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Below are the indications of your ship state. Specific effects will be explained below.
 
Below are the indications of your ship state. Specific effects will be explained below.
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! scope="col" style="text-align:center;" |Morale value
 
! scope="col" style="text-align:center;" |Morale value
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=='''Effects'''==
 
=='''Effects'''==
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{| class="article-table" style="width: 650px; height: 500px;" cellpadding="1" cellspacing="1" border="0"
 
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! scope="col" style="text-align:center;" |Morale value
 
! scope="col" style="text-align:center;" |Morale value
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*<p style="text-align:left;">'''[Expedition] '''Higher chance of '''great success''' in [[Expedition#Notes|expedition]].</p>
 
*<p style="text-align:left;">'''[Expedition] '''Higher chance of '''great success''' in [[Expedition#Notes|expedition]].</p>
   −
<li style="text-align:left;">'''[Expedition] '''Higher chance of triggering support [[Expedition#Support_Expeditions|expedition]]</li></li>
+
<li style="text-align:left;">'''[Expedition] '''Higher chance of triggering support [[Expedition#Support_Expeditions|expedition]]</li>
 
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| style="text-align:center;" |52~50<br />High Morale
 
| style="text-align:center;" |52~50<br />High Morale
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Below is a table of morale modifier in terms of morale value. +10 morale = -10 fatigue  Morale has a maximum value of 100.
 
Below is a table of morale modifier in terms of morale value. +10 morale = -10 fatigue  Morale has a maximum value of 100.
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{| class="article-table" style="width: 700px;" cellpadding="1" cellspacing="1" border="0"
 
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! scope="col" style="text-align:center;" |Type
 
! scope="col" style="text-align:center;" |Type
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| style="text-align:center;" | +3 morale per 3 minutes, until reaching 49
 
| style="text-align:center;" | +3 morale per 3 minutes, until reaching 49
 
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<p style="margin-top:1em;margin-bottom:1em;">It takes about 20 minutes to go from absolute zero to orange and another 10 to go from orange to normal.</li></p><p style="margin-top:1em;margin-bottom:1em;">
+
<p style="margin-top:1em;margin-bottom:1em;">It takes about 20 minutes to go from absolute zero to orange and another 10 to go from orange to normal.</p><p style="margin-top:1em;margin-bottom:1em;"></p>
</p>
      
==<span style="font-size:20px;">Gaining morale with maximum efficiency and minimum cost</span>==
 
==<span style="font-size:20px;">Gaining morale with maximum efficiency and minimum cost</span>==
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**it will take 3 times run to maximum morale (85)
 
**it will take 3 times run to maximum morale (85)
 
===Grind 1-5===
 
===Grind 1-5===
grinding 1-5 for morale is more advance, you may need ASW gear, and some admiral prevent extra stage for prevent uncontrolled escalate HQ level, but if you okay with high level HQ or want obtain rare ship, grind 1-5 is recomend for you. it more fast compared with grinding 1-1, only need 4 battle and 1 cycle to obtain maximum morale'''.'''
+
grinding 1-5 for morale is more advance, you may need ASW gear, and some admiral prevent extra stage for prevent uncontrolled escalate HQ level, but if you okay with high level HQ or want obtain rare ship, grind 1-5 is recommended for you. it is faster compared with grinding at 1-1, only need 4 battle and 1 cycle to obtain maximum morale'''.'''
 
*'''Low Level HQ (under 40)'''
 
*'''Low Level HQ (under 40)'''
 
**Set ship who want make her sparkle as Flagship ( DD/BBV/CL(T)/CVL )
 
**Set ship who want make her sparkle as Flagship ( DD/BBV/CL(T)/CVL )
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