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==Map Overview==
 
==Map Overview==
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E1 is a single fleet one phase map, with 2 unlocking phases before the boss Phase.
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* 2 [[LBAS]] are available on this map:
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** Only 1 can be set on '''Sortie''', the other being limited to '''Defense''',
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* This map uses 1 lock:
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** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Home Fleet''' (reused in E-2 & E-3)
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* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on installation nodes {{MapRoute|I|red|M|red}}.
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==Phase 0.3: Unlock The Second Starting Point==
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The following steps have to be performed to unlock the transport phase.
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{|class="wikitable"
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!      !! C2  !! F !! H
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|-
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| Hard  || Sx2 || Reach x2 || Reach x2
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|-
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| Medium|| ? || Reach x? || Reach x?
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|-
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| Easy  || S?x1 || Reach x1 || Reach x1
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|-
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| Casual|| ? || ? || ?
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|}
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<tabber>
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|-|Node C2=
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* Single Fleet: '''0-1 CV, CL, 4 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
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* Route: {{MapRoute|1||A|blue|B|red|C|blue|C2|red}}
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* The CV can be a throwaway as they will not be used in the main phase.
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* Have DD setup for ASW if {{MapRoute|B|red}} is an issue.
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* LBAS Range to {{MapRoute|C2|red}} is 7. There is no air power at the node.
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|-|Node F=
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* Refer to {{MapRoute|C2|red}} for fleet composition
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* Route: {{MapRoute|1||A|blue|B|red|C|blue|C1|red|E|blue|F|green}}
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|-|Node H=
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* Refer to {{MapRoute|C2|red}} for fleet composition
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* Route: {{MapRoute|1||A|blue|B|red|C|blue|C1|red|E|blue|G|pink|H|green}}
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* If a ship taiha at this node, continue trying to reach {{MapRoute|H|green}} as this is an end node, and no combat is present.
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</tabber>
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==Phase 0.6: Unlock The Boss==
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The following steps have to be performed to unlock the transport phase.
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{|class="wikitable"
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!      !! B !! L  !! K!! LBAS
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|-
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| Hard  || S || 2x S|| S|| AS
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|-
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| Medium|| ? || ? || ?|| AS
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|-
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| Easy  || - || 2x S?|| ? || AS
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|-
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| Casual|| - || ? || ? || ?
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|}
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<tabber>
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|-|Node B=
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* Single Fleet: '''CV, CL, 4 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
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* Route: {{MapRoute|1||A|blue|B|red}}
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* Bringing [[ASW]] is required to clear the node.
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|-|Node L & K=
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* Single Fleet: '''1 BB, 1 CL, 4 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
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* Route: {{MapRoute|2||J|red|G|pink|K|red|L|red}}
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* Comp is similar to the Boss killing comp used for Phase 1.
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* Bringing [[ASW]] is required to clear {{MapRoute|K|red}}.
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|-|Node LBAS=
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* This can be achieved while running through other nodes by having LBAS set on air defense.
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</tabber>
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* CV is required in the fleet to start at Point 1 once Point 2 is unlocked, notably to reach {{MapRoute|B|red}}.
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==Phase 1: Boss HP==
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* Single Fleet: '''1 BB, 1 CL, 4 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
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* Route: {{MapRoute|2||J|red|G|pink|L|red|M|red}}
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* LoS Check: ??
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* Using [[Boss Support]] is highly recommended for Last Dance for higher difficulties.
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* The boss is an [[Installation]].
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** [[Anti-Installation Equipment]] are highly recommended to defeat both the Boss and the [[Pillbox]]es ("hard skin [[installation]]s").
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* LBAS Range = 5 AD/AP =  33/65 for '''HARD'''
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* There are [[PT boat]] that appear along the way to the boss and at the boss node's Last Dance.
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{{Anti-PT boat}}
    
==Enemy Compositions==
 
==Enemy Compositions==
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