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| {{Tutorialportal}} | | {{Tutorialportal}} |
− | This is a collection of questions that are frequently or hypothetically asked. This page is always being expanded as new issues pop up. | + | This page assumes that you are already signed up for Kantai Collection and have successfully joined a server (i.e. you are not asked to select a server upon loading the game.) If you haven't done this, please go to the page [[Tutorial: How to Register]] and follow the instructions on it. |
− | ==The Most Asked Question==
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− | ===Can the flagship of the escort sunk?===
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− | {{Colour|red|'''No'''}}
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− | ==Newcomer / Beginners==
| + | You should see the screen on the right when you are ready to begin playing also remember that this is a Japanese game and not American/English. |
− | ===I keep getting an error message with a girl and a cat!===
| + | {{clear}} |
− | [[File:Catbomb.png|thumb|300px|Error-musume]]
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− | That is the Error-musume indicating you have some kind of problem, most likely a connection error. Here are the most common reasons for the connection error messages. This is not an exhaustive list.
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− | #'''Server maintenance''': Go and do something else until maintenance is over. Check the [https://twitter.com/kancolle_staff official twitter] for news as to when server maintenances are held. You may also get a different error message of a girl and tools instead of the standard error cat message if you try logging in during maintenance.
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− | #'''System clock out-of-sync with Japan Standard Time (JST)''': Change your system time and date to match JST. A leeway of ~1 hour difference from JST is allowed. Also make sure the date is correct with respect to JST.
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− | #'''Incorrect API link''': If you are using API links, log in to DMM to get a new one. Make sure it is correctly copied.
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− | #'''Outdated cache files''': From time to time, cache issues may cause connection errors. Cache issues may also cause other problems, such as new features not showing up. Completely clear your browser cache to solve this. This is your Internet Explorer cache if you are using the Flash Projector or KCV.
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− | #'''Issue with external software''':if you use KCCP or KC3 the issue can came from these software, go check the corresponding help for these.
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− | #'''Mundane connection problems''': Your server may be under high load. Ask other players on the same server as you if they are experiencing similar issues; otherwise, it might be a connection issue on your end.
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− | ===What browsers are supported for this game?=== | + | ==Selecting a Starter Ship== |
− | The game can run perfectly on any modern browser. However a chromium based browser is needed to use KC3. | + | [[File:KanColleStarterShip.jpg|thumb|300px|Fubuki as shown on the starter ship menu]] |
| + | The very first thing the game will ask you to enter your name. After that you have to select your initial ship girl. Click the arrows to either side of the button at the bottom to see your five options. |
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− | ===Is this game translated/Is there an English patch?=== | + | 次 = Next |
− | There is no official translation patch. However, there is a third-party translation patch with most of the game translated. Take caution when using these apps, as they are not endorsed by DMM (the game publishers). In some of their official tweets, they openly prohibit the use of macros. Understand that by using these, there is a possibility of being banned for violating the game's policies.
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− | ===How do I get in?=== | + | 前 = Previous |
− | You first need a DMM account and a VPN to register for the game. The following wiki links address this topic:
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− | #[[Tutorial: Proxy Connection]]
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− | #[[Tutorial: How to Register|Tutorial: How to Register]]
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− | ===I notice lots of terminology used (DD, CA, CV, etc.). What does it mean?=== | + | 決定 = Decide |
− | KanColle Wiki uses American hull classifications to represent the Japanese ship classes within the game, with a few slight modifications for classes that are not available within the original classification. See the [[Glossary#Class_classification|Glossary]] for the complete list of classifications.
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− | ===How do resources work in this game?===
| + | Don't struggle too much over this decision; the starter ships are all destroyers with fairly similar stats and you will soon have a full navy of other ships that can replace them if you so wish. Feel free to make your choice based on their appearance or voice. |
− | There are four base resource in the game: {{Fuel}} {{Color|green|'''Fuel'''}} / {{Ammo}} {{Color|brown|'''Ammo'''}} / {{Steel}} {{Color|gray|'''Steel'''}} / {{Bauxite}} {{Color|orange|'''Bauxite'''}}
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− | * {{Color|green|'''Fuel'''}} and {{Color|brown|'''Ammo'''}} are generally used for [[Supply (Menu)|resupplying]] your ships
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− | * {{Color|green|'''Fuel'''}} and {{Color|gray|'''Steel'''}} are used to [[Docking|repair]] your ships.
