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| | image = [[File:imbox construction.png|60px]] | | | image = [[File:imbox construction.png|60px]] |
| | text = This article is [[:Category:Under Construction Articles|under construction]][[Category:Under Construction Articles]].<br> | | | text = This article is [[:Category:Under Construction Articles|under construction]][[Category:Under Construction Articles]].<br> |
− | '''Missing Information:''' branching, recommended fleets, drops, enemy comps, historical bonuses | + | '''Missing Parts:''' drops, interactive map |
| }} | | }} |
| | | |
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| {{LabSortieworld | | {{LabSortieworld |
| | page = World 7/7-5 | | | page = World 7/7-5 |
| + | | map_2=[[File:World 7 7-5 Map Phase 1.png|450px]] |
| + | | map_2_text=Phase 1 |
| + | | map_3=[[File:World 7 7-5 Map Phase 2.png|450px]] |
| + | | map_3_text=Phase 2 |
| + | | map_4=[[File:World 7 7-5 Map.png|450px]] |
| + | | map_4_text=Phase 3 |
| | difficulty = ☆☆☆☆☆☆☆☆☆☆☆ | | | difficulty = ☆☆☆☆☆☆☆☆☆☆☆ |
| | item = None | | | item = None |
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| {{AirControlSystem | | {{AirControlSystem |
| | Map = Phase 1 | | | Map = Phase 1 |
− | | Fleet = 3-4CL(T), 3-2DD<br>1(F)BB(V), 0-1CA(V), 1-2CL(T), 3-4DD | + | | Fleet = 3-4CL(T), 2-3DD<br>1(F)BB(V), 0-1CA(V), 1-2CL(T), 3-4DD |
| | Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|K|red}} | | | Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|K|red}} |
| + | | AS = 300 |
| + | | Notes = The boss has High AACI ability |
| }} | | }} |
| {{AirControlSystem | | {{AirControlSystem |
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| | Fleet = 1BBV, 1CAV 1CL, 3DD | | | Fleet = 1BBV, 1CAV 1CL, 3DD |
| | Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|Q|red}} | | | Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|Q|red}} |
| + | | AS = 171 |
| | Notes = [[Installation]] | | | Notes = [[Installation]] |
| }} | | }} |
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| | Fleet = 1(F)BB(V)/CVL, 1CA(V), 1CL, 3DD | | | Fleet = 1(F)BB(V)/CVL, 1CA(V), 1CL, 3DD |
| | Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}} | | | Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}} |
| + | | AS = 300 |
| + | | Notes = Even if 3 Airfield Princesses show up in Node A, compromise on AD air power. Its numerical value is '''more than 112''' . |
| }} | | }} |
| }} | | }} |
| + | |
| + | ===Map Unlocking & Progression=== |
| + | '''7-5''' is unlocked after clearing [[7-4]] HP bar once. |
| + | |
| + | To clear the map, all 3 phases must be cleared: |
| + | *Phase 1: {{MapRoute|K|red}} boss requires 2 kills to clear |
| + | *Phase 2: {{MapRoute|Q|red}} boss requires 3 kills to clear |
| + | *Phase 3: {{MapRoute|T|red}} boss requires 3 kills to clear |
| + | *Clearing this map rewards '''170 [[Ranking]] points''' and a '''[[medal]]'''. |
| + | *The map will reset at midnight JST at the beginning of every month. |
| | | |
| ===Stage Guide=== | | ===Stage Guide=== |
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| |B -> C = * Does not meet the requirements to go to D | | |B -> C = * Does not meet the requirements to go to D |
| |B -> D = * Meet '''ALL''' of the following requirements: | | |B -> D = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of BB ≤ 1 |
| + | ** Amount of CA(V) ≤ 2 |
| ** Amount of CL ≥ 1 | | ** Amount of CL ≥ 1 |
| ** Amount of DD ≥ 2 | | ** Amount of DD ≥ 2 |
− | *** If (F)BB(V) ≥ 2, then amount of DD ≥ 3
| |
| *** If CV(B) ≥ 1, then amount of DD ≥ 3 | | *** If CV(B) ≥ 1, then amount of DD ≥ 3 |
| *** If CVL ≥ 2, then amount of DD ≥ 3 | | *** If CVL ≥ 2, then amount of DD ≥ 3 |
| * Otherwise, fleet is Fast+ | | * Otherwise, fleet is Fast+ |
− | |D -> E = * Does not meet the the requirements to go to F | + | |D -> E = * Does not meet the requirements to go to F |
