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==Searchlights==
 
==Searchlights==
 
;Searchlight Behavior
 
;Searchlight Behavior
{{Searchlight}}{{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlights}}
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'''How searchlight actually works''': Okay, assuming a night battle fleet with 6 ships. If the searchlight was activated, the game will attempt to roll the target to check whether that target is the girl carrying the searchlight (SL). If this attempt failed to roll that girl, it will '''repeat the roll again''' up to two or three attempts total, depends on the type of the searchlight. '''The process will stop once it rolled the girl carrying the SL OR once it failed all the attempts and accept the target rolled in the last attempt as the girl to be aimed at.'''
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The following table describes how {{Searchlight}}{{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlights}} actually work on the game side, assuming a night battle fleet with 6 ships.
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If a searchlight is activated, the game will attempt to roll the target differently, to check whether that the target is the girl carrying the searchlight (SL) or not. If this attempt failed to roll that girl, it will '''repeat the roll again''' up to two or three attempts total, depends on the type of the searchlight. '''The process will stop once it rolled the girl carrying the SL OR once it failed all the attempts and accept the target rolled in the last attempt as the girl to be aimed at.'''
 
{|class="wikitable"
 
{|class="wikitable"
 
!
 
!
!{{Small Searchlight}} {{EquipmentLink|Searchlight|text=Small Searchlight|link_category=Small Searchlight}}
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!width=45%|{{Small Searchlight}} {{EquipmentLink|Searchlight|text=Small Searchlight|link_category=Small Searchlight}}
!{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlight|link_category=Large Searchlights}}
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!width=45%|{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlight|link_category=Large Searchlights}}
 
|-
 
|-
 
!Rolls
 
!Rolls
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|-
 
|-
 
!Scenario 1
 
!Scenario 1
|'''Attempt 1:
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|colspan=2|'''Attempt 1:  
The game will roll her immediately, thats 1/6 chance = '''16.66%'''
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The game will roll her immediately, that's 1/6 chance = '''16.66%'''
|'''Attempt 1:  
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The game will roll her immediately, thats 1/6 chance = '''16.66%'''
   
|-
 
|-
 
!Scenario 2
 
!Scenario 2
|'''Attempt 2:
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|colspan=2|'''Attempt 2:  
The game will fail the first attempt (Rolled 5 other ships instead of that girl, so 5/6 = 83.33%), but will successfully roll her on the second attempt (1/6 = 16.66%), that means this scenario has '''83.33% x 16.66% = 13.88%''' chance of happening
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|'''Attempt 2:  
   
The game will fail the first attempt (Rolled 5 other ships instead of that girl, so 5/6 = 83.33%), but will successfully roll her on the second attempt (1/6 = 16.66%), that means this scenario has '''83.33% x 16.66% = 13.88%''' chance of happening
 
The game will fail the first attempt (Rolled 5 other ships instead of that girl, so 5/6 = 83.33%), but will successfully roll her on the second attempt (1/6 = 16.66%), that means this scenario has '''83.33% x 16.66% = 13.88%''' chance of happening
 
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*Whoever carried it will get -80% evasion (0.2x modifier stacked on her effective evasion). If the said SL is {{color|red|'''+max'''}}, the chance of '''her getting HIT''' increases (More likely to take damage)
 
*Whoever carried it will get -80% evasion (0.2x modifier stacked on her effective evasion). If the said SL is {{color|red|'''+max'''}}, the chance of '''her getting HIT''' increases (More likely to take damage)
 
**On the same note, {{color|red|'''+max'''}} searchlight '''doesn't change the rate of getting AIMED at''', it's still the same as base one.
 
**On the same note, {{color|red|'''+max'''}} searchlight '''doesn't change the rate of getting AIMED at''', it's still the same as base one.
*If the fleet contains 2 girls or more carrying the SL and T96 SL, the T96 SL will take priority. If they carry the same type of SL, the higher-order girl will take priority, as in ship 1 being the highest order, followed by 2, 3 and so on....
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*If the fleet contains 2 girls or more carrying the SL and T96 SL, the T96 SL will take priority. If they carry the same type of SL, the higher-order girl will take priority, as in ship 1 being the highest order, followed by 2, 3 and so on...
 
*Notice one important thing in the above point: All the girls carrying the SL will '''get -80% evasion regardless of her searchlight being activated or not'''
 
*Notice one important thing in the above point: All the girls carrying the SL will '''get -80% evasion regardless of her searchlight being activated or not'''
 
**On the same note, the game '''will also treat whoever carrying the SL as the SL target''', thus increasing the chance of hitting the SL girls as mentioned above (The process will stop as long as '''the game rolled the girl carrying SL, even if that girl's searchlight never activated before''')
 
**On the same note, the game '''will also treat whoever carrying the SL as the SL target''', thus increasing the chance of hitting the SL girls as mentioned above (The process will stop as long as '''the game rolled the girl carrying SL, even if that girl's searchlight never activated before''')
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