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− | * {{Color|orange|'''Bauxite'''}} is used for planes: it is consumed to craft and [[Supply#Planes|resupply planes]] for your carriers.
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− | In [[Development|crafting]], different amounts of resources will be used for different equipment; planes will require lots of bauxite, some guns require lots of ammo. Refer to the [[Development#Common Development recipes|common development recipes]] for more specific recipes.
| + | The five starter ships are: |
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− | ===How to gain more resources?===
| + | * {{Ship/Link|Fubuki}} |
− | There are seven ways to gain more resources:
| + | * {{Ship/Link|Inazuma}} |
− | {{Details|Resources#Obtaining Resources|l1=Obtaining Resources}} | + | * {{Ship/Link|Murakumo}} |
− | # [[Resources#Natural Regeneration|Natural Regeneration]], {{Color|green|'''Fuel'''}}, {{Color|brown|'''Ammo'''}} and {{Color|gray|'''Steel'''}} regenerate at 3 per 3 minutes, while {{Color|orange|'''Bauxite'''}} increases at 1 per 3 minutes.
| + | * {{Ship/Link|Samidare}} |
− | # [[Expedition]]s.
| + | * {{Ship/Link|Sazanami}} |
− | # [[Quests|Dailies/Quests/Missions]].
| + | {{clear}} |
− | # During [[Sortie]]s, there are nodes that grant you resources.
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− | # [[Arsenal#Scrapping|Scrapping]] ship girls or equipment items.
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− | # Exchanging a {{Item/Link|Medal|size=100px}}, or another similar {{Item/Link|Present Box|First Class Medal|Special Chocolate|text=item|size=100px}}, for resources.
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− | # Purchasing them directly from the [[Shop]] with DMM points.
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− | ===I heard about a resource cap. What is the limit? Can't I gather resources exceeding my limit?=== | + | ==Tutorials== |
− | {{Details|Resources#Resource_Caps|l1=Resource Caps}}
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− | There are two resource cap:
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− | *the softcap, once above it the natural regen stop
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− | *the hardcap, at 350 000 cannot be exceded
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− | ===Where do I grind for specific resources or items?===
| + | There are five tutorials to be completed before you dive into the game. |
− | {{Details|Expedition#Theoretical_Hourly_Net_Earnings|l1=Expedition}}
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− | * {{Fuel}} {{Color|green|'''Fuel'''}}: expeditions 5, 21, 38; [[1-3|map 1-3]] and [[7-4|map 7-4]].
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− | * {{Ammo}} {{Color|brown|'''Ammo'''}}: expedition 2, 37.
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− | * {{Steel}} {{Color|gray|'''Steel'''}}: expeditions 37.
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− | * {{Bauxite}} {{Color|orange|'''Bauxite'''}}: expeditions 6, 11, and 15; [[7-4|map 7-4]] with submarines in your fleet.
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− | * {{IR}} {{TextGlow|'''Bucket'''|black|text-colour=Lime|glow-size=1px}}: expeditions 2, 4, and A2.
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− | * {{DM}} {{TextGlow|'''DevMat'''|black|text-colour=Cyan|glow-size=1px}}: expdedition A2
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− | * {{IM}} {{TextGlow|'''Screw'''|black|text-colour=LightGray|glow-size=1px}}: some [[Expeditions#Monthly_Expeditions|monthly expeditions]]; [[Quests]] mainly weekly, monthly and quaterly.
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− | Note that [[Events]] give some consumable in addition to equipments.
