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{{/Historical Bonuses}}
 
{{/Historical Bonuses}}
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==Map overview==
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==Map Overview==
Soon™
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E-3 consists of 3 main phases and requires the use of Single Fleets, Striking Forces, and Combined Fleets.
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* This map uses 4 to 6 locks:
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** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''2nd Torpedo Squadron''' (from E-2, E-3, & E-5),
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** [[File:{{ROOTPAGENAME}} Tag 3.png]] '''Supporting Combined Fleet''' (from E-2),
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** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''Combined Fleet''' (from E-3),
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** [[File:{{ROOTPAGENAME}} Tag 6.png]] '''Operation I-go Fleet''' (from E-4 & E-5),
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** [[File:{{ROOTPAGENAME}} Tag 7.png]] '''Counter Landing Force'''
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** [[File:{{ROOTPAGENAME}} Tag 8.png]] '''Decisive Combined Fleet'''
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** {{TextGlow|'''Some tags can be mixed in all difficulties'''|black|text-colour=Lime|glow-size=2px}}, see ''[[#Branching Table|here]]''.
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* Initially, no LBAS is available to be sortied to this map
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** Clearing Phase 2 allows one Land Base to be sortied
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** Clearing the unlock for Phase 3 allows two Land Bases to be sortied
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** Clearing Phase 3 allows three Land Bases to be sortied
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* '''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|Y2|darkorange}}
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* '''"Night Battle" nodes''' are present on {{MapRoute|H2|purple|T|purple}}
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* '''"Enemy Ambush" node''' is present on {{MapRoute|S|orange}}
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==Phase 1==
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* Striking Force: '''"1FBB, 1FBB/CV, 0-1CVL/CAV/CLT, 1CL, 3DD"''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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* Route: {{MapRoute|1||A|red|C|red|E|red|G|red}}
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** This fleet can utilize a [[Special Attacks#Kongou-class Touch|''Kongou''-class Touch]].
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==Phase 2 - TP==
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Phase 2 is a '''"[[Transport Operation]]"''':
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* TCF: '''"1LHA/CL/AV, 1AV, 4DD + 1-2CAV, 1-2CL, 3-4DD "''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
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* Route: {{MapRoute|2||H|pink|H2|purple|J|pink|K|darkorange|M|green|O|red}}
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** A [[CVE]] can be used instead of the LHA/CL/AV, adding an extra node ({{MapRoute|L|red}}).
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==Phase 2.5 - Gimmick==
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{|class="wikitable"
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!      !! U
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|-
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|Hard  ||S x3
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|-
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|Medium ||S x2
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|-
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|Easy  ||A+ x2
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|-
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|Casual||A+
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|}
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*Use [[#Phase 3]]'s fleet
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==Phase 3==
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* Strinking Force: '''"1CAV, 1CL, 5DD"''' (Fast?) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
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* Route: {{MapRoute|3||Q|red|R|pink|T|purple|V|red|X|red}}
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* LBAS: Range 1, AP/AS ??/??
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** At least 5/3/2/1 (H/M/E/C) ships need to be equipped with [[Surface Radar]]s to avoid the '''"Enemy Ambush" node''' on {{MapRoute|S|orange}}.
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** The use of the {{IconText|{{FCF}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility}} (SFFCF) is recommended
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** The boss is an '''[[Installation]]''' and requires appropriate gear to be defeated,
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***She is especially weak to "Nuke" setups
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** The boss fleet includes one or two [[PT Imp Pack]]s, requiring appropriate gear to be defeated (these can be ignored as S-rank is optional):
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{{Anti-PT Imp Setups}}
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==Phase 3.5 - Gimmick: Unlocking the shortcut==
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The following steps have to be performed to unlock the Shortcut (can be done right from the start of P4):
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{|class="wikitable"
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!      !! G !! Z1 !! LBAS
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|-
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|Hard  || S x2|| AS|| ASx2
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|-
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|Medium|| A+ x2|| AS|| ASx2
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|-
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|Easy  || A+ x2|| -|| AS
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|-
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|Casual|| A+ x2|| -|| -
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|}
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<tabber>
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|-|Node G=
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*Use [[#Phase 1]]'s fleet
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|-|Node Z1=
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*Use [[#Phase 4]]'s fleet
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*AP/AS: 321722 (Hard)
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|-|LBAS=
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??
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</tabber>
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==Phase 4==
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<tabber>
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|-|STF=
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* STF: '''"2FBB, 1CV, 2CA, 1CL + 0-1CLT, 1CL, 3DD, 1-2SS"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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* Route: {{MapRoute|4||R|pink|Y|red|Z|red|Z2|red}}
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|-|CTF=
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* CTF: '''"2FBB, 2CV, 2CA + 0-1CVL, 1CL, 3DD, 1-2SS"''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]][[File:{{ROOTPAGENAME}} Tag 4.png|30px]][[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
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* Route: {{MapRoute|4||R|pink|Y|red|Y1|red|Z|red|Z2|red}}
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** This fleet is not recommended due to the preboss
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|-|STF Heavy=
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?
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</tabber>
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* LBAS: Range 4, 168/335 (not confirmed) AD/AP (Hard)
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** A fast fleet with 2 {{Class|Yamato}} would additionally take {{MapRoute|Y1|red}}
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** The {{Ship/Link|I-201|I-203|text=''I-201''-class|link_category=I-201 Class}} have outstanding historical bonuses in this situation.
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** 6/4/3/2 [[Surface Radar]]s are required to route to {{MapRoute|Y|red}} on (H/M/E/C)
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==Debuff==
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Once LD has been reached, the following steps have to be performed to debuff the boss:
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{|class="wikitable"
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!      !! G !! O!! L!! X !! Z1!! LBAS
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|-
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|Hard  || S|| S|| S|| S|| AS|| AS X2
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|-
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|Medium|| S|| S|| -|| S|| -|| AS
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|-
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|Easy  || S|| S|| ?|| S|| ?|| AS
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|-
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|Casual|| S|| S|| ?|| ?|| ?|| ?
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|}
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<tabber>
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|-|Node G=
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*Use [[#Phase 1]]'s fleet
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|-|Node O=
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*Use [[#Phase 2 - TP]]'s fleet
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**Can be done at the same time as node {{MapRoute|L|red}}
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|-|Node L=
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*Use [[#Phase 2 - TP]]'s fleet with '''1[[CVE]]'''.
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**Can be done at the same time as node {{MapRoute|O|red}}
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|-|Node X=
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*Use [[#Phase 3]]'s fleet
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|-|Node Z1=
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*Use [[#Phase 3.5 - Gimmick: Unlocking the shortcut]]'s fleet
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|-|LBAS AS=
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*This step can be accomplished by sending 1 SS(V) until the Air Raid is triggered.
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*''Numbers may be different due to the presence of unknown elements''
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{|class="wikitable"
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!      !! AP!! AS
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|-
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|Hard  || ??|| ??
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|-
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|Medium|| ??|| ??
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|-
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|Easy  || ??|| ??
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|-
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|Casual|| ??|| ??
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|}
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</tabber>
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Once Debuff is complete the CG will change to the following:
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{|class="wikitable"
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![[Abyssal Stranded Landing Princess]]
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|-
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|<gallery>
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Enemy Full Abyssal Stranded Landing Princess.png|Regular
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Enemy Full Abyssal Stranded Landing Princess Damaged.png|Last Dance
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Enemy Full Abyssal Stranded Landing Princess Damaged Debuffed.png|Last Dance Debuffed
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</gallery>
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|}
    
==Enemy Compositions==
 
==Enemy Compositions==
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