Changes

m
no edit summary
Line 2: Line 2:  
'''"Phase 2"''' of KanColle also known as the '''"HTML5 Era of KanColle"''' was launched on the '''17th of August 2018'''. This phase comes after "[[Phase 1]]", following the migration of the game systems from Flash to HTML5. The reason the transfer came is due to the fact that it was announced that Flash would be discontinued by 2020. In turn, KanColle made an announcement at the 4th [[KanColle Naval Review]] that they would be transferring to HTML 5 by April 2018.   
 
'''"Phase 2"''' of KanColle also known as the '''"HTML5 Era of KanColle"''' was launched on the '''17th of August 2018'''. This phase comes after "[[Phase 1]]", following the migration of the game systems from Flash to HTML5. The reason the transfer came is due to the fact that it was announced that Flash would be discontinued by 2020. In turn, KanColle made an announcement at the 4th [[KanColle Naval Review]] that they would be transferring to HTML 5 by April 2018.   
   −
All players' data (ships, equipment, items...) has been kept after this transfer, so players can continue to play KanColle after the HTML5 transfer. Right before the migration, the opportunity to move [[Server]] has also been offered to all players.  
+
All players' data (ships, equipment, items...) has been kept after this transfer, so players can continue to play KanColle after the HTML5 transfer. Right before the migration, the opportunity to [[Server Transfer|move server]] has also been offered to all players.  
    
With the migration, the game resolution has increased, going from 480p & 30fps to 720p & 60fps. Some new loading screens have also been added before the game's start menu.
 
With the migration, the game resolution has increased, going from 480p & 30fps to 720p & 60fps. Some new loading screens have also been added before the game's start menu.
42,758

edits