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| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
| {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}
| {{Template:RedGunHeavy}}{{Template:RedGunHeavy}}
|No additional {{TorpedoWeapon}},{{RedGunHeavy}} or {{YellowGun}}
|No additional {{TorpedoWeapon}},{{RedGunHeavy}} or {{YellowGun}}.
| '''120%''' x 2
| '''120%''' x 2
|'''~99%'''
|'''~99%'''
| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
| {{Template:RedGunHeavy}}{{YellowGun}}
| {{Template:RedGunHeavy}}{{YellowGun}}
| Additional {{YellowGun}} allowed
| Additional {{YellowGun}} allowed.
| '''120%''' x 2
| '''120%''' x 2
|
|'''~99%'''
|-
| style="background-color: #59F;" |<font color="#FFF">'''Double Attack'''</font>
| {{YellowGun}}{{YellowGun}}
| Additional {{YellowGun}} or {{TorpedoWeapon}} allowed.
| '''120%''' x 2
|'''~99%'''
|-
|-
| style="background-color: Gold;" |'''Cut-In (Mixed)'''
| style="background-color: Gold;" |'''Cut-In (Mixed)'''
| {{Template:RedGunHeavy}}{{TorpedoWeapon}}
| {{Template:RedGunHeavy}}{{TorpedoWeapon}}
|Additional {{RedGunHeavy}} or{{YellowGun}} allowed
|Additional {{RedGunHeavy}} or{{YellowGun}} allowed.
| '''130%''' x 2
| '''130%''' x 2
(consecutive)
|'''Luck based'''
|'''Luck based'''
|-
|-
| style="background-color: Gold;" |'''Cut-in (Torpedo)'''
| style="background-color: Gold;" |'''Cut-in (Torpedo)'''
| + Any
| + Any
| '''150%''' x 2
| '''150%''' x 2
(simultaneous)
|'''Luck based'''
|-
| style="background-color: Gold;" |'''Cut-in (Sec. Gun)'''
| {{Template:RedGunHeavy}}{{RedGunHeavy}}{{YellowGun}}
|No additional {{RedGunHeavy}}
|'''175%'''
|'''Luck based'''
|'''Luck based'''
|-
|-
| style="background-color: Gold;" |'''Cut-in (Main Gun)'''
| style="background-color: Gold;" |'''Cut-in (Main Gun)'''
|'''200%'''
|'''200%'''
|'''Luck based'''
|'''Luck based'''
|}
|}
* When your set up fulfills the prerequisite for multiple attack modes, the one closer to the bottom of the list will be considered.
*A ship will only do a single attack if
* If two simultaneous / consecutive attacks are made, the total damage is displayed together but the Damage Cap (and Enemy Armor reduction) is applied separately to each attack.
*** Damage: 175%
'''Night Double Attack Chance'''
'''Night Double Attack Chance'''
Has a high and relatively consistent activation chance. Activation rate decreases with damage states, but is not dependent on luck. This typically results in more consistent and higher average damage than cut-in setup for ships with normal luck values.
Has a high and relatively consistent activation chance. Activation rate decreases with damage states, but is not dependent on luck. This typically results in more consistent and higher average damage than cut-in setup for ships with normal luck values.
'''Night Cut-in chance:'''
'''Night Cut-in chance:'''
|}
|}
Anti-Sub Warfare
Any enemy submarines will force Destroyers and Light Cruisers to target them. Cut-In and Double Attacks are ignored. In normal Night Battles, ASW damage is scratch damage only. In battles starting at night, Formation Modifiers apply.
=== Common Setups ===
=== Common Setups ===