Below is a more detailed explanation of some of the fleets which have been commonly used by players:
Below is a more detailed explanation of some of the fleets which have been commonly used by players:
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'''Ten-Go Fleet Overview:'''
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'''Ten-Gou style fleets''' (preferably using actual Ten-Gou members for the damage bonuses) have a shorter route to the boss, but are vulnerable and will struggle to deal damage prior to the night battle phase.
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*They will also have to fight under AI conditions unless a CVL is used (which leads to additional node(s), depending on which route is used).
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*Note that fighting under AI (or AD) conditions means that the Abyssal fleet will be capable of using artillery spotting and CVCIs against your fleet.
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*AACI is effectively mandatory, ideally equipped on [[Suzutsuki]].
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*Vanguard formation at the preboss (node T) is recommended.
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*Both support expeditions are recommended.
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*LBAS will help with clearing the preboss and/or boss nodes. See under Heavy Fleets for suggested LBAS comp and main fleet FP.
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**(Depending on the fleet used, AS may not be of much use at the boss node anyway, given the number of of DDs in the fleet that are incapable of artillery spotting.)
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**A fleet with 1CL (ideally [[Yahagi]]) and 1BB (ideally [[Yamato]]) will need AS for artillery spotting, of course.
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*The optimal route for Ten-Gou comps is probably N-O1-O2-O3-P3-Q3-S-T-U (requires 5DD), or N-O1-O2-O3-P3-Q3-R-H-T-U (with ≤4DD and/or 1CVL).