| + | #Create a ship in the '''Factory/工廠''' (see ''The Main Screen'', below, for help finding this and other locations in the game): Simply use the default amount of resources to create a ship. Don't waste resources as at the tutorial level you cannot create anything powerful. |
| + | #Once you have your new ship, to add her to the fleet you use the '''Organize/編成''' page to do so. |
| + | #Using the '''Quest/任務''' page you must perform a quest (select the top quest with the ship icon) to gain resources and a new ship. [[File:Quest orange.png|50px]] ({{color|orange|'''In-Progress'''}})/[[File:Quest blue.png|50px]] ({{TextGlow|'''Completed!'''|black|text-colour=Cyan|glow-size=1px}}) will be displayed by the quest indicating Quest in progress/Completed! respectively. |
| + | #It's time to '''Sortie/出撃'''. At this point you can sortie to the first map by clicking on the turret and plane icon and selecting the only available map. It's probably safest if you retreat after the first battle as your ships will not be strong enough if the navigational compass sends you to the boss stage (the route taken is choose randomly). To ensure this, select the right hand option (Retreat/撤退) after the battle is over. |
| + | #Finally, you must resupply your ships to ensure that they don't run out of fuel or munitions during a battle. Do this by using the '''Supply/補給''' menu. |
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− | ===My ship is sparkling/glittering! or my ship has a orange face!=== | + | ==The Main Screen== |
− | {{Details|Fatigue}}
| + | [[File:KanColle-141205-02004766e.jpg|thumb|300px]] |
− | {{ItemStack
| + | This screen is where you'll be spending most of your time in Kantai Collection. The ship girl on the right is the flagship of your first fleet and will speak if you click on her, also referred as your secretary. |
− | |item = {{ShipBattleCardKai|Fubuki/Kai|layers=status_medium_fatigue}}
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− | |text-position = top:-2px;left:151px
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− | |text = [[File:Battle Card Status Medium Fatigue Face.png|17px]]
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− | }}
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− | [[File:Screenshot Fubuki Kai Sparkled.png|160px]]
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− | Ships loose moral when you send them to sortie. How much moral is lost depends on performance in battle. When you see the face icons, let your ships rest for a while (for orange, 10-11 mins; for red, 21-40 mins). Docking helps as well. Fatigued ships have lowered accuracy and evasion.
| + | ;Main Functions |
| + | * '''Organize''' - Organize your fleets for sorties and expeditions |
| + | * '''Supply''' - Refuel your ships and resupply them with ammunition and planes |
| + | * '''Refit''' - Change the equipments on your ships, [[Remodel|remodel]] or [[Modernization|modernize]] them by sacrificing unwanted ships |
| + | * '''Docking''' - Repair your damaged ships |
| + | * '''Factory''' - This is where you go for ship construction, ship dismantle, equipment development and equipment discard |
| + | * '''Sortie''' - Send your fleets to battle or on an expedition to gather materials |
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− | The inverse of fatigue is the "sparkle" effect which boosts a ship's stats and lasts indefinitely until the next sortie/practice/expedition (or its morale otherwise drops below the threshold). | + | ;Top Bar |
| + | * '''Admiral Name''' - Your name here |
| + | * '''Headquarters Level''' - The level of your headquarters |
| + | * '''Fleets''' - The number of active fleets available, increased by completing certain [[Quest|quests]] to a maximum of 4 |
| + | * '''Ships''' - The number of ships available for your fleets |
| + | * {{IR}} '''Instant Repairs''' - Consumable used to instantly repair a damaged ship in the [[Docking|docks]] (also called Buckets) |
| + | * {{DM}} '''Development Materials''' - Consumable used in [[Construction|Constructing]] new ships and [[Development|Developing]] new equipment |
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− | ===I notice there are heart-shaped locks in the ship selection screen. What do they do?===
| + | ; Top Menu |
− | Click the lock, and the designated ship will not appear in the modernization material list, and will not be able to be scrapped. Useful if you don't want to accidentally lose that ship.
| + | * '''Port '''- Return to your main screen |
| + | * '''Stats''' - See statistics about yourself and set your greeting message |
| + | * '''Friend Fleet''' - Not important for now it's only available during [[Event]]. |
| + | * '''Card Display''' - Display your collection of ships and equipments. You can also re-watch the [[marriage]] of your married ships here. |
| + | * '''[[Inventory|Items]]''' - See your inventory of miscellaneous items such as [[Glossary#Medal|medals]], furniture boxes, buckets, instant build items and cash items. |
| + | * '''Furniture Makeover''' - Change the appearance of the room on your main screen |
| + | * '''[[Quests]]''' - Complete quests to receive materials, ships and other rewards |
| + | * '''Shop''' - Buy stuff with real money, or furniture with coins found in furniture boxes |
| + | * '''Materials''' - You need these to resupply, repair and create things in the Factory. They are: |
| + | ::{{Template:Fuel}} {{Color|green|'''Fuel'''}} {{Template:Steel}} {{Color|gray|'''Steel'''}}<br />{{Ammo}} {{Color|brown|'''Ammo'''}} {{Template:Bauxite}} {{Color|orange|'''Bauxite'''}} |
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− | ===What are expeditions?=== | + | ==Going on a Sortie== |
− | {{Details|Expedition}}
| + | [[File:KanColleSortie.png|thumb|300px]] |
− | Expeditions are a mission that gains you resources. To embark upon an expedition, you require a second fleet. You must complete certain quests before :
| + | <!--[[File:KanColleFormation.png|thumb|300px]]--> |
− | *Complete quests [[Quests#A3|A3]] and [[Quests#A4|A4]].
