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Combat/Night Battle
(view source)
Revision as of 09:59, 31 July 2022
73 bytes added
,
2 years ago
m
→Night Contact and Spotting
Line 62:
Line 62:
* The recon cannot trigger on a slot of size 0.
* The recon cannot trigger on a slot of size 0.
* The success rate is dependent on the level of the ship it is equipped on.
* The success rate is dependent on the level of the ship it is equipped on.
−
* Trigger
rate
is <math>\text{
Trigger
%} = 4 \times \sqrt{
3
\times \text{Level}}</math>
+
* Trigger is
determined by:
−
* If there are multiple night scouts in the fleet, each will have a chance to trigger.
+
**
<math>\text{
Triggers
%} = 4 \times
\bigg\lfloor
\sqrt{
\text{LoS}_\text{Night SPR}}
\times
\sqrt{
\text{Level}}
\bigg\rfloor
</math>
+
*
* If there are multiple night scouts in the fleet, each will have a chance to trigger.
* If the Night Battle was preceded by a day battle:
* If the Night Battle was preceded by a day battle:
** The Air State must be {{color|red|'''AD'''}}, {{color|green|'''AS'''}} or {{color|green|'''AS+'''}}.
** The Air State must be {{color|red|'''AD'''}}, {{color|green|'''AS'''}} or {{color|green|'''AS+'''}}.
Jigaraphale
42,758
edits