Changes

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* New locking mechanics prevent players from accidentally locking ships on the wrong tag.  
 
* New locking mechanics prevent players from accidentally locking ships on the wrong tag.  
 
* If the fleet is a combined Fleet, the tag will not apply to the ship unless the fleet reaches a certain node.
 
* If the fleet is a combined Fleet, the tag will not apply to the ship unless the fleet reaches a certain node.
** [[File:{{ROOTPAGENAME}} Tag 7.png]] will be applied once the fleet reaches {{MapRoute|G1|red}}
+
** [[File:{{ROOTPAGENAME}} Tag 7.png]] will be applied once the fleet reaches {{MapRoute|G1|red}} Or {{MapRoute|E|pink}}
 
** [[File:{{ROOTPAGENAME}} Tag 8.png]] will be applied once the fleet reaches {{MapRoute|K|blue}}
 
** [[File:{{ROOTPAGENAME}} Tag 8.png]] will be applied once the fleet reaches {{MapRoute|K|blue}}
 
** [[File:{{ROOTPAGENAME}} Tag 4.png]] will be applied once the fleet reaches {{MapRoute|Q|blue}}
 
** [[File:{{ROOTPAGENAME}} Tag 4.png]] will be applied once the fleet reaches {{MapRoute|Q|blue}}
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