| |D -> F/empty = * Meet '''ALL''' of the following requirements: | | |D -> F/empty = * Meet '''ALL''' of the following requirements: |
| ** Amount of (F)BB(V) + CV(B) + CA(V) ≤ 2 | | ** Amount of (F)BB(V) + CV(B) + CA(V) ≤ 2 |
| ** Amount of CV(B/L) ≤ 2 | | ** Amount of CV(B/L) ≤ 2 |
− | ** Amount of CL + DD ≥ 3 | + | ** Amount of CL + DD ≥ 2 |
− | *** If (F)BB(V) = 2, then amount of CL + DD ≥ 4 | + | *** If Fast+, then amount of CL + DD ≥ 1 |
− | ** (?) | + | *** If Slow and (F)BB(V) = 2, then amount of DD ≥ 3 |
− | |F -> J,G = * Active Branching | + | ** If Fast+ and (F)BB(V) = 2, then amount of CLT ≤ 2 |
− | |H -> K,I/empty = * Active Branching | + | * Otherwise, fleet is Fastest |
− | |I -> L = * Fail the LoS check | + | |F/empty -> J,G = * Active Branching |
− | |I -> M = * Pass the LoS check (Cn4 ≥ 57(?)) | + | |H/empty -> K,I/empty = * Active Branching |
| + | |I/empty -> L = * Fail the LoS check |
| + | |I/empty -> M = * Pass the LoS check (Cn3 ≥ 40) |
| |J -> N = * Does not meet the requirements to go to O | | |J -> N = * Does not meet the requirements to go to O |
| |J -> O/empty = * Meet '''ALL''' of the following requirements: | | |J -> O/empty = * Meet '''ALL''' of the following requirements: |
− | ** Amount of CV = 0 | + | ** Amount of BB ≤ 1 |
− | ** Amount of CVL ≤ ? | + | ** Amount of CV(B) = 0 |
| + | ** Amount of CVL ≤ 1 |
| ** Amount of (F)BB(V) + CA(V) ≤ 2 | | ** Amount of (F)BB(V) + CA(V) ≤ 2 |
| + | ** Amount of DD ≥ 2 |
| ** For Slow fleet: | | ** For Slow fleet: |
| *** If (F)BB(V) ≥ 1, then amount of DD ≥ 3 | | *** If (F)BB(V) ≥ 1, then amount of DD ≥ 3 |
| *** If CLT ≥ 1, then amount of DD ≥ 3 | | *** If CLT ≥ 1, then amount of DD ≥ 3 |
| *** If CL ≥ 2, then amount of DD ≥ 3 | | *** If CL ≥ 2, then amount of DD ≥ 3 |
− | **(?) | + | *** If AV ≥ 1, then amount of DD ≥ 3 |
− | |O -> P/empty,Q = * Active Branching | + | * Otherwise, fleet is Fast+ |
− | |P -> R = * Does not meet the requirements to go to T | + | |O/empty -> P/empty,Q = * Active Branching |
− | * Pass the LoS check (Cn2 ≥ 30(?)) | + | |P/empty -> R = * Does not meet the requirements to go to T |
| + | * Pass the LoS check (Cn3 ≥ 55) |
| |P -> S/empty = * Fail the LoS check | | |P -> S/empty = * Fail the LoS check |
| |P -> T = * Meet '''ALL''' of the following requirements: | | |P -> T = * Meet '''ALL''' of the following requirements: |
− | ** Amount of CV = 0 | + | ** Amount of CV(B) = 0 |
| ** Amount of (F)BB(V) + CVL ≤ 1 | | ** Amount of (F)BB(V) + CVL ≤ 1 |
| ** Amount of (F)BB(V) + CA(V) ≤ 2 | | ** Amount of (F)BB(V) + CA(V) ≤ 2 |
| ** Amount of CL ≥ 1 | | ** Amount of CL ≥ 1 |
− | ** Pass the LoS check (Cn2 ≥ 30(?)) | + | ** Pass the LoS check (Cn3 ≥ 55) |
− | ** (?) | + | * Otherwise, fleet is Fastest |
| }} | | }} |
| | | |
| ===Ship Bonuses=== | | ===Ship Bonuses=== |
− | {{:{{BASEPAGENAME}}/7-5/Historical_Ships}} | + | {{/Historical_Ships}} |
− | | |
| | | |
| ===Tips=== | | ===Tips=== |
− | {{color|orange|'''Be advised:''' The Developers have mentioned that the enemy compositions and map may change over time [https://twitter.com/KanColle_STAFF/status/1616435542962622468], this could include the resource node possibly. So take advantage of the map while it is possible.}} | + | {{color|orange|'''Be advised:''' The Developers have mentioned that the enemy compositions and map may change over time [https://twitter.com/KanColle_STAFF/status/1616435542962622468]. So take advantage of the map while it is possible.}} |
− | | |
− | 7-5 is a multiphase map with the following HP gauges:
| |
− | *The 1st boss requires 2 kills to clear
| |
− | *The 2nd boss requires 3 kills to clear
| |
− | *The 3rd boss requires 3 kills to clear
| |
− | *Clearing this map rewards '''170 [[Ranking]] points''' and a '''[[Medal]]'''.