| + | When you click the Sortie button you'll see three options. (The latter two may not be unlocked until certain quests are completed.) |
− | Remember to check the quest to fulfill it and gain your rewards!
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− | ===How can I prevent my ships from sinking?===
| + | From left to right, they are: |
− | To avoid sinking your ship, make sure they are not {{color|red|'''heavily damaged (大破)'''}} before a battle. A ship will never sink if she enters battle in good condition.
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− | When ships in good condition receive excessive damage they will be left with 1 HP, which can be repaired to full health. If you choose to advance (進撃) with your ship heavily damaged, she will be at risk of being sunk.
| + | * [[Sortie|{{Colour|red|'''Sortie (出撃)'''}}]] - Send your fleet on a mission to fight enemies and find new ship girls. The main game mode. |
| + | * {{TextGlow|'''Exercise (演習)'''|black|text-colour=Lime|glow-size=1px}} - Fight mock battles against other players. Unlike sortie, the damage taken in practice will be reverted after each battle, as in repair is not needed. |
| + | * {{TextGlow|'''Expedition (遠征)'''|black|text-colour=cyan|glow-size=1px}} - Send your fleet to search for materials. They won't take damage or engage in fights, but there is an ammo/fuel cost and some expeditions can take quite a long time. Some expedition such as the support expedition available for world 5 onwards will cost bauxite. |
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− | If you '''accidentally chose to advance''' when you have heavily damaged ships, '''close the game before you choose the formation''' for the next battle, so you can still retreat your fleet.
| + | After choosing to sortie you'll be asked to choose a map, which your fleet will explore. Depending on the map, the path the fleet takes may be random or may depend on the ship types you have equipped; see the [[Sortie]] page about the individual maps for details. |
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− | Sunken ships and all equipment on them are lost forever and not retrievable. If you need to risk your damaged ships to proceed to the next battle, make sure to equip some form of {{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}}. It allows your ships to be revived if they are sunk by the enemy.
| + | ==The Battle== |
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− | A subsequent night battle after a day battle is considered the same battle, so '''ships which are brought to''' {{color|red|'''heavily damaged (大破)'''}} '''during the day battle''' can participate in night battles without fear of sinking (and vice-versa).
| + | Before the battle starts you can choose a formation if you have 4 or more ships in your fleet. |
| + | * {{LineAhead}} '''Line ahead''' (単縦陣) - Offensive formation that maximizes torpedo damage, torpedo accuracy and shelling damage. Weak against submarines. Lowest chance of flagship protection. Default formation for 3 or less ships. |
| + | * {{DoubleLine}} '''Double line''' (複縦陣) - Balanced formation that gives the highest accuracy in shelling, but less damage than line ahead. Torpedoes have moderate accuracy and damage. Moderately weak against submarines. Available at 4 ships. |
| + | * {{Diamond}} '''Diamond''' (輪形陣) - Anti-air formation that decreases accuracy and shelling damage. Strong against submarines, and very strong against aircraft. Very bad for torpedoes. This formation also increases the chance that other ships will take damage instead of your flagship (flagship protection). Available at 5 ships. |
| + | * {{Echelon}} '''Echelon''' (梯形陣) - This formation is the least well-tested, but it is thought to be a defensive formation. Somewhat strong against submarines. Bad for torpedoes and surface combat. Available at 4 ships. |
| + | * {{LineAbreast}} '''Line abreast''' (単横陣) - The best anti-submarine formation, but greatly decreases shelling damage. Very bad for torpedoes. Available at 4 ships. |
| + | Use Line ahead by default. Against submarine use Lineabreast and against air raid use Diamond. |
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− | ===How do you exchange medals for rewards?===
| + | [[File:KanColleNightAttack.png|thumb|300px]] |
− | [[File:Medal Exchange.png|thumb|300px|How to exchange your medals for resources]] | |
− | {{Item/Card|Medal|small=true}}
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− | [[Medal]] can be exchanged for the following rewards by accessing the [[Item]].
