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2DD Mandatory, Fast mandatory.
 
2DD Mandatory, Fast mandatory.
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[[Seaplane Tender Princess]] will require the use of the <font color="Purple">'''Shima Fleet'''</font>. This phase is relatively straightforward.
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'''[[Seaplane Tender Princess]]''' will require the use of the <font color="Purple">'''Shima Fleet'''</font>. This phase is relatively straightforward.
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Attaining AS here is completely impractical (504 FP) if not impossible, as it would require the sacrifice of [[Nachi]] and [[Ashigara]], removing bombers from [[LBAS]] for fighters, and more.
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Attaining AS here is completely impractical (504 FP) if not impossible, as it would require the sacrifice of [[Nachi]] and [[Ashigara]], removing bombers from [[LBAS]] for fighters and more.
    
Key Pointers:
 
Key Pointers:
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* A submarine may be utilized to divert fire, however, as a fast fleet is a requirement, a boiler+turbine combination is mandatory
 
* A submarine may be utilized to divert fire, however, as a fast fleet is a requirement, a boiler+turbine combination is mandatory
** The SS may be retreated without consequence. As sparkling a submarine is extremely cheap and submarines benefit greatly proportionately from the extra evasion when sparkled, it is highly recommended that you sparkle the SSV.
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** The SS may retreat without consequence. As sparkling a submarine is extremely cheap and submarines benefit greatly proportionately from the extra evasion when sparkled, it is highly recommended that you sparkle the SSV.
 
** This can be done extremely cheaply at E5
 
** This can be done extremely cheaply at E5
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The final composition of the fleet would therefore look along the lines of: SSV 2FBB 2CA 3DD
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The final composition of the fleet would, therefore, look along the lines of: SSV 2FBB 2CA 3DD
    
* ASW bombers may be sent to node H to increase the consistency of reaching the boss node
 
* ASW bombers may be sent to node H to increase the consistency of reaching the boss node
* Node O checks for 2DD, an FCF may therefore be used prior to or at node O if you would still have at least 2DDs remaining
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* Node O checks for 2DD, an FCF may, therefore, be used prior to or at node O if you would still have at least 2DDs remaining
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The boss node of E6 Phase 1 contains AV hime, due to the historical bonuses and the presence of the friend fleet, finishing this phase should be relatively simple
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The boss node of E6 Phase 1 contains '''[[Seaplane Tender Princess]]''', due to the historical bonuses and the presence of the friend fleet, finishing this phase should be relatively simple.
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'''Suggested [[LBAS]]'''
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*'''Node H'''
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*'''1 LBAS'''
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*'''4 ASW Bomber Planes - Distance 3 needed'''
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'''Node H''' can present some challenges on Normal and Hard difficulty with the [[Submarine So-Class]] that appear on this node. Only consider using this up until the last kill if So-class are a problem. Otherwise, you can use Vanguard Formation to try to bypass this node.
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'''Node O'''
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*'''1 LBAS'''
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*'''2 Fighter/ 2 Bombers - Distance 4 needed'''
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Node O often present the greatest challenge on this map due to the strong air power the '''[[Light Carrier Nu-Class|Light Carrier Nu-Class/Kai]]''' carry. If needed, you can use an [[LBAS]] to help neutralize and make the fight there simpler, otherwise, use an SS to help bypass most of the trouble this node to save your LBAS for more important uses.
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'''Node U'''
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*'''2-3 LBAS'''
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*'''LBAS 1: 2 Fighter/ 2 Bombers - Distance 6 needed'''
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*'''LBAS 2-3: 2 Fighter/ 2 Bombers - Distance 6 needed'''
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Since the boss node is simple, bringing this set up with 3 [[LBAS]] should be more than enough to take out most of the enemy units leaving only the [[Seaplane Tender Princess]], and possibly a few basic enemy units left making for an easy victory on this node.
    
'''Phase 2 - BB Hime Kai'''
 
'''Phase 2 - BB Hime Kai'''
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