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==Gameplay Notes==
 
==Gameplay Notes==
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===Special Mechanics===
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* Able to freely change between Mk.II and Mod.2.
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** You will need to pay the resource cost again except blueprints
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** The level requirement for converting Mod.2 to Mk.II is 90.
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* She can perform night carrier shelling attacks when equipped with the appropriate planes at Mk.II.
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** Unlike other carriers, she does not need the [[Night Operation Aviation Personnel]] or [[Night Operation Aviation Personnel + Skilled Deckhands]] to do this.
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** She loses this ability on remodel to Mod.2.
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* She can shell at medium damage at Mod.2.
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===Overview===
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'''Kai'''
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* Decent firepower.
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* High HP and armour.
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* Good slot count
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* Bad slot distribution.
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'''Mk.II'''
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* High firepower, HP and armour.
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* Good slot count
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* Good slot distribution.
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'''Mk.II mod.2'''
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* High firepower, HP and armour.
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* Good slot count
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* Good slot distribution.
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===Fit Bonuses===
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'''Visible Fit Bonuses'''
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{{GunfitHeader}}
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{{Gunfit
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|EquipmentName= Type 2 Recon Aircraft
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|LoS= +1
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|Notes= Must be 2~3★
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}}
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{{Gunfit
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|EquipmentNote= ↪At 4~5★
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|Firepower= +1
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|LoS= +1
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|Notes=
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}}
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{{Gunfit
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|EquipmentNote= ↪At 6~9★
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|Firepower= +1
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|LoS= +2
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|Notes=
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}}
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{{Gunfit
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|EquipmentNote= ↪At MAX★
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|Firepower= +2
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|LoS= +3
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|Notes=
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}}
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{{Gunfit
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|EquipmentName= Prototype Keiun
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|LoS= +1
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|Notes= Mod.2. Must be 2~3★
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}}
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{{Gunfit
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|EquipmentNote= ↪At 4~5★
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|Firepower= +1
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|LoS= +1
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|Notes= Mod.2
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}}
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{{Gunfit
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|EquipmentNote= ↪At 6~9★
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|Firepower= +1
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|LoS= +2
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|Notes= Mod.2
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}}
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{{Gunfit
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|EquipmentNote= ↪At MAX★
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|Firepower= +2
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|LoS= +3
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|Notes= Mod.2
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}}
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{{Gunfit
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|EquipmentName= SG Radar (Initial Model)
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|Firepower= +2
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|Evasion= +3
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|LoS= +4
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|Notes=
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}}
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{{Gunfit
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|EquipmentName= GFCS Mk.37
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|Firepower= +1
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|Anti-Air= +1
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|Evasion= +1
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|Notes=
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}}
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|}<references/>
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{{clear}}
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===Analysis===
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Priority:
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* Kai: '''Medium'''
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: She has good firepower which makes her a good combatant. She is let down by her slot distribution. While she has a large top slot that makes for a powerful airstrike, her other slots being small means they risk being emptied. This can potentially disable her ability to artillery spot.
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* Mk.II: '''High'''
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: Her Mk.II remodel is unique in that it does not require [[Night Operation Aviation Personnel]] to trigger night carrier cut-ins. This leaves more room for attack planes which gives her the most powerful night attack of the carriers. It also means she doesn't need to compromise her daytime combat ability.
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: In addition to her special ability, her firepower and slot distribution is excellent. Her two large slots being on top means that she can more easily maintain her ability to artillery spot and the plane proficiency bonus. Her remodel does come at a steep cost but it is well worth it for her abilities.
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* Mk.II mod.2: '''Medium'''
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: She loses the innate ability to attack at night with her mod.2 remodel but gains the ability to shell while moderately damaged. She also loses a bit of firepower but gains plane count. Her slot distribution remains good and she is a good shelling carrier.
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====Recommended Roles====
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* Combat
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* Air Support
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* Shelling Support
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====Not Recommended Roles====
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* Airstrike Support
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===Important Info===
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* Required for quests A80, B105, and B106.
    
==Voice Lines==
 
==Voice Lines==
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