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− | =XX's Guide= | + | =Jiga's omega-early Guide= |
| ==Map Overview== | | ==Map Overview== |
− | E5 is a single fleet, two-phase map consisting of one transport and one boss phase. | + | E5 is a striking force, and combined fleet four-phase map, consisting of two transport and two boss phases. |
− | * ? [[LBAS]] are available to sortie on this map | + | * 3 [[LBAS]] are available to sortie on this map |
| + | **After Phase ?, the LBAS is relocated closer to the final boss. |
| | | |
− | * This map uses ? locks: | + | * This map uses 2 locks: |
− | ** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''???''', Starting point ? | + | ** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Rabaul Support''', Starting point 1 (striking), |
− | ** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''???''', Starting point ? | + | ** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''MO Invasion Fleet''', Starting point 2 (combined). |
| + | ** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''MO Mobile Fleet''', Starting point 3 (combined). |
| + | |
| + | |
| + | ==Phase 1 - TP== |
| + | Phase 1 is a '''"[[Transport Operation]]"''': |
| + | |
| + | <tabber> |
| + | |-|Light= |
| + | * Striking Force: '''? [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|red|C|green|C2|red}} |
| + | |
| + | |-|Heavy= |
| + | * Striking Force: '''? [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|B|red|C|green|C2|red}} |
| + | |
| + | </tabber> |
| + | * LoS check: ? |
| + | * LBAS range: 2 |
| + | |
| + | * Bringing [[AACI]] is recommended. |
| + | |
| + | |
| + | ==Phase 2 - Boss== |
| + | <tabber> |
| + | |-|Light= |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | **Main: '''? |
| + | **Escort: '''? |
| + | * Route: {{MapRoute|2||E|red|G|blue|I|pink|J|red|L|red}} |
| + | |
| + | |
| + | |-|Heavy= |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | **Main: '''? |
| + | **Escort: '''? |
| + | * Route: {{MapRoute|2||E|red|G|blue|I|pink|J|red|L|red}} |
| + | |
| + | </tabber> |
| + | * LoS check: ? |
| + | * LBAS range: 5 |
| + | * Bringing [[ASW]] and [[AACI]] is recommended. |
| + | |
| + | |
| + | ==Phase 3 - Boss== |
| + | <tabber> |
| + | |-|Short= |
| + | * CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''? |
| + | **Escort: '''? |
| + | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|Q|red|R|red}} |
| + | |
| + | |
| + | |-|Long= |
| + | * CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''? |
| + | **Escort: '''? |
| + | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|Q|red|R|red}} |
| + | |
| + | </tabber> |
| + | * LoS check: ? |
| + | * LBAS range: 8 |
| + | * Bringing [[AACI]] is recommended. |
| + | |
| + | ''After clearing this phase, the LBAS is relocated closer to the final boss. |
| + | |
| + | ==Phase 4 - Boss== |
| + | |
| + | <tabber> |
| + | |-|Sort= |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | **Main: '''? |
| + | **Escort: '''? |
| + | * Route: {{MapRoute|2||E|red|G|blue|H|pink|S|red|T|red|V|red}} |
| + | |
| + | |
| + | |-|Long= |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | **Main: '''? |
| + | **Escort: '''? |
| + | * Route: {{MapRoute|2||E|red|G|blue|H|pink|S|red|T|red|S1|pink|V|red}} |
| + | |
| + | </tabber> |
| + | * LoS check: ? |
| + | * LBAS range: 5 |
| + | *Bringing heavy [[Anti-Installation]] setups is mandatory, notably nuke setups. |
| + | * Bringing [[ASW]] and [[AACI]] is also recommended. |
| + | * The 4th node contains several [[PT boat]]s: |
| + | {{Anti-PT boat}} |
| + | |
| + | |
| + | ==Phase 4.5 - Gimmick== |
| + | To unlock the last boss, the following steps have to be performed: |
| + | |
| + | {|class="wikitable" |
| + | ! !! ?!! ?!! ?!! ?!! ? |
| + | |- |
| + | | Hard|| ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Medium|| ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Easy|| ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Casual|| ?|| ?|| ?|| ?|| ? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node ?= |
| + | * Refer to [[#Phase ?]]'s fleet for composition and routing. |
| + | |
| + | |-|Node ??= |
| + | * Refer to [[#Phase ?]]'s fleet for composition and routing. |
| + | |
| + | </tabber> |
| + | |
| + | ==Phase 5 - Boss== |
| + | <tabber> |
| + | |-|Short= |
| + | * CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''? |
| + | **Escort: '''? |
| + | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} |
| + | |
| + | |
| + | |-|Long= |
| + | * CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''? |
| + | **Escort: '''? |
| + | * Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O1|pink|O2|blue|P|pink|W|blue|Z|red|ZZ|red}} |
| + | |
| + | </tabber> |
| + | |
| + | * LoS check: ? |
| + | * LBAS range: 6 |
| + | |
| + | * Bringing [[AACI]] is strongly recommended. |
| + | |
| + | * Using a [[Special Attack]] is highly recommended, notably the [[Special Attacks#Yamato_Special_Attacks|Yamato Touch]]. |
| + | |
| + | |
| + | ==Phase 5.5 - Debuff== |
| + | Once LD has been reached, the following steps have to be performed to debuff the boss. |
| + | {|class="wikitable" |
| + | ! !! ?!! ?!! ?!! ?!! ? |
| + | |- |
| + | | Hard|| ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Medium|| ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Easy|| ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Casual|| ?|| ?|| ?|| ?|| ? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node ?= |
| + | * Refer to [[#Phase ?]]'s fleet for composition and routing. |
| + | |
| + | |-|Node ??= |
| + | * Refer to [[#Phase ?]]'s fleet for composition and routing. |
| + | |
| + | |-|LBAS= |
| + | ? |
| + | </tabber> |
| + | |
| + | Once on LD, the CG will change to the following: |
| + | {|class="wikitable" |
| + | ![[Abyssal Coral Sea Water Demon]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full Abyssal Coral Sea Water Demon.png|Regular |
| + | Enemy Full Abyssal Coral Sea Water Demon Damaged.png|Last Dance |
| + | Enemy Full Abyssal Coral Sea Water Demon Damaged Debuffed.png|Debuffed |
| + | </gallery> |
| + | |} |
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| =YY's Guide= | | =YY's Guide= |