the ship grants through [[Modernization]].
If unknown, omit or set to nil.
===_asw===
Integer. The base ASW of the ship.
If unknown, omit or set to nil.
===_asw_max===
Integer. The max ASW of the ship.
If unknown, omit or set to nil.
===_speed===
Integer. The speed of the ship.
If unknown, omit or set to nil.
===_los===
Integer. The base LOS of the ship.
If unknown, omit or set to nil.
===_los_max===
Integer. The max LOS of the ship.
If unknown, omit or set to nil.
===_range===
Integer. The range of the ship.
If unknown, omit or set to nil.
===_luck===
Integer. The base luck of the ship.
If unknown, omit or set to nil.
===_luck_max===
Integer. The max luck of the ship.
If unknown, omit or set to nil.
===_luck_mod===
Integer. The amount of luck the ship grants through [[Modernization]].
If unknown, omit or set to nil.
===_buildable===
Boolean. Whether or not this ship is buildable.
If unknown, omit or set to nil.
===_build_time===
Integer. The amount of minutes it takes to build the ship.
If unknown, omit or set to nil.
===_fuel===
Integer. The max amount of fuel consumed.
If unknown, omit or set to nil.
===_ammo===
Integer. The max amount of ammo consumed.
If unknown, omit or set to nil.
===_scrap_fuel===
Integer. The amount of fuel returned when the ship is scrapped.
If unknown, omit or set to nil.
===_scrap_ammo===
Integer. The amount of ammo returned when the ship is scrapped.
If unknown, omit or set to nil.
===_scrap_steel===
Integer. The amount of steel returned when the ship is scrapped.
If unknown, omit or set to nil.
===_scrap_baux===
Integer. The amount of bauxite returned when the ship is scrapped.
If unknown, omit or set to nil.
===_equipment===
Table. A table containing other tables that represent equipment slots.
If unknown, omit or set to nil.
====Equipment Slot====
Table. A table representing an equipment slot.
=====equipment=====
String. The name of the equipment in the slot.
If no equipment is equipped, set to ''false''.
If unknown, omit or set to nil.
=====size=====
String. The size of the slot.
If unknown, omit or set to nil.