Changes

m
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*Route = {{MapRoute|A|red|C|violet|G|red|M|red}}
 
*Route = {{MapRoute|A|red|C|violet|G|red|M|red}}
 
**Quickest path in the north route. Most enemies won't be a threat, except for {{MapRoute|G|red}} which will have some carriers and Ru-class BBs, but having a properly trained fleet should help bypass this node with minimal issue.
 
**Quickest path in the north route. Most enemies won't be a threat, except for {{MapRoute|G|red}} which will have some carriers and Ru-class BBs, but having a properly trained fleet should help bypass this node with minimal issue.
*2CV, 1BB/CVL, 1XX, 2DD, (XX = AV, CA(V) or CLT)
+
*2CV, 1BB/CVL, 3XX (XX = AV, CA(V), CLT or DD)
 
*Route = {{MapRoute|A|red|C|violet|E|red|G|red|M|red}}
 
*Route = {{MapRoute|A|red|C|violet|E|red|G|red|M|red}}
 
**Stronger fleet, but passes through an extra node.
 
**Stronger fleet, but passes through an extra node.
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