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**[[Land-Based Air Squadron#LBAS Relocation|LBAS Relocation]].
 
**[[Land-Based Air Squadron#LBAS Relocation|LBAS Relocation]].
 
**'''Choosing a higher difficulty''' on an event map will reset it to its initial state.
 
**'''Choosing a higher difficulty''' on an event map will reset it to its initial state.
**These conditions range from reaching certain nodes, defeating specific nodes, attaining air superiority on certain nodes, and defending against Air Raids. As soon as all the given conditions are met, the map advances to the next phase. Lower difficulties may require fewer conditions to be met to complete the phase.
+
**These conditions range from reaching certain nodes, defeating specific nodes, attaining air superiority on certain nodes, and defending against Air Raids. As soon as all the given conditions are met, the map advances to the next phase. Lower difficulties may require fewer conditions to be met to complete the phase. The order in which the gimmicks are completed does not matter.
 
**Completing a gimmick will play a "bell" sound once back in the main port ({{Audio|file=SE_215.mp3}} ''Bell Completion Sound Effect'').
 
**Completing a gimmick will play a "bell" sound once back in the main port ({{Audio|file=SE_215.mp3}} ''Bell Completion Sound Effect'').
 
**Nodes required to be visited/defeated in gimmicks are '''highlighted'''.
 
**Nodes required to be visited/defeated in gimmicks are '''highlighted'''.
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*** The enemy fleet will consist of "normal surface enemies" (4-5 SS so far), followed by "air support enemies" (1-2 CVL so far), bringing air support, and that cannot be attacked,
 
*** The enemy fleet will consist of "normal surface enemies" (4-5 SS so far), followed by "air support enemies" (1-2 CVL so far), bringing air support, and that cannot be attacked,
 
*** By meeting certain conditions, these nodes can be evaded.
 
*** By meeting certain conditions, these nodes can be evaded.
 +
**'''"[[Installation Node]]s"''', being most nodes having one or more [[Installation]] in it, and were {{Balloon}} [[Barrage Balloon]]s can be deployed.
 +
**'''"[[Atoll Node]]s"''', being some nodes located on atolls, and were {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks}} spacial attack can be triggered.
    
*[[Land-Based Air Squadron#High Altitude Air-Raid|'''High-Altitude Abyssal Bombers''']] that are resistant to all types of interceptors other than the {{EquipmentLink|Me 163B|Prototype Shuusui|Shuusui|text=Land-Based Rocket Interceptors|link_category=High Altitude Interceptors}}.
 
*[[Land-Based Air Squadron#High Altitude Air-Raid|'''High-Altitude Abyssal Bombers''']] that are resistant to all types of interceptors other than the {{EquipmentLink|Me 163B|Prototype Shuusui|Shuusui|text=Land-Based Rocket Interceptors|link_category=High Altitude Interceptors}}.
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*{{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel}} (AGDP) needs to be equipped on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], to sortie them on "arctic" maps. Exclusive to the [[Fall 2020 Event]] and [[Early Spring 2024 Event]] so far.
 
*{{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel}} (AGDP) needs to be equipped on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], to sortie them on "arctic" maps. Exclusive to the [[Fall 2020 Event]] and [[Early Spring 2024 Event]] so far.
  −
*'''"[[Installation Node]]s"''', being most nodes having one or more [[Installation]] in it, and were {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed.
  −
  −
*'''"[[Atoll Node]]s"''', being some nodes located on atolls, and were {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks}} spacial attack can be triggered.
      
|-|Error Messages=
 
|-|Error Messages=
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*Event mechanics:
 
*Event mechanics:
 
**[[Help:Event Preparation]]
 
**[[Help:Event Preparation]]
 +
**[[Ship Locking]] ("Tags")
 
**[[Combined Fleet]] (STF/CTF/TCF)
 
**[[Combined Fleet]] (STF/CTF/TCF)
**[[Transport Operation]]
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**[[Striking Force Fleet]] (SF)
**[[Friendly Fleet]]s (FF)
   
**[[Vanguard Formation]] ("Spoon")
 
**[[Vanguard Formation]] ("Spoon")
**[[Striking Force Fleet]] (SF)
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**[[Transport Operation]] (TP)
**[[Ship Locking]] ("Tags")
   
**[[Debuffs]]
 
**[[Debuffs]]
 +
**[[Friendly Fleet]]s (FF)
 
**[[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repair]]
 
**[[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repair]]
  
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