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* The speed of the fleet is supposed to play a role in evasion. Currently, said increase is either nonexistent or too small to test,
 
* The speed of the fleet is supposed to play a role in evasion. Currently, said increase is either nonexistent or too small to test,
 
* Using [[AO]] equipped with {{Supplies}} {{EquipmentLink|Underway Replenishment}} is a way to medigate fuel penalties,
 
* Using [[AO]] equipped with {{Supplies}} {{EquipmentLink|Underway Replenishment}} is a way to medigate fuel penalties,
* Due to the cap trying to increase evasion above 65 have little effects,
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* Because of the evasion cap, trying to increase evasion above 65 has negligible effects,
 
* As most ships are capable of reaching 65 {{Evasion}}, trying to increase evasion using pre-cap means, has little to no effect, this includes:
 
* As most ships are capable of reaching 65 {{Evasion}}, trying to increase evasion using pre-cap means, has little to no effect, this includes:
 
** Increasing the {{Evasion}} (e.g. with boilers, even if improved),
 
** Increasing the {{Evasion}} (e.g. with boilers, even if improved),
** Luckmoding {{Luck}},
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** [[Modernization#Luck Modernization|Luckmoding]] {{Luck}},
 
** Choosing a weaker formation with an evasion bonus (except for [[Vanguard]]).
 
** Choosing a weaker formation with an evasion bonus (except for [[Vanguard]]).
 
* Historical evasion bonus is believed to exist but is not measured due to the limited-time nature of events.
 
* Historical evasion bonus is believed to exist but is not measured due to the limited-time nature of events.
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