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*Installation type. This gives {{PAGENAME}} the following changes:
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*Installation type. This gives <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> the following changes:
:* Torpedo salvo cannot target {{PAGENAME}}, with the exception of torpedo bombers.
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:* Torpedo salvo cannot target <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>, with the exception of torpedo bombers.
:* During night battle, attacks against {{PAGENAME}} ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against {{PAGENAME}}.
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:* During night battle, attacks against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> ignores the attacker's torpedo value. Any cut-in involving torpedo doesn't work against <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki>.
 
:* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo)
 
:* Uses the carrier formula for shelling damage. (Daytime: (Firepower + Torpedo) * 1.5 + Dive Bomb * 2 + 55; Nighttime: Firepower + Torpedo)
:* Carriers with dive bombers cannot choose {{PAGENAME}} as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack {{PAGENAME}} as normal.
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:* Carriers with dive bombers cannot choose <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as shelling target, unless all the dive bombers were shot down. Carriers with only torpedo bombers equipped can attack <includeonly>{{PAGENAME}}</includeonly><noinclude><nowiki>{{PAGENAME}}</nowiki> as normal.
 
:* Damage text is different from others:
 
:* Damage text is different from others:
 
::* Slightly damaged(小破) → Confused(混乱)  
 
::* Slightly damaged(小破) → Confused(混乱)  
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::* Heavily damaged(大破) → Broken(損壊)
 
::* Heavily damaged(大破) → Broken(損壊)
 
::* Sunken(撃沈) → Destroyed(破壊)
 
::* Sunken(撃沈) → Destroyed(破壊)
::* At Damaged or worse, {{PAGENAME}} no longer attacks during daytime shelling.
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::* Cannot attack during daytime shelling at Damaged or worse.
:* Cannot attack during day if all carried planes are shot down.
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:* Cannot attack during daytime shelling if all carried planes are shot down.
:* Attacks at night (if not Broken or Destroyed)
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:* Attacks at night if not Broken or Destroyed.
:* Behaves similar to a BBV: enables 2nd round of shelling and prioritizes attacking submarines during daytime shelling.
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:* Enables 2nd round of daytime shelling.
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:* Prioritizes attacking submarines during daytime shelling. (Attacks surface ships at night)
 
:* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]].
 
:* Takes increased damage from ships equipped with [[Type 3 Shell]]s and [[WG42 (Wurfgerät 42)]].
 
:* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage.
 
:* During daytime shelling, battleships with large caliber guns and AP shells equipped have increased accuracy and damage.
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