| + | If you do not wipe out the enemy fleet during the day, after the first stage of the battle you will have the option to make a '''night attack (夜戦突入)''' . The damage of both your own ships and those of the enemy is greatly increased during a night attack, especially for ships that utilize torpedoes. Select '''stop pursuit (追撃せず) '''if you wish to end the battle. |
− | # Trading in '''4''' medals for a [[File:Item Icon Remodel Blueprint.png|30px]] [[Blueprint]]
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− | # Trading in '''1''' medal for 300 {{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}} and 2 {{IR}}
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− | # Trading in '''1''' medal for 4 {{IM}}
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− | ===I want ship X, Y, Z, etc.===
| + | After the battle, the battle result will be shown. You will receive a [[Combat#Victory_Conditions|battle rank]] largely dependent on how badly you damaged the enemy fleet (the highest rank, SS 完全勝利 requires you to completely destroy all enemies while taking no damage.) If the battle is victory (rank B and above) there may be a chance to drop a new ship girl at this time. |
− | You can potentially get it via: | |
− | * Drops from maps: see the [[Drop List]].
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− | ** Some rare ship can be available as [[Drop List#Limited Drop|Limited Drop]]
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− | * Crafting: see the [[Construction#Building recipes|Crafting Recipe]]s for each ship.
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− | ** Some ship can be only bluid in [[LSC]]
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− | * Many ship are still [[Events]] drop only.
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− | ===Why am I going through resources so fast?===
| + | [[File:KanColleSortieContinue.png|thumb|300px]] |
− | It goes without saying that you don't have an unlimited number of resources. Running CV and BB-heavy fleets is going to
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− | eat through your resources faster than you can generate them. Make sure that you use light fleet as much as possible.It's also a good idea to identify the most expensive ship to sortie for each category.
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− | * If it's specificaly the steel that are being consume fast then remember that heavy ship consume a lot of steel to repair. Or maybe you are using [[jets]] which consume steel each time they sortie.
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− | * If it's specificaly the bauxite that are being consume fast then your plane are being shut down. To limit this put bomber on the highest plane slot and use plane with [[Aerial_Combat#Anti-Air Resistance|Anti-Air Resistance]].
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− | ===Is it important to craft equipment?=== | + | ==Damage Taken and Continuing a Sortie== |
− | HQ level 20 is required to craft rare equipment. But once this level is reach crafting is the main way a new player makes the base equipment needed to advance further into the maps and quests.
| + | Your ships have what is called ''sinking protection'' when either of the two following conditions are true: |
| + | *The ship is the '''flagship''' (i.e. in the 1st position) of the fleet (this is true for both fleets of [[Combined Fleet]]); or |
| + | *The ship entered the battle no worse than {{color|orange|'''moderately damaged (中破)'''}}. |
| + | If either (or both) of the above conditions is true, no matter how much damage the ship takes, the game will cap the damage dealt to her so she will always have 1HP left. |
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− | ===I cannot rename my fleets/Land Base Squadron!=== | + | You are allowed to enter a new battle with ships which have lost sinking protection (i.e. in the {{color|red|'''heavily damaged (大破)'''}} state), but they will be at risk of sinking, and <span style="color:red">'''when a ship sinks you lose the ship forever'''</span> alongside all equipments carried by it.<br> |
− | To write something in the game when using KC3 press F10. Copy paste should be used because it workd only for 20 seconds.
