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;Development Pools
 
;Development Pools
 
*Each pool has a listing of exactly 50 items, in which the game will pick a random item in this list to attempt to craft. This gives each item in the list a 2% chance to be chosen. Certain common equipment are repeated multiple times, giving them increased chance to be chosen, in multiples of 2%.
 
*Each pool has a listing of exactly 50 items, in which the game will pick a random item in this list to attempt to craft. This gives each item in the list a 2% chance to be chosen. Certain common equipment are repeated multiple times, giving them increased chance to be chosen, in multiples of 2%.
**It is possible to "fail" this selection, specally for cheaper recipes, resulting in the failure box ("Penguin") being displayed.
   
*Once chosen, the game will compare the submitted user recipe, to the 10*scrap value of the selected equipment.
 
*Once chosen, the game will compare the submitted user recipe, to the 10*scrap value of the selected equipment.
 
*The HQ level of the player is also considered before determining in a successful craft (a '''HQ level of 10 times the rarity''' of the equipment is needed to craft it) :
 
*The HQ level of the player is also considered before determining in a successful craft (a '''HQ level of 10 times the rarity''' of the equipment is needed to craft it) :
 +
**'''If one these two conditions are not meet the results will be the failure box ("Penguin").'''
 
{|class="wikitable
 
{|class="wikitable
 
!colspan=2|Rarity
 
!colspan=2|Rarity
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