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===Stage Guide===
 
===Stage Guide===
 
This is a complete submarine map, unless your fleet composition is wrong and you go off-course. Considering the experience you can achieve per sortie *~1500 exp) and compared to the consumption (8-9 bars), this map can be a good place to level up your DDs and CLs for low level admirals. Since the composition of most of the early formations are very small (less than 3), this is a very good place to have the Quests Bd1, Bd2, Bd3, Bd8, and Bw5 completed with little to no danger to ships.
 
This is a complete submarine map, unless your fleet composition is wrong and you go off-course. Considering the experience you can achieve per sortie *~1500 exp) and compared to the consumption (8-9 bars), this map can be a good place to level up your DDs and CLs for low level admirals. Since the composition of most of the early formations are very small (less than 3), this is a very good place to have the Quests Bd1, Bd2, Bd3, Bd8, and Bw5 completed with little to no danger to ships.
*To reach the boss , a fleet of no more than 4 ships is required.
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*To reach the boss, a fleet of no more than 4 ships is required.
    
*Having exactly 1 CVL/AV prevents being sent to node G from E, 50-50 otherwise. 
 
*Having exactly 1 CVL/AV prevents being sent to node G from E, 50-50 otherwise. 
*Having more than 2 CL or a normal BB or having more than 4 ships will send you from C to F (enemy carrier)
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*Having more than 2 CL or a normal BB or having more than 4 ships will send you from C to F (enemy carrier).
 
*Node F and G consists of very strong enemies, even after being adjusted to your admiral level. Make sure you satisfy the fleet requirements above and have atleast 1DD or 1CL in order to reach the boss safely.
 
*Node F and G consists of very strong enemies, even after being adjusted to your admiral level. Make sure you satisfy the fleet requirements above and have atleast 1DD or 1CL in order to reach the boss safely.
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*At least 1 BBV is highly recommended as it can equip seaplanes to hit subs while allowing you to enter the 2nd shelling phase.
 
*At least 1 BBV is highly recommended as it can equip seaplanes to hit subs while allowing you to enter the 2nd shelling phase.
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*Having a fleet consisting of 1 CVL, 1 BBV, 1 DD and 1 CL will guarantee a route of A-B-C-E-I (boss node).
    
*Clearing this map gives you bonus medals and a boost to your admiral points for ranking purposes. At the beginning of each month, the boss HP bar will be reset, thus allowing you to obtain the medal and bonus points again. (If the month has reset and the boss bar didn't regen for you, get a new API link.)
 
*Clearing this map gives you bonus medals and a boost to your admiral points for ranking purposes. At the beginning of each month, the boss HP bar will be reset, thus allowing you to obtain the medal and bonus points again. (If the month has reset and the boss bar didn't regen for you, get a new API link.)
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