Changes
→Effectiveness of Artillery Spotting
* If head-on, T-disadvantage and/or low firepower, DA would usually be a double-scratch on the enemy with heavy armor (unless critical).
* If head-on, T-disadvantage and/or low firepower, DA would usually be a double-scratch on the enemy with heavy armor (unless critical).
- <u>For BB(V) using DA setup + radar</u>:
- <u>For BB(V) using DA setup + radar</u>:
* If high activation rate guaranteed (eg. flagship), DA is recommended on enemy weaker than [http://kancolle.wikia.com/wiki/Battleship_Ru-Class Ru-Class Battleships]. ([http://kancolle.wikia.com/wiki/User_blog:Nainodel/All_About_Firepower#How_much_damage_will_I_deal.3F source])
* If high activation rate guaranteed (eg. flagship), DA is recommended for enemy weaker than [http://kancolle.wikia.com/wiki/Battleship_Ru-Class Ru-Class Battleships]. ([http://kancolle.wikia.com/wiki/User_blog:Nainodel/All_About_Firepower#How_much_damage_will_I_deal.3F source])
* In another word, if either attack can wreck the enemy, preferably using DA due to higher chance of hitting the target.
* In another word, if either attack could wreck the enemy, preferably using DA due to higher chance of hitting the target.
- '''''AP shells''''' are accessible to BB(V), but provides a lower base DA chance.
- '''''AP shells''''' are accessible to BB(V), but provides a lower base DA chance.