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− | <noinclude> | + | <noinclude>{{PortMechanicsPortal}} |
− | Morale is used to measure the current [[Stats#Morale_Indicators|morale status]] of a ship girl. Low morale is referred to as "Fatigue". The actual stat ranges from 0-100 and is hidden in game. The values can only be viewed by using a [[Help:Viewers|viewer]]. Ship girls recieve bonuses or penalites depending on her level of morale. | + | Morale measures the [[Stats#Morale_Indicators|morale status]] of a girl, with low morale being referred to as '''"Fatigue"''', and higher morale as '''"Sparkling"'''. |
| + | *Girls receive bonuses or penalties depending on their morale. |
| + | *The actual stat ranges from 0 to 100 but is hidden in-game, only visible by 4 vague [[#Morale Effects|status symbols]] |
| + | *The exact values can only be viewed by using a [[Help: 3rd Party Software|viewer]]. |
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− | Morale naturally regenerates by '''3 points every 3 minutes''' up to a soft cap of 49. Exceeding this cap requires sorties, exercises or [[#Gifting|gifting]]. Please see [[Help:Sparkling|Sparkling]] for more information on how to sparkle your ship girls. | + | Morale naturally regenerates by '''3 points every 3 minutes''' up to a soft cap of 49. Exceeding this cap requires sorties, exercises, or [[#Gifting|gifting]]. Please see [[Help:Sparkling|Sparkling]] for more information on how to sparkle ships. |
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| =Overview= | | =Overview= |
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| * Morale still naturally regenerates while a ship girl with 49 or less morale is on sortie or expedition. | | * Morale still naturally regenerates while a ship girl with 49 or less morale is on sortie or expedition. |
| ** This means that sorties which take 15 minutes or more can be done consecutively with a single fleet. | | ** This means that sorties which take 15 minutes or more can be done consecutively with a single fleet. |
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| ** Since entering a day battle reduces morale by 3, the minimum morale needed to stay Sparkled is usually 53. | | ** Since entering a day battle reduces morale by 3, the minimum morale needed to stay Sparkled is usually 53. |
| * Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]]. | | * Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]]. |
| + | It is possible to sort ships by moral in the Fleet menu. |
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| ===Morale Effects=== | | ===Morale Effects=== |
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| </noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}} | | </noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}} |
| {| class="wikitable" style="text-align:center" | | {| class="wikitable" style="text-align:center" |
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| ! Value | | ! Value |
| ! Effects | | ! Effects |
− | ! [[Accuracy, Evasion and Criticals#Accuracy Formulas|Accuracy]]'s <math>\text{Mod}_\text{morale}</math> | + | ! [[Accuracy]]'s <math>\text{Mod}_\text{morale}</math> |
| + | ! Enemy [[Hit Rate]] |
| |- | | |- |
− | | [[File:Screenshot Fubuki Kai Sparkled.png|160px]] | + | |{{ItemStack|item=[[File:Screenshot Fubuki Kai Sparkled.png|160px]]|text=10 sparks}} |
− | | {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}} | + | |rowspan=3| {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}} |
− | | 50-100 | + | | 71-100 |
− | | style="text-align:left"| | + | |rowspan=3 style="text-align:left"| |
− | * Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions. | + | * Increased chance of [[Expeditions#Great_Success|Great Successes]] during expeditions. |
− | * Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]]. | + | * Increased chance of triggering and better accuracy for [[Support_Expedition#Trigger_Rate|Support Expeditions]] |
− | | 1.2 | + | |rowspan=3| 1.2 |
| + | |rowspan=3| 0.7 |
| + | |- |
| + | |{{ItemStack|item=[[File:Screenshot Fubuki Kai Sparkled.png|160px]]|text=8 sparks}} |
| + | | 58-70 |
| + | |- |
| + | |{{ItemStack|item=[[File:Screenshot Fubuki Kai Sparkled.png|160px]]|text=6 sparks}} |
| + | | 50-57 |
| |- | | |- |
| | rowspan=2| {{Ship/Banner|Fubuki/Kai|small=true}} | | | rowspan=2| {{Ship/Banner|Fubuki/Kai|small=true}} |
