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| * The speed of the fleet is supposed to play a role in evasion. Currently, said increase is either nonexistent or too small to test, | | * The speed of the fleet is supposed to play a role in evasion. Currently, said increase is either nonexistent or too small to test, |
| * Using [[AO]] equipped with {{Supplies}} {{EquipmentLink|Underway Replenishment}} is a way to medigate fuel penalties, | | * Using [[AO]] equipped with {{Supplies}} {{EquipmentLink|Underway Replenishment}} is a way to medigate fuel penalties, |
− | * Due to the cap trying to increase evasion above 65 have little effects, | + | * Because of the evasion cap, trying to increase evasion above 65 has negligible effects, |
| * As most ships are capable of reaching 65 {{Evasion}}, trying to increase evasion using pre-cap means, has little to no effect, this includes: | | * As most ships are capable of reaching 65 {{Evasion}}, trying to increase evasion using pre-cap means, has little to no effect, this includes: |
| ** Increasing the {{Evasion}} (e.g. with boilers, even if improved), | | ** Increasing the {{Evasion}} (e.g. with boilers, even if improved), |
− | ** Luckmoding {{Luck}}, | + | ** [[Modernization#Luck Modernization|Luckmoding]] {{Luck}}, |
| ** Choosing a weaker formation with an evasion bonus (except for [[Vanguard]]). | | ** Choosing a weaker formation with an evasion bonus (except for [[Vanguard]]). |
| * Historical evasion bonus is believed to exist but is not measured due to the limited-time nature of events. | | * Historical evasion bonus is believed to exist but is not measured due to the limited-time nature of events. |