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==Anchorage Repair ('''泊地修理''')==
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==Anchorage Repair (泊地修理)==
 
With Akashi set as the flagship, she can repair both herself and a damaged ship in position #2 in her fleet. She becomes able to repair the ship in position #3 as well, when she has a [[Ship Repair Facility]] (艦艇修理施設) equipped. Each addition of this equipment to her inventory will allow her to repair an extra ship at the same time. Up to 4 Ship Repairing Facility items can now be obtained through multiple Akashis via drop, which allows Akashi to repair ships in all slots with all 4 facilities equipped.
 
With Akashi set as the flagship, she can repair both herself and a damaged ship in position #2 in her fleet. She becomes able to repair the ship in position #3 as well, when she has a [[Ship Repair Facility]] (艦艇修理施設) equipped. Each addition of this equipment to her inventory will allow her to repair an extra ship at the same time. Up to 4 Ship Repairing Facility items can now be obtained through multiple Akashis via drop, which allows Akashi to repair ships in all slots with all 4 facilities equipped.
 
*Her repairing is carried out in the form of 'ticks' every 20 minutes.
 
*Her repairing is carried out in the form of 'ticks' every 20 minutes.
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'''Note: '''
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;Note:
 
: Akashi '''does not repair''' fleet ships if she is being repaired in a dry dock, she must be active in the fleet for her repair to work. Moderate / heavy damage will '''not''' affect Akashi's ability to repair ''other'' ships as long as she is not docked for repairs, but she will be unable to repair herself.
 
: Akashi '''does not repair''' fleet ships if she is being repaired in a dry dock, she must be active in the fleet for her repair to work. Moderate / heavy damage will '''not''' affect Akashi's ability to repair ''other'' ships as long as she is not docked for repairs, but she will be unable to repair herself.
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==='''<u>Total repairs required</u>'''===
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===Total repairs required===
 
Total number of ticks required to fully repair a ship can be calculated by refering to the dock repair time
 
Total number of ticks required to fully repair a ship can be calculated by refering to the dock repair time
*'''Total repairs (ticks) required = (Hours x 3) + (minutes / 20) + (seconds / 1200) '''
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*'''Total repairs (ticks) required = (Hours × 3) + (minutes / 20) + (seconds / 1200) '''
    
Example: <span style="line-height:14px;">For an Aircraft Carrier with 04:31:20 dock repair time</span>
 
Example: <span style="line-height:14px;">For an Aircraft Carrier with 04:31:20 dock repair time</span>
   −
  (4 x 3) + (31 / 20) + (20 / 1200) = 13.5667 ticks.
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  (4 × 3) + (31 / 20) + (20 / 1200) = 13.5667 ticks.
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====Amount of HP repaired per tick====
===='''<u>Amount of HP repaired per tick</u>'''====
   
*'''HP lost / Total repair required '''
 
*'''HP lost / Total repair required '''
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  (75 - 62) / 13.5667 = 0.95119
 
  (75 - 62) / 13.5667 = 0.95119
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===Minimum Repair Cost===
===<u>'''Minimum Repair Cost'''</u>===
   
*AKA cost per tick​ if interrupted at the first 20 minutes(first tick), or actively interrupted every 20minutes. 
 
*AKA cost per tick​ if interrupted at the first 20 minutes(first tick), or actively interrupted every 20minutes. 
 
*The minimum repair cost depends on
 
*The minimum repair cost depends on
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**Amount of HP repaired per tick
 
**Amount of HP repaired per tick
 
*The minimum repair cost can be generally calculated using
 
*The minimum repair cost can be generally calculated using
**'''[[#Amount of HP repaired per tick|HP repaired per tick]]  x [[#list of Ship Class Repair Cost|Ship Class Repair Cost]] '''
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**'''[[#Amount of HP repaired per tick|HP repaired per tick]] × [[#list of Ship Class Repair Cost|Ship Class Repair Cost]] '''
 
*Verification of accurate ship class cost is currently in progress.
 
*Verification of accurate ship class cost is currently in progress.
    
For example: For the same Aircraft Carrier mentioned above, if interrupted at 20 minutes, minumum repair cost applies. 
 
For example: For the same Aircraft Carrier mentioned above, if interrupted at 20 minutes, minumum repair cost applies. 
   −
  Fuel Cost = 0.95119 x 2.1 = 2
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  Fuel Cost = 0.95119 × 2.1 = 2
 
   
 
   
  Steel Cost = 0.95119 x 4 = 4
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  Steel Cost = 0.95119 × 4 = 4
 
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====<u>'''Interrupted Repair Cost Calculation'''</u>====
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====Interrupted Repair Cost Calculation====
 
*The total cost required to repair a ship will increase if Akashi is interrupted during repair.
 
*The total cost required to repair a ship will increase if Akashi is interrupted during repair.
 
*Example of repair interruption :
 
*Example of repair interruption :
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*If the repair was interrupted at 20 minutes (first tick), '''minimum repair cost applies, '''refer above'''.'''
 
*If the repair was interrupted at 20 minutes (first tick), '''minimum repair cost applies, '''refer above'''.'''
 
*If the repair was interrupted after 40minutes or later, the cost will be
 
*If the repair was interrupted after 40minutes or later, the cost will be
**'''[[#Minimum Repair Cost|minimum repair cost]] x (Amount of HP repaired before the repair was interrupted + 1) / 2'''
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**'''[[#Minimum Repair Cost|minimum repair cost]] × (Amount of HP repaired before the repair was interrupted + 1) / 2'''
 
      
Condition for interruption:
 
Condition for interruption:
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* Removing her ''Fleet Repair Facility'' equipment while doing repair to a ship other than 2nd slot.
 
* Removing her ''Fleet Repair Facility'' equipment while doing repair to a ship other than 2nd slot.
 
** However, adding more of this equip will '''NOT''' reset the timer. Instead, Akashi will immediately start repairing the ship on that slot from the next tick or when the timer is reseted.
 
** However, adding more of this equip will '''NOT''' reset the timer. Instead, Akashi will immediately start repairing the ship on that slot from the next tick or when the timer is reseted.
      
For example: For the same Aircraft carrier mentioned above, if Akashi repaired 8 HP before being interrupted, interrupted repair cost applies.
 
For example: For the same Aircraft carrier mentioned above, if Akashi repaired 8 HP before being interrupted, interrupted repair cost applies.
  Interrupted Repair Fuel Cost = 2 x (8 + 1) / 2 = 9
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  Interrupted Repair Fuel Cost = 2 × (8 + 1) / 2 = 9
 
   
 
   
  Interrupted Repair Steel Cost = 4 x (8 + 1) / 2 = 18
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  Interrupted Repair Steel Cost = 4 × (8 + 1) / 2 = 18
 
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====<u>'''List of Ship Class Repair Cost'''</u>====
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====List of Ship Class Repair Cost====
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
 
! colspan="5" | Ship Class Cost (verifying)
 
! colspan="5" | Ship Class Cost (verifying)
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| colspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Ship Class Cost'''
 
| colspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Ship Class Cost'''
 
|}
 
|}
Full list of rounded ship class cost: [http://wikiwiki.jp/kancolle/?%C6%FE%B5%F4#p65108a1 Wikiwiki ]
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Full list of rounded ship class cost: [http://wikiwiki.jp/kancolle/?%C6%FE%B5%F4#p65108a1 Wikiwiki]
 
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==Trivia==
 
==Trivia==
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