| + | ''Note: Day battle turned night battle does not count as a new battle for this purpose.''<br> |
| + | You are not allowed to enter a new battle is if your flagship is heavily damaged, unless a {{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} is equipped on it. If either of the two items are equipped on it, you will be given the chance after the battle to choose to activate either or retreat. If neither is equipped, you will be forced to return to base. |
| + | [[File:0b7b02087bf40ad158f61a76552c11dfa9ecce11.jpg|thumb|220x220px]] |
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− | '''Note:''' Fleet name length is capped at 12 characters (including spaces). | + | If the battle was not a dead end on the map, you will be given the option to '''advance (進撃)''', or '''retreat (撤退)''' to end the sortie. To unlock the next zone, you will need to obtain a victory (B-rank or above) against the boss fleet (the larger, horned red dot on the map.) |
| + | {{clear}} |
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− | ===How do I unlock the third and fourth fleet slots?===
| + | In further sorties a red gauge meter may shows up when starting a sortie. The amount of red bars inside gauge meter indicates that you will need to sink the flagship of the boss fleet for certain times to unlock the next zone or just clearing the map, instead of obtaining a victory. The gauge meter itself does not regenerate for all map. However the bar reset at the beginning of every mounth for all [[Extra Operation]] (X-5) and map of [[World 7]] |
− | * 3rd Fleet: Complete [[Quests#A14|Quest A14]]
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− | * 4th Fleet: Complete [[Quests#A16|Quest A16]]
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− | ===What is this blinking icon in my Organize menu?=== | + | ==Repair and Resupply== |
− | [[File:Mamiya_blinking_icon.png|thumb|300px|Mamiya's food icon.]] | + | [[File:KanColleRepair.png|thumb|300px]] |
− | This button uses [[Mamiya]]'s food, a consumable that restores the moral value of the ships in that fleet. It blinks when your ships are below a certain [[Morale/Fatigue|Morale]] value.
| + | Chances are that one of your ship girls was damaged during your first sortie. If not, they certainly will be in short order, so you had better learn to '''repair'''. |
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− | ===When does the daily/weekly/monthly reset commence?===
| + | Click the '''Repair button (入渠)''' on the Main Screen. You will see your repair docks (two by default; more can be unlocked by purchasing the key from the cash shop.) Click a dock to see a list of your ships, by default ordered by the extent of damage taken. When you select a ship, you will see a screen similar to that on the right. |
− | Quest/Mission:
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− | * Daily: 05:00 JST
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− | * Weekly: Monday 05:00 JST
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− | * Monthly: Every 1st day of the month 05:00 JST
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− | Daily PVP roster: 03:00 and 15:00 JST
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− | ===What is Modernization and Remodeling?===
| + | Every repair costs a large amount of steel and a smaller amount of fuel. By clicking the slider, you can also use an {{IR}} {{TextGlow|'''Bucket'''|black|text-colour=Lime|glow-size=1px}}(also know as Instant Repair Item), which looks like a green bucket with the word 修復 on it. These are more abundant than you might expect- it may be possible to run out of them if you use one on every single repair, but don't hesitate to use them on particularly long ones. |
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− | * [[Modernization]] is the process whereby ships are sacrificed to increase certain stats of another ship.
| + | Click the button on the bottom right (入渠開始!!) to start the repair. Unlike when building ships, there's no need to 'claim' a repaired ship. Also, there is a bug that may be of interest to KanColle addicts; if less than one minute remains on a repair timer, it will be completed immediately upon switching screens. |
− | * [[Remodel (Mechanic)|Remodel]] also known as "Kai" or "Kai Ni" is the process whereby a ship is upgraded to its next model. The new model usually comes with increased stat caps across the board. Certain ships also get a new card art and library entry, and some ships will change classes.
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− | Note: Remodeling resets damage, [[Morale/Fatigue|fatigue]], and supply status. You could take advantage of this by remodeling just after a sortie or two. However, as remodeling resets fatigue, it also removes the sparkle status if the ship has it.
| + | Finally, if you change your mind about waiting for a repair to finish, you can click the green button on the right (高速修復) at any time to use a bucket and complete the repair instantly. |
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| + | Even if your ships didn't take damage, you will need to '''resupply''' them. Click the '''Resupply button (補給)''' on the Main Screen. |
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− | ==Sortie==
| + | [[File:KanColleRefuel.png|thumb|300px]] |
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− | ===Why do I keep getting sent to the wrong node?===
| + | The Resupply screen is sorted by fleet and appears fairly straightforward. Click on one or more ships to select them, then click on the bottom right button to refill their fuel and ammo. |
− | Different nodes on different maps will have different requirements. Some of the nodes are random in nature, while the rest are dependent on one of three criteria:
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− | # Fleet composition
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− | # [[Improving Ship Speed|Speed]] of the fleet
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− | # {{LOS}} LoS of the fleet (it's called a LoS check)
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− | Follow the fleet recommendation on the map page and everything will be fine.
