So before we continue, if you're reading this guide, odds are that your starter ship is *probably* one of your higher-levelled ships.
+
+
The starter ships are Fubuki 吹雪, Murakumo 叢雲, Sazanami 漣, Inazuma 電, and Samidare 五月雨. You're probably wondering how they will fit into your overall strategy, well there's good news and bad news:
+
+
The bad news is that only '''Fubuki 吹雪'' and possibly '''Murakumo 叢雲''' have any real long-term potential, as they're the only two with K2 forms that greatly increase their stats. The good news is that for now, we need immediate power, and a well-le
+
+
The point here is: With a few key exceptions, '''destroyers are effectively equivalent to each other until they reach Kai Ni at around level 70.''' Training a ship to level 70 in the early game is a significant investment in time and resources. If your starter is well-levelled and modernized, she'll do just fine in the context of easy mode, especially since you will be picking up at least Yuudachi and Shigure during your preparation.