Line 6: |
Line 6: |
| | | |
| =Overview= | | =Overview= |
− | Recipes range from 10-300 fuel {{Fuel}}, ammo {{Ammo}}, steel {{Steel}} and bauxite {{Bauxite}}. Each '''successful''' development costs 1 "development material" {{DM}}. The "rarity" of the equipment obtained depends on the recipe used and HQ. The type of equipment obtained depends on the recipe used and the Secretary. It is possible to craft '''three equipment at once''' by using the '''Concentrated Development (集中開発)''' toggle.
| + | Crafting equipment requires between 10 & 300 of each main resources fuel {{Fuel}}, ammo {{Ammo}}, steel {{Steel}} and bauxite {{Bauxite}}, as well as 1 "development material" {{DM}}. |
− | * The secretary used will directly affect the pool of equipment that can be crafted and the related rates.
| + | *Input resources can be adjusted by one unit at the top and bottom of the frame that says the number in the "▼" button "▲", or in 10 by 10 or 100 by 100 increments. |
− | * Some specific equipment can be crafted exclusively or at a higher rate with some specific ships or ship classes as secretary.
| + | *It is possible to craft '''three equipment at once''' by using the '''Concentrated Development (集中開発)''' toggle. |
− | * Secretaries may craft some equipment they cannot equip.
| |
| | | |
− | ==Development Theory==
| + | For a given resource input, the development has a chance of failure (penguin) and success, with the DevMat {{DM}} only being consumed for successful developments. |
| + | |
| + | The equipment crafted depends on: |
| + | *The recipe used, with several ranges of resources input affecting more or less the crafting pool, |
| + | *The Secretary when doing the crafting, directly affecting the pool of equipment that can be crafted and the related rates. |
| + | ** Some specific equipment can be crafted exclusively or at a higher rate with some specific ships or ship classes as secretary. |
| + | **'' Secretaries may craft some equipment they cannot equip, such as land based planes. |
| + | *The "rarity" of said equipment, relative to the personal [[HQ]] |
| + | |
| + | =Development Theory= |
| [[File:Development_Page.png|thumb|The development page.]] | | [[File:Development_Page.png|thumb|The development page.]] |
| [[File:NPC_Penguin.png|thumb|The Failure box ("Penguin") shown for failled developments.]] | | [[File:NPC_Penguin.png|thumb|The Failure box ("Penguin") shown for failled developments.]] |