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− | If needed then go see the branching rule on the map's page or use Kcnav.
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− | ===An 'arc' appears in front of my flagship when it was attacked and another ship took damage instead, what happened?===
| + | Fuel+: Refuel only |
− | This is called [[Combat#Flagship_Protection|flagship protection]]. Ships that have taken less than {{color|gold|'''lightly damaged (小破)'''}} will occasionally protect the flagship from getting damaged. Some formations make it more likely to occur than the other, like in the {{ToolTip|[[Combat#Formation_Selection|Vanguard]]|[[File:Vanguard.png]]}} formation.
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− | ===What ships are 'counters' against other ships (e.g., destroyers against subs)?===
| + | まとめて補給: Resupply everything |
− | There are not really "counter" in the game.
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− | However even if the base capability of the ship can greatly help, what's matter the most is the equipment setup.
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− | For each situation you need to have the appropriate equipment setup:
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− | * Against subarine use a [[:Category:Anti-submarine Weaponry|ASW]] setup
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− | * Against Air raid and CV use an [[AACI]] setup
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− | * Against installation use [[Anti-Installation#Equipment_Setups|nuke]] setup.
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− | ===I saw red text on my menu before I began my sortie/when I try to construct a new ship, what does it mean?===
| + | Ammo+: Resupply ammo only |
− | [[File:ErrorMessage.png|thumb|150px|Error message displayed in the sortie, crafting and construction menus. (Click to enlarge)]]
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− | You have either reached the maximum limit of ships in your port (the default is 100 ships) or reached the maximum limit for equipment (the default is 150). If you wish to expand your docks so you can collect more ships, you have to buy a port expansion from the [[Shop#Recommended Items|cash shop]]. Refer to [[Shop/Purchasing|Purchasing Guide]] for more information on hating your wallet.
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− | Five free ship slots and 20 equipment slots are required to sortie on [[Events]] map.
| + | This is not clearly shown on the Resupply screen itself, but refilling fuel and ammo also refills airplanes that were shot down. These also cost bauxite. |
| + | In short, '''be careful of your bauxite level when resupplying carriers''' or other ships with airplanes. |
| + | {{clear}} |
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− | ===What happens if I get disconnected from the game during a battle?=== | + | ==Using the Factory== |
− | Typically, the game calculate the battle's results at the begining so everything happens as if the battle finish normally and the fleet has been retreat. The fleet will automatically return to base.
| + | <!--[[File:KanColleFactoryShip.png|thumb|300px]]--> |
| + | You'll probably want to build some more ship girls to bring your first fleet up to its maximum of 6 (this is one of your quest objectives, actually.) Click the Factory (工廠) button on the main screen. |
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− | ===I notice some players are farming X ship, why?===
| + | The buttons on the left, in order, are: |
− | There can be two reasons to farm a ship:
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− | * Use them in modernization
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− | ** especially if they can do {{HP}} [[Modernization#HP Modernization|HP]], {{ASW}}[[Modernization#ASW Modernization|ASW]] or {{Luck}} [[Modernization#Luck Modernization|Luck]] modernization
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− | * Obtain the stock equipments
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− | ===How to kill Submarine, Pt Imp, Intsallation===
| + | * Construction (建造) |
− | These three types of enemy need specialized equipment setup to be killed.
| + | * Dismantle (解体), often called "scrapping" |
− | *See [[:Category:Anti-submarine Weaponry|ASW]] | + | * Development (開発) |
− | *See [[Installation]] | + | * Discard (廃棄), "scrapping" of equipments |
− | *See [[PT Imp Pack]] | |
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− | === What is this weird warning screen showing my flagship after the battle? Why did I get sent back to the base? ===
| + | Selecting '''建造/construction''' brings up the dialog on the right. You can fine tune the amount of materials you want to use to attempt to get a certain category of ship, with 30-60% accuracy. You can try your luck with random amounts (which is likely to result in a destroyer), see the [[Construction]] page or individual ship pages for details on ship formulas, or use these basic ones: |
− | [[File:KanColle-150212-20151244.png|thumb|263x263px]]
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− | If your fleet's flagship gets {{color|red|'''heavily damaged (大破)'''}} during a battle you'll be forced to retreat unless she is equipped with [{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Repair Personnel|link_category=Repair Personnel}} and you choose to consume it.