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| | style="text-align:left"| | | | style="text-align:left"| |
| * No bonuses nor penalties anywhere. | | * No bonuses nor penalties anywhere. |
| + | | rowspan=2| 1.0 |
| | rowspan=2| 1.0 | | | rowspan=2| 1.0 |
| |- | | |- |
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| |text = [[File:Battle Card Status Medium Fatigue Face.png|17px]] | | |text = [[File:Battle Card Status Medium Fatigue Face.png|17px]] |
| }} | | }} |
− | | style="color:orange| '''Moderate Fatigue''' | + | | style="color:orange"| '''Moderate Fatigue''' |
| | 20-29 | | | 20-29 |
| | style="text-align:left"| | | | style="text-align:left"| |
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| * Increases the morale loss from sorties. | | * Increases the morale loss from sorties. |
| | 0.8 | | | 0.8 |
| + | | 1.2 |
| |- | | |- |
| | {{ItemStack | | | {{ItemStack |
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| |text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]] | | |text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]] |
| }} | | }} |
− | | '''Heavily Fatigued''' | + | | style="color:red"| '''Heavily Fatigued''' |
| | 0-19 | | | 0-19 |
| | style="text-align:left"| | | | style="text-align:left"| |
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| ** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP. | | ** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP. |
| | 0.5 | | | 0.5 |
− | |} | + | | 1.4 |
− | <noinclude> | + | |}<noinclude> |
| | | |
| ===Morale modifiers=== | | ===Morale modifiers=== |
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| |Entering a day battle | | |Entering a day battle |
| |{{color|red|-3}} | | |{{color|red|-3}} |
− | |style="text-align:left"| If an allied/enemy [[Combined Fleet]] is present, applied after the battle instead. [https://twitter.com/Divinity__123/status/1447941755182227458] | + | |rowspan=3 style="text-align:left"| If an allied/enemy [[Combined Fleet]] is present, applied after battle-phase instead of before.<ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref><ref>https://discord.gg/RtSadWM https://discord.com/channels/118339803660943369/178613137430282240/1129930607837851779</ref> |
| + | * E.g. Here "Entering a day battle" applies after a day battle, but before a night battle transition. |
| |- | | |- |
− | |Entering a day battle with morale less than 30 | + | |Entering a day battle with morale less than 30 (stacks with above) |
| |{{color|red|-6}} | | |{{color|red|-6}} |
− | |style="text-align:left"| This stacks with the base -3 for a total of -9. | + | <!--|style="text-align:left"| This stacks with the base -3 for a total of -9.--> |
| |- | | |- |
| |Entering '''or''' transitioning to a night battle. | | |Entering '''or''' transitioning to a night battle. |
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| |±0 | | |±0 |
| |- | | |- |
− | |rowspan=11|Sortie | + | |rowspan=12|Sortie |
| |Returning from a sortie with at least 30 morale | | |Returning from a sortie with at least 30 morale |
| |{{color|red|-15}} | | |{{color|red|-15}} |
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| |Evacuated from sortie | | |Evacuated from sortie |
| |{{tooltip|{{color|red|-100}}|Morale is set to 0}} | | |{{tooltip|{{color|red|-100}}|Morale is set to 0}} |
− | |style="text-align:left"| See {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|link_category=Command Facilities|text=Command Facilities}} for details. | + | |style="text-align:left"| See [[Evacuation]] from {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|Elite Torpedo Squadron Command Facility|link_category=Command Facilities|text=Command Facilities}} for details. |
| + | |- |
| + | |Repaired during a sortie |
| + | | {{color|blue|+15~20}} |
| + | |style="text-align:left"| See [[Repairs#Emergency Anchorage Repairs|Emergency Anchorage Repairs]] for details. |
| |- | | |- |
| | {{EquipmentLink|Combat Ration}} (Equipped ship) | | | {{EquipmentLink|Combat Ration}} (Equipped ship) |
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| |{{color|blue|+3}} morale per 3 minutes, '''up to 49''' | | |{{color|blue|+3}} morale per 3 minutes, '''up to 49''' |
| |} | | |} |
| + | <references> |
| + | </references> |
| | | |
| =Gifting= | | =Gifting= |