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===Sortie Tips===
 
===Sortie Tips===
 
* Having the lightest possible fleet is recommended to reduce costs and maximize gains.
 
* Having the lightest possible fleet is recommended to reduce costs and maximize gains.
* For [[Combat/Map Mechanics and Nodes#Non-Combat Nodes|Resource Nodes]], using appropriate gear is essential to maximize gains :
+
* For [[Resource Node]]s, using appropriate gear is essential to maximize gains:
{|class="wikitable" style="text-align:center"
+
{{Gain Modifier}}
! rowspan=2|Type
  −
! rowspan=2|Name
  −
! colspan=3|Resource Gain Bonuses
  −
|-
  −
!{{Fuel}}{{Ammo}}{{Steel}}
  −
!{{Bauxite}}
  −
!{{IR}}{{IC}}{{DM}}<br>{{FBsmall}}{{FBmedium}}{{FBlarge}}
  −
|-
  −
!{{LandingCraft}}
  −
!{{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}<br>{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}
  −
|rowspan=2| ++++
  −
|rowspan=2| +++
  −
|rowspan=2| ++
  −
|-
  −
! {{Amphibious Tank}}
  −
! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
  −
|-
  −
! {{Drum}}
  −
! {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}
  −
| +++
  −
| ++
  −
| +
  −
|-
  −
!{{LandingCraft}}
  −
!{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}
  −
| 0|| 0|| 0
  −
|}
  −
* ''Amount gained varies from map to map.''
      
* '''A battle has to be completed (win or loss) after the resource node''' in order to claim the resources.
 
* '''A battle has to be completed (win or loss) after the resource node''' in order to claim the resources.
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