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**Goes through the resource node on the way that yields fuel, but there is a chance of off-routing to node I instead of going to H
 
**Goes through the resource node on the way that yields fuel, but there is a chance of off-routing to node I instead of going to H
 
*'''1 (F)BB(V), 2 CV(B), 1 CA(V), 2 DD'''
 
*'''1 (F)BB(V), 2 CV(B), 1 CA(V), 2 DD'''
**Heaviest possible fleet, but cause random routing across the map (You will always start at node C though)
+
**Heaviest possible fleet, but have random routing across the map (You will always start at node C though)
 
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'''Fuel / Bauxite Farming'''
 
'''Fuel / Bauxite Farming'''
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