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Cleanup work
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| code = スラバヤ沖海戦・バタビア沖海戦 (Battle of Surabaya and Battle of Batavia)
 
| code = スラバヤ沖海戦・バタビア沖海戦 (Battle of Surabaya and Battle of Batavia)
 
| jptext = ジャワ島東部に攻略部隊を揚陸する!有力なる艦隊でスラバヤ沖にて敵の迎撃戦力を撃破し、敵残存艦隊も猛追!撃滅せよ!
 
| jptext = ジャワ島東部に攻略部隊を揚陸する!有力なる艦隊でスラバヤ沖にて敵の迎撃戦力を撃破し、敵残存艦隊も猛追!撃滅せよ!
| entext = Land an attack force to the Eastern Java Island! At off Surabaya, defeat an enemy interception force with your strong fleet. Chase and annihilate enemy survivors!
+
| entext = Land an attack force on the Eastern Java Island! Off Surabaya, defeat an enemy interception force with your strong fleet. Chase and annihilate enemy survivors!
 
| aircon =  
 
| aircon =  
 
{{AirControlSystem
 
{{AirControlSystem
| Map = phase 1
+
| Map = Phase 1
 
| Fleet = 3-4CL(T), 3-2DD<br>1(F)BB(V), 0-1CA(V), 1-2CL(T), 3-4DD
 
| Fleet = 3-4CL(T), 3-2DD<br>1(F)BB(V), 0-1CA(V), 1-2CL(T), 3-4DD
 
| Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|K|red}}
 
| Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|K|red}}
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}}
 
}}
 
{{AirControlSystem
 
{{AirControlSystem
| Map = phase 2
+
| Map = Phase 2
 
| Fleet = 1BBV, 1CAV 1CL, 3DD
 
| Fleet = 1BBV, 1CAV 1CL, 3DD
 
| Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|Q|red}}
 
| Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|Q|red}}
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}}
 
}}
 
{{AirControlSystem
 
{{AirControlSystem
| Map = phase 3
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| Map = Phase 3
 
| Fleet = 1(F)BB(V)/CVL, 1CA(V), 1CL, 3DD
 
| Fleet = 1(F)BB(V)/CVL, 1CA(V), 1CL, 3DD
 
| Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}}
 
| Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}}
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===Tips===
 
===Tips===
{{color|orange|'''Be advised:''' The Developers have mentioned that the composition and map will change over time [https://twitter.com/KanColle_STAFF/status/1616435542962622468], this may even include the resource node possibly. So take advantage of the map while it is possible.}}
+
{{color|orange|'''Be advised:''' The Developers have mentioned that the enemy compositions and map may change over time [https://twitter.com/KanColle_STAFF/status/1616435542962622468], this could include the resource node possibly. So take advantage of the map while it is possible.}}
   −
Regarding map clearing:
+
7-5 is a multiphase map with the following HP gauges:
*The 1st boss needs 2 clears
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*The 1st boss requires 2 kills to clear
*The 2nd boss needs 3 clears
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*The 2nd boss requires 3 kills to clear
*The 3rd boss needs 3 clears
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*The 3rd boss requires 3 kills to clear
 
*Clearing this map rewards '''170 [[Ranking]] points''' and a '''[[Medal]]'''.
 
*Clearing this map rewards '''170 [[Ranking]] points''' and a '''[[Medal]]'''.
    
===Recommended Fleets===
 
===Recommended Fleets===
   −
In every phases:
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In every phase:
*Bringing an [[AACI]] is recommended.
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*Bringing [[AACI]] is recommended.
*Bringing an [[OASW]] is advised if not detrimental to the combat effectiveness.
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*Bringing [[OASW]] is advised if not too detrimental to surface combat effectiveness.
    
====Phase 1====
 
====Phase 1====
 
<tabber>
 
<tabber>
 
|-|Light fleet=
 
|-|Light fleet=
* 3-4CL(T), 3-2DD
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* 3-4CL(T) 3-2DD
* 1(F)BB(V), 0-1CA(V), 1-2CL(T), 3-4DD
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* 1(F)BB(V) 0-1CA(V) 1-2CL(T) 3-4DD
 
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|K|red}}
 
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|K|red}}
 
** Shortest route to the boss
 
** Shortest route to the boss
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</tabber>
 
</tabber>
 +
 +
====Reach Node M====
 +
This is a requirement to unlock Phase 3, but can be done right after finishing Phase 1. As it uses the same fleet as Phase 1, it is more convenient to do it after clearing Phase 1.
 +
 +
* [[#Phase 1|Phase 1]]'s fleet
 +
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|I|blue|M|red}}
    
====Phase 2====
 
====Phase 2====
 
<tabber>
 
<tabber>
 
|-|Light fleet=
 
|-|Light fleet=
* 1BBV, 1CAV 1CL, 3DD
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* 1BBV 1CAV 1CL 3DD
 
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|Q|red}}
 
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|Q|red}}
 
** Shortest route to the boss
 
** Shortest route to the boss
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</tabber>
 
</tabber>
 
The boss is an [[Installation]].
 
The boss is an [[Installation]].
  −
====Phase 2.5====
  −
To unlock phase 3, node {{MapRoute|M|red}} must be S ranked:
  −
  −
* [[#Phase 1]]'s fleet
  −
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|G|red|H|blue|I|blue|M|red}}
  −
** This phase can be done at any point after clearing phase 1.
      
====Phase 3====
 
====Phase 3====
 
<tabber>
 
<tabber>
 
|-|Light fleet=
 
|-|Light fleet=
* 0-1(F)BB(V), 1-2CA(V), 1CL, 3DD
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* 0-1(F)BB(V) 1-2CA(V) 1CL 3DD
* 1(F)BB(V), 1CA(V), 1CLT, 1CL, 2DD ('''FAST''')
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* 1(F)BB(V) 1CA(V) 1CLT 1CL 2DD ('''FAST''')
* 1CVL, 1-2CA(V), 1-2CL, 2-3DD
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* 1CVL 1-2CA(V) 1-2CL 2-3DD
 
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}}
 
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}}
 
** Shortest route to the boss
 
** Shortest route to the boss
    
|-|Heavy fleet=
 
|-|Heavy fleet=
* 1-2(F)BB(V), 0-1CVL, CL, 3DD
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* 1-2(F)BB(V) 0-1CVL CL 3DD
 
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|R|red|T|red}}
 
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|R|red|T|red}}
** Extra Surface Combat node {{MapRoute|R|red}} in exchange for an extra Battleship and/or Light Carrier
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** Taxes an extra surface combat node {{MapRoute|R|red}} in exchange for an extra Battleship and/or Light Carrier in the fleet.
 +
 
 +
|-|Fastest Fleet=
 +
* 6XX
 +
* Route = {{MapRoute|A|pink|B|red|D|red|F|blue|J|red|O|blue|P|blue|T|red}}
 +
** Shortest route to the boss
    
</tabber>
 
</tabber>
There is a LoS check at {{MapRoute|P|blue}} (Cn2 = 34?)
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* There is a LoS check at {{MapRoute|P|blue}} (Cn2 = 34?)
 +
* Using historical ships and/or high damage night attacks is recommended as [[Batavia Princess]] has up to 244 armour in the Last Dance formation of the boss node.
    
===SS and Carrier Exp farming===
 
===SS and Carrier Exp farming===
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