| |
| | | |
| ===Recommended Fleets=== | | ===Recommended Fleets=== |
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| | | |
| ====Phase 1==== | | ====Phase 1==== |
− | * 3-4CL(T) 3-2DD | + | * '''1-4CL, 0-3CLT, 2-5DD''' |
− | * 1(F)BB(V) 0-1CA(V) 1-2CL(T) 3-4DD | + | * '''0-1(F)BB(V), 0-2CA(V), 1-2CL, 0-1CLT, 2-4DD''' |
| * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|K|red}} | | * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|K|red}} |
| ** Shortest route to the boss | | ** Shortest route to the boss |
| + | ** Max of 2 (F)BB(V)+CA(V) |
| | | |
| ====Gimmick Phase==== | | ====Gimmick Phase==== |
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| * [[#Phase 1|Phase 1]] or [[#Phase 2|Phase 2]]'s fleet | | * [[#Phase 1|Phase 1]] or [[#Phase 2|Phase 2]]'s fleet |
| * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|I|blue|M|red}} | | * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|I|blue|M|red}} |
| + | ** LoS check: 40 (Cn3), otherwise pass through extra node {{MapRoute|L|red}} |
| | | |
| ====Phase 2==== | | ====Phase 2==== |
| * 1BBV 1CAV 1CL 3DD | | * 1BBV 1CAV 1CL 3DD |
| * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|Q|red}} | | * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|Q|red}} |
− | ** Shortest route to the boss | + | ** Shortest route to the boss, |
− | ** The boss is an [[Installation]] and requires appropriate gears to be defeated. | + | ** The boss is an '''"[[Installation]]"''' and requires appropriate gears to be defeated, |
| + | ** The boss fleet includes one or two [[PT Imp Pack]]s, requiring appropriate gears to be defeated (these can be ignored if an S-rank is unnecessary): |
| + | {{Anti-PT Imp Setups}} |
| | | |
| ====Phase 3==== | | ====Phase 3==== |
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| * 1(F)BB(V), 1CA(V), 1CLT, 1CL, 2DD ('''FAST''') | | * 1(F)BB(V), 1CA(V), 1CLT, 1CL, 2DD ('''FAST''') |
| * 1CVL, 1-2CA(V), 1-2CL, 2-3DD | | * 1CVL, 1-2CA(V), 1-2CL, 2-3DD |
| + | ** 2CL in a slow fleet requires 3DD to route J -> O |
| * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}} | | * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}} |
| ** Shortest route to the boss | | ** Shortest route to the boss |
| | | |
| |-|Heavy fleet= | | |-|Heavy fleet= |
− | * 1-2(F)BB(V), 0-1CVL, 1CL, 3DD | + | * 1-2(F)BB(V), 0-1CVL, 1CL, 2-3DD |
| * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|R|red|T|red}} | | * Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|R|red|T|red}} |
| ** Allows an extra battleship or light carrier in exchange for an extra surface combat at node {{MapRoute|R|red}}. | | ** Allows an extra battleship or light carrier in exchange for an extra surface combat at node {{MapRoute|R|red}}. |
| + | ** Slow fleets require 3DD |
| | | |
| |-|Fastest Fleet= | | |-|Fastest Fleet= |
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| </tabber> | | </tabber> |
| | | |
− | * There is a LoS check at {{MapRoute|P|blue}} (Cn2 = 30?) | + | * There is a LoS check at {{MapRoute|P|blue}} (Cn3 = 55) |
| * Using historical ships and/or high-damage night attacks is recommended as [[Batavia Princess]] has up to 244 armor in the Last Dance formation of the boss node. | | * Using historical ships and/or high-damage night attacks is recommended as [[Batavia Princess]] has up to 244 armor in the Last Dance formation of the boss node. |
| | | |