Line 4: |
Line 4: |
| [""] = { | | [""] = { |
| _name = "Asahi", | | _name = "Asahi", |
− | _rarity = nil, | + | _rarity = 5, |
| _api_id = 953, | | _api_id = 953, |
| _id = 553, | | _id = 553, |
Line 24: |
Line 24: |
| _torpedo_max = false, | | _torpedo_max = false, |
| _torpedo_mod = false, | | _torpedo_mod = false, |
− | _evasion = nil, | + | _evasion = 6, |
− | _evasion_max = nil, | + | _evasion_max = 16, |
| _aa = 6, | | _aa = 6, |
| _aa_max = 16, | | _aa_max = 16, |
Line 32: |
Line 32: |
| _asw_max = false, | | _asw_max = false, |
| _speed = 5, | | _speed = 5, |
− | _los = nil, | + | _los = 1, |
− | _los_max = nil, | + | _los_max = 3, |
| _range = 1, | | _range = 1, |
| _luck = 17, | | _luck = 17, |
Line 51: |
Line 51: |
| _scrap_baux = 2, | | _scrap_baux = 2, |
| _equipment = { | | _equipment = { |
− | { equipment = nil, size = 0 }, | + | { equipment = false, size = 0 }, |
− | { equipment = nil, size = 0 }, | + | { equipment = false, size = 0 }, |
| }, | | }, |
| _voice_actor = "Satomi Akesaka", | | _voice_actor = "Satomi Akesaka", |
− | _artist = nil, | + | _artist = "Akasaka Yuzu", |
| _implementation_date = { 2023, 8, 9 }, | | _implementation_date = { 2023, 8, 9 }, |
| _availability = { "event_reward" }, | | _availability = { "event_reward" }, |
Line 62: |
Line 62: |
| _name = "Asahi", | | _name = "Asahi", |
| _suffix = "Kai", | | _suffix = "Kai", |
− | _rarity = nil, | + | _rarity = 6, |
| _api_id = 958, | | _api_id = 958, |
| _id = 558, | | _id = 558, |
Line 82: |
Line 82: |
| _torpedo_max = false, | | _torpedo_max = false, |
| _torpedo_mod = false, | | _torpedo_mod = false, |
− | _evasion = nil, | + | _evasion = 8, |
− | _evasion_max = nil, | + | _evasion_max = 17, |
| _aa = 6, | | _aa = 6, |
| _aa_max = 18, | | _aa_max = 18, |
Line 90: |
Line 90: |
| _asw_max = false, | | _asw_max = false, |
| _speed = 5, | | _speed = 5, |
− | _los = nil, | + | _los = 1, |
− | _los_max = nil, | + | _los_max = 4, |
| _range = 1, | | _range = 1, |
| _luck = 18, | | _luck = 18, |
Line 111: |
Line 111: |
| _scrap_baux = 2, | | _scrap_baux = 2, |
| _equipment = { | | _equipment = { |
− | { equipment = nil, size = 0 }, | + | { equipment = "Ship Repair Facility", size = 0 }, |
− | { equipment = nil, size = 0 }, | + | { equipment = false, size = 0 }, |
− | { equipment = nil, size = 0 }, | + | { equipment = false, size = 0 }, |
| }, | | }, |
| }, | | }, |
| } | | } |