Line 1: |
Line 1: |
− | ==World 6-3: K作戦 Operation K== | + | {{World/Hub}} |
| + | ==World 6-3: グアノ環礁沖海域 Guano Atoll Offshore Sea== |
| {{LabSortieworld | | {{LabSortieworld |
| | page = World 6/6-3 | | | page = World 6/6-3 |
Line 24: |
Line 25: |
| }} | | }} |
| }} | | }} |
| + | |
| + | ===Map Unlocking & Progression=== |
| + | '''6-3''' is unlocked after clearing [[6-2]] HP bar. |
| + | |
| + | To clear the map, the boss's flagship must be sunk 4 times. |
| | | |
| ===Stage Guide=== | | ===Stage Guide=== |
Line 48: |
Line 54: |
| ===Tips=== | | ===Tips=== |
| ====Regarding the map==== | | ====Regarding the map==== |
− | Requires 4 Boss kills to deplete the HP gauge.
| + | Once the map is cleared, it no longer possible to roll the final boss form. |
− | *Once the map is cleared, you can no longer roll the Final Form at the boss node.
| + | *'''Only AVs, CLs, CTs, and DDs are allowed to sortie!''' |
− | *'''Only AVs, CLs, CTs, and DDs are allowed!''' | |
| **Specifically at least 1AV, 1CL, and 1DD. CLT cannot be used here. | | **Specifically at least 1AV, 1CL, and 1DD. CLT cannot be used here. |
| + | *Maximum of 2AV allowed. |
| | | |
| ====Node notes==== | | ====Node notes==== |
| *Node {{MapRoute|C|red}} is a normal submarine node | | *Node {{MapRoute|C|red}} is a normal submarine node |
− | *Node {{MapRoute|B|red}} can be a submarine node, but isn't always. | + | *Node {{MapRoute|B|red}} is a submarine node that sometimes contains surface ships instead of submarines |
− | **The only reason to head towards {{MapRoute|B|red}} is to have a fleet that cannot/don't want to face [[Submarine So-Class#Elite|SS So-Class Elite]] at node {{MapRoute|C|red}}. But doing so requires an additional fight which is not preferable. | + | **Regardless of enemies present, {{MapRoute|B|red}} is treated as a Submarine node for {{Ammo}}/{{Fuel}} consumption |
| + | **The only reason to head towards {{MapRoute|B|red}} is to have a fleet that cannot/doesn't want to face [[Submarine So-Class#Elite|SS So-Class Elite]] at node {{MapRoute|C|red}} but at the cost of an extra surface node |
| *A [[Light Cruiser Tsu-Class#Elite|CL Tsu-Class Elite]] can show up at node {{MapRoute|E|red}}. | | *A [[Light Cruiser Tsu-Class#Elite|CL Tsu-Class Elite]] can show up at node {{MapRoute|E|red}}. |
| *Node {{MapRoute|G|green}} can be guaranteed with 4 DDs in the fleet. | | *Node {{MapRoute|G|green}} can be guaranteed with 4 DDs in the fleet. |
| | | |
− | | + | ===Recommended Fleets=== |
− | ===Recommend Fleets=== | |
| AVs and CLs able to carry a {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} are advised in every composition. | | AVs and CLs able to carry a {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} are advised in every composition. |
| *Because you can only deploy AV/CL/CT/DD, it is unlikely that your fleet win during daytime battle. You should expect the battle to last into nighttime. | | *Because you can only deploy AV/CL/CT/DD, it is unlikely that your fleet win during daytime battle. You should expect the battle to last into nighttime. |
Line 68: |
Line 74: |
| <tabber> | | <tabber> |
| |-|Heavier fleet= | | |-|Heavier fleet= |
− | *1AV, 1CL, 1DD, 3AV/CL/DD | + | *2AV, 1CL, 1DD, 2CL/CT/DD |
| *'''2AV, 3CL, 1DD''' | | *'''2AV, 3CL, 1DD''' |
| *Route = {{MapRoute|A|blue|C|red|E|red|F|red|H|green|J|red}} | | *Route = {{MapRoute|A|blue|C|red|E|red|F|red|H|green|J|red}} |