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− | ==Naval Exercise/Practice Battle/PVP==
| + | (Materials are in the order '''Fuel/Ammo/Steel/Bauxite''') |
− | {{Details|Exercises (PvP)}}
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− | ==Equipment, Stats and Remodels==
| + | * '''Destroyer/Light Cruiser''': 30/30/30/30 (no rare ships) |
− | ===What does each stat mean?===
| + | * '''Rare Destroyer/Heavy Cruiser/Submarine''': 250/30/200/30 |
− | {{Details|Stats}}
| + | * '''Aircraft Carrier''': 300/30/400/300 |
− | Kancolle is a game built around mechanics. Learning the mechanics and what stat affect them is better than doing the opposite.
| + | * '''Battleship''': 400/30/600/30 |
| + | Please bear in mind that the result of ship construction is random. The actual rate to obtain a ship might be lower than the rate shown in the [[Construction]] page due to statistical errors. You can safely assume that the actual rate of obtaining a rare ship is far lower than the rate shown. |
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− | ===What do the stars underneath the ship's level mean?===
| + | The slider will allow you to use a {{IC}}'''Fast Build Item''', akin to Fast Repair. You are unlikely to run out of these unless you build ships nonstop. However, if attempting to build a specific type of ship, you may wish to begin the build first, compare the build time to those listed on [[Construction]] page to see what you're building, and then instantly complete the build if you so wish by clicking the button on the right of the dock. |
− | They signify how close the ship is to their max stats.
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− | ===If I can raise stats through modernization, what's the point of leveling up?===
| + | '''解体/Scrapping''' ships will destroy a ship to give you a small portion of materials, and should be self-explanatory when performed in game. The amount of materials returned is meager enough that you should consider using unwanted ships for [[modernization]] instead. '''All equipment on a ship will be scrapped as well''' when you scrap a ship, so if you want to keep the equipment you may wish to remove it first. |
− | Short answer: Yes it is certainly worth it to level-up the ship.
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− | Long answer:
| + | '''開発/development''' is similar to building ships, but the result depends on the flagship of your main fleet as well as the materials used, and has a '''chance to fail completely''' which is rather high when not following a pre-tested formula. Upon a failure, you will lose all materials used except the development material. |
− | * Anti Submarine {{ASW}}, View Range {{LOS}} and Evasion {{Evasion}} stats will only improve from leveling ships up, though repair times also increase.
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− | * Trigger rate of various mechanics increase with the level.
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− | ** Note that [[Combat/Night Battle#"New Type" Cut-ins|DD mix cut-in]] make 2 hit only when the DD is above level 80.
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− | * A ship need to be lv.99 to be [[Marriage|married]].
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− | ===Is it worth anything to turn Fusou, Mogami, etc. into aviation battleships/cruisers?===
| + | '''廃棄/Scrapping of equipments''' works similarly to scrapping ships. |
− | It is certainly worth it.
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− | The use of [[CAV]] and [[BBV]] is to have air power when carrier are unavailable. which is far more important than loosing a little firepower.
| + | To do construction/development, you will need {{DM}} {{TextGlow|'''development materials'''|black|text-colour=Cyan|glow-size=1px}}, they can be obtain by completing some [[quests]] and [[expeditions]]. |
− | | |
− | ===Does the slot position of equipment matter?===
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− | No the position of the equipment doesn't change anything.
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− | However, this is not the case for warships that can equip aircraft (fighters, recon planes, seaplanes, etc.), because each slot has a different aircraft-carrying capacity (see [[#What_does_the_number_beside_my_plane_stand_for.3F|below]]). Keep this in mind when equipping planes.
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− | | |
− | ===What do the green and yellow guns do?===
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− | *{{Template:GreenGunDP}} are [[:Category:High-Angle Gun|high-angle guns]]; generally they have higher AA stat than other guns of its class (main gun or secondary gun), possibly at the cost of firepower.
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− | *{{Template:GreenGunMG}} are [[:Category:Anti-Air Gun|AA gun]]; however, they do not count