Changes
→Day Battle S Victory in Exercises
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! scope="col" style="text-align:center;"|Morale value
! scope="col" style="text-align:center;" |Morale value
! scope="col" style="text-align:center;"|'''Indication'''
! scope="col" style="text-align:center;" |'''Indication'''
! scope="col" style="text-align:center;"|Ship State
! scope="col" style="text-align:center;" |Ship State
|-
|-
| style="text-align:center;"|≥50
| style="text-align:center;" |≥50
| style="text-align:center;"|The image of ship generates sparkling effect.
| style="text-align:center;" |The image of ship generates sparkling effect.
| style="text-align:center;"|High Morale
| style="text-align:center;" |High Morale
|-
|-
| style="text-align:center;"|49~40
| style="text-align:center;" |49~40
| style="text-align:center;"|Ships are in their normal state.
| style="text-align:center;" |Ships are in their normal state.
| style="text-align:center;"|Normal
| style="text-align:center;" |Normal
|-
|-
| style="text-align:center;"|39~30
| style="text-align:center;" |39~30
| style="text-align:center;"|Ship looks normal, but the "Mamiya Food Ship" button in Organize/編成 page is flashing.
| style="text-align:center;" |Ship looks normal, but the "Mamiya Food Ship" button in Organize/編成 page is flashing.
| style="text-align:center;"|Slightly Fatigued
| style="text-align:center;" |Slightly Fatigued
|-
|-
| style="text-align:center;"|29~20
| style="text-align:center;" |29~20
| style="text-align:center;"|An orange smiley face is shown by your ship image in the Organize/編成 page.
| style="text-align:center;" |An orange smiley face is shown by your ship image in the Organize/編成 page.
| style="text-align:center;"|Moderately Fatigued
| style="text-align:center;" |Moderately Fatigued
|-
|-
| style="text-align:center;"|19~0
| style="text-align:center;" |19~0
| style="text-align:center;"|A red smiley face is shown by your ship image in the Organize/編成 page.
| style="text-align:center;" |A red smiley face is shown by your ship image in the Organize/編成 page.
| style="text-align:center;"|Seriously Fatigued
| style="text-align:center;" |Seriously Fatigued
|}
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! scope="col" style="text-align:center;"|Morale value
! scope="col" style="text-align:center;" |Morale value
! scope="col" style="text-align:center;"|Effects
! scope="col" style="text-align:center;" |Effects
|-
|-
| style="text-align:center;"|≥50<br />High Morale
| style="text-align:center;" |≥50<br />High Morale
| style="text-align:center;"|
| style="text-align:center;" |
*<p style="text-align:left;">'''[Sortie] '''Improved evasion and accuracy during''' '''battle.</p>
*<p style="text-align:left;">'''[Sortie] '''Improved evasion and accuracy during''' '''battle.</p>
*<p style="text-align:left;">'''[Expedition] '''Higher chance of '''great success''' in [[Expedition#Notes|expedition]].</p>
*<p style="text-align:left;">'''[Expedition] '''Higher chance of '''great success''' in [[Expedition#Notes|expedition]].</p>
*<p style="text-align:left;">'''[Expedition] '''Higher chance of triggering support expedition</p>
*<p style="text-align:left;">'''[Expedition] '''Higher chance of triggering support expedition</p>
|-
|-
| style="text-align:center;"|49~40<br />Normal
| style="text-align:center;" |49~40<br />Normal
|
|
*Normal state - no effect on performance/special effect.
*Normal state - no effect on performance/special effect.
|-
|-
| style="text-align:center;"|39~30<br />Slightly Fatigued
| style="text-align:center;" |39~30<br />Slightly Fatigued
|
|
*'''[Sortie] '''Slightly decreased evasion and accuracy.
*'''[Sortie] '''Slightly decreased evasion and accuracy.
*'''[Expedition]''' Expedition will fail if your fleet returned in this state.
*'''[Expedition]''' Expedition will fail if your fleet returned in this state.
|-
|-
| style="text-align:center;"|29~20<br />Moderately Fatigued
| style="text-align:center;" |29~20<br />Moderately Fatigued
|
|
*'''[Sortie]''' Decreased evasion and accuracy.
*'''[Sortie]''' Decreased evasion and accuracy.
*'''[Expedition] '''Expedition will fail if your fleet returned in this state.
*'''[Expedition] '''Expedition will fail if your fleet returned in this state.
|-
|-
| style="text-align:center;"|19~0<br />Seriously Fatigued
| style="text-align:center;" |19~0<br />Seriously Fatigued
|
|
*'''[Sortie] '''Severely decreases evasion and accuracy.
*'''[Sortie] '''Severely decreases evasion and accuracy.
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! scope="col" style="text-align:center;"|Type
! scope="col" style="text-align:center;" |Type
! scope="col"|Action
! scope="col" |Action
! scope="col" style="text-align:center;"|Morale Modifier
! scope="col" style="text-align:center;" |Morale Modifier
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Obtaining MVP in a battle
|Obtaining MVP in a battle
| style="text-align:center;"| +10
| style="text-align:center;" | +10
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Entering battle as flagship of a fleet
|Entering battle as flagship of a fleet
| style="text-align:center;"| +3
| style="text-align:center;" | +3
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Entering a battle starting with night battle
|Entering a battle starting with night battle
| style="text-align:center;"| +1
| style="text-align:center;" | +1
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Obtaining Battle Rank S/Perfect S
|Obtaining Battle Rank S/Perfect S
| style="text-align:center;"| +1
| style="text-align:center;" | +1
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Obtaining Battle Rank A
|Obtaining Battle Rank A
| style="text-align:center;"| ±0
| style="text-align:center;" | ±0
|-
|-
| style="text-align:center;"|PVP
| style="text-align:center;" |PVP
|Returning from a PVP battle
|Returning from a PVP battle
| style="text-align:center;"| ±0
| style="text-align:center;" | ±0
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Obtaining Battle Rank B
|Obtaining Battle Rank B
| style="text-align:center;"| -1
| style="text-align:center;" | -1
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Obtaining Battle Rank C
|Obtaining Battle Rank C
| style="text-align:center;"| -2
| style="text-align:center;" | -2
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Obtaining Battle Rank D/E
|Obtaining Battle Rank D/E
| style="text-align:center;"| -3
| style="text-align:center;" | -3
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Entering night battle
|Entering night battle
| style="text-align:center;"| -3
| style="text-align:center;" | -3
|-
|-
| style="text-align:center;"|Sortie/PVP
| style="text-align:center;" |Sortie/PVP
|Entering battle with morale less than 30
|Entering battle with morale less than 30
| style="text-align:center;"| -6
| style="text-align:center;" | -6
|-
|-
| style="text-align:center;"|Expedition
| style="text-align:center;" |Expedition
|Returning from normal expedition
|Returning from normal expedition
| style="text-align:center;"| -3
| style="text-align:center;" | -3
|-
|-
| style="text-align:center;"|Expedition
| style="text-align:center;" |Expedition
|Returning from Support Expedition #33
|Returning from Support Expedition #33
| style="text-align:center;"| -1~5
| style="text-align:center;" | -1~5
|-
|-
| style="text-align:center;"|Expedition
| style="text-align:center;" |Expedition
|Returning from Support Expedition #34
|Returning from Support Expedition #34
| style="text-align:center;"| -1~10
| style="text-align:center;" | -1~10
|-
|-
| style="text-align:center;"|Sortie
| style="text-align:center;" |Sortie
|Returning from a sortie
|Returning from a sortie
| style="text-align:center;"| -15
| style="text-align:center;" | -15
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;" |Other
|Newly constructed a ship
|Newly constructed a ship
| style="text-align:center;"|morale starts at 40
| style="text-align:center;" |morale starts at 40
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;" |Other
|Ship obtained from sortie
|Ship obtained from sortie
| style="text-align:center;"|morale starts at 40
| style="text-align:center;" |morale starts at 40
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;" |Other
|Remodel a ship
|Remodel a ship
