Changes
→Morale modifiers
==Morale modifiers==
==Morale modifiers==
Below is a table of morale modifier in terms of morale value. +10 morale = -10 fatigue
Below is a table of morale modifier in terms of morale value. +10 morale = -10 fatigue Morale has a maximum value of 100.
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 700px;"
|-
|-
! scope="col"|Type
! scope="col"|Type
! scope="col"|Action
! scope="col"|Action
! scope="col"|Morale Modifier
! scope="col" style="text-align:center;"|Morale Modifier
|-
|-
|Sortie/PVP
|Sortie/PVP
|-
|-
|Sortie/PVP
|Sortie/PVP
|As the flagship of a fleet
|Entering battle as flagship of a fleet
| style="text-align:center;"| +3
| style="text-align:center;"| +3
|-
|-
|Sortie/PVP
|Sortie/PVP
|Enter a battle starting with night battle
|Entering a battle starting with night battle
| style="text-align:center;"| +1
| style="text-align:center;"| +1
|-
|-
|-
|-
| style="text-align:center;"|PVP
| style="text-align:center;"|PVP
|Fleet returns from PVP battle
|Returning from a PVP battle
| style="text-align:center;"|±0
| style="text-align:center;"|±0
|-
|-
|-
|-
|Sortie/PVP
|Sortie/PVP
|Enters night battle
|Entering night battle
| style="text-align:center;"| -3
| style="text-align:center;"| -3
|-
|-
|Sortie/PVP
|Sortie/PVP
|Sortie with morale less than 30, regardless of obtaining any battle rank.
|Entering battle with morale less than 30
| style="text-align:center;"| -6
| style="text-align:center;"| -6
|-
|-
|Expedition
|Expedition
|Fleet returns from normal expedition
|Returning from normal expedition
| style="text-align:center;"| -3
| style="text-align:center;"| -3
|-
|-
|Expedition
|Expedition
|Fleet returns from Support Expedition#33
|Returning from Support Expedition #33
| style="text-align:center;"| -1~5
| style="text-align:center;"| -1~5
|-
|-
|Expedition
|Expedition
|Fleet returns from Support Expedition#34
|Returning from Support Expedition #34
| style="text-align:center;"| -1~10
| style="text-align:center;"| -1~10
|-
|-
| style="text-align:center;"|Sortie
| style="text-align:center;"|Sortie
|Return from sortie
|Returning from a sortie
| style="text-align:center;"| -15
| style="text-align:center;"| -15
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;"|Other
|Newly constructed a ship
|Newly constructed a ship
| style="text-align:center;"|morale start at 40
| style="text-align:center;"|morale starts at 40
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;"|Other
|Ship obtained from sortie
|Ship obtained from sortie
| style="text-align:center;"|morale start at 40
| style="text-align:center;"|morale starts at 40
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;"|Other
|Remodel a ship
|Remodel a ship
| style="text-align:center;"|removes all morale state, reset morale to 40
| style="text-align:center;"|morale resets to 40
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;"|Other
|Docking repair complete
|Docking repair completed
| style="text-align:center;"|reset to 40 '''only if''' morale is 0~39
| style="text-align:center;"|reset to 40 '''only if''' morale is 0~39
|-
|-
| style="text-align:center;"|Other
| style="text-align:center;"|Other
|Morale natural regen
|Morale natural regen
| style="text-align:center;"| +3 morale per 3 minutes, until reaching 49.
| style="text-align:center;"| +3 morale per 3 minutes, until reaching 49
|}
|}
<p style="margin-top:1em;margin-bottom:1em;">It takes about 20 minutes to go from absolute zero to Orange and another 10 to go from Orange to normal.</p>
<p style="margin-top:1em;margin-bottom:1em;">It takes about 20 minutes to go from absolute zero to Orange and another 10 to go from Orange to normal.</p>
==<span style="font-size:20px;">Gaining morale with maximum efficiency and minimum cost</span>==
===Running 1-1 solo===
===Running 1-1 solo===
By doing a World 1-1 full run, your flagship will have a net morale gain of +13.
By doing a World 1-1 full run, your flagship will have a net morale gain of +13.
*= X + 13
*= X + 13
Just doing the first node will result in -1 morale, even if you perfect S rank it without a night battle.
Just doing the first node will result in -1 morale, even if you perfect S rank it without a night battle.
===Day Battle S Victory in Exercises===
===Day Battle S Victory in Exercises===
By obtaining a battle rank S in PVP, and not entering night battle, your flagship will receive a net morale gain of +14, while your non-flagship ships(escorts) will receive a morale gain of +1.
By obtaining a battle rank S in PVP, and not entering night battle, your flagship will receive a morale gain of +4, while your consort ships will receive a morale gain of +1. The MVP of the battle will recieve an additional +10.
If the battle continued into the night battle, it will become
If your ships are fully rested and have a morale of 49, by obtaining the +1 morale from battle rank S their morale will become 50, which produces sparkle effect. This can be useful for giving the sparkle effect quickly to ships for one long expedition.
If you enter night battle, or only achieve A rank, only the flagship and MVP will recieve the sparkle status.