Changes
High morale does not equal low fatigue.
Morale/Fatigue is a hidden statistic within the game. Each ship has their own morale value. It ranges from 0 to 100 and has various boosts and penalties associated with it.
Morale/Fatigue is a hidden statistic within the game. Each ship has their own morale value. It ranges from 0 to 100 and has various boosts and penalties associated with it.
Fatigue occurs at low morale. Ships with enough rest will have a morale value of 49. A value above 50 is commonly known as the "sparkle" effect.
Morale regenerates at 3 points every 3 minutes (like fuel, steel and ammo) and this automatically regenerate until 49. After 4/23 update, Morale now regenerates, upon return to base, for time spent on a sortie. Operates under same conditions as normal regeneration.
Morale regenerates at 3 points every 3 minutes (like fuel, steel and ammo) and this automatically regenerate until 49. After 4/23 update, Morale now regenerates, upon return to base, for time spent on a sortie. Operates under same conditions as normal regeneration.