| style="text-align:center;"|morale resets to 40
| style="text-align:center;" |morale resets to 40
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;" |Other
|Docking repair completed
|Docking repair completed
| style="text-align:center;"|reset to 40 '''only if''' morale is 0~39
| style="text-align:center;" |reset to 40 '''only if''' morale is 0~39
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;" |Other
|Using '''Mamiya Food Ship '''case 1
|Using '''Mamiya Food Ship '''case 1
| style="text-align:center;"|reset to 40 '''if '''morale is 0~39
| style="text-align:center;" |reset to 40 '''if '''morale is 0~39
|-
|-
| style="text-align:center;"|
| style="text-align:center;" |
|Using '''Mamiya Food Ship '''case 2
|Using '''Mamiya Food Ship '''case 2
| style="text-align:center;"|reset to 50 '''if '''morale is 0~49
| style="text-align:center;" |reset to 50 '''if '''morale is 0~49
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;" |Other
|Morale natural regen
|Morale natural regen
| style="text-align:center;"| +3 morale per 3 minutes, until reaching 49
| style="text-align:center;" | +3 morale per 3 minutes, until reaching 49
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<p style="margin-top:1em;margin-bottom:1em;">It takes about 20 minutes to go from absolute zero to orange and another 10 to go from orange to normal.</p>
<p style="margin-top:1em;margin-bottom:1em;">It takes about 20 minutes to go from absolute zero to orange and another 10 to go from orange to normal.</p>
*= X + 13
*= X + 13
However you won't always be able to finish both battles with S, especially when you hit the boss node. And the flagship has a risk of getting seriously damaged if her level is low. Therefore it is recommended to send one or two level 1 DDs with her. Aditionally you can remove the equipments to prevent them from getting MVP and choose to not resupply or repair them, and then use them for modernization or decomission after getting damaged or went up to level 2. Avoid night battles in most cases. Going from B (-1) to S rank (+1) would not change the final rating. Only when you're at C or D rating and know you can hit A or S it is advisable to go into night battle. If the flagship couldn't obtain MVP, you can repeat the same process to get her sparkle.
However you won't always be able to finish both battles with S, especially when you hit the boss node. And the flagship has a risk of getting seriously damaged if her level is low. Therefore it is recommended to send one or two level 1 DDs with her. Additionally, you can remove the equipments to prevent them from getting MVP and choose to not resupply or repair them, and then use them for modernization or decommission after getting damaged or went up to level 2. Avoid night battles in most cases. Going from B (-1) to S rank (+1) would not change the final rating. Only when you're at C or D rating and know you can hit A or S it is advisable to go into night battle. If the flagship couldn't obtain MVP, you can repeat the same process to get her sparkle.
Just doing the first node will result in -1 morale, even if you perfect S rank it without a night battle.
Just doing the first node will result in -1 morale, even if you perfect S rank it without a night battle.
===Day Battle S Victory in Exercises===
===Day Battle S Victory in Exercises===
By obtaining a battle rank S in exercises without entering night battle, your flagship will receive a morale gain of +4, while your consort ships will receive a morale gain of +1. The MVP of the battle will recieve an additional +10.
By obtaining a battle rank S in exercises without entering night battle, your flagship will receive a morale gain of +4, while your consort ships will receive a morale gain of +1. The MVP of the battle will receive an additional +10.
If your ships are fully rested and have a morale of 49, by obtaining the +1 morale from battle rank S their morale will become 50, which produces sparkle effect. This can be useful for giving the sparkle effect quickly to ships for one long expedition.
If your ships are fully rested and have a morale of 49, by obtaining the +1 morale from battle rank S their morale will become 50, which produces sparkle effect. This can be useful for giving the sparkle effect quickly to ships for one long expedition.
If you enter night battle or only achieve A rank, only the flagship and MVP will recieve a morale boost.
If you enter night battle or only achieve A rank, only the flagship and MVP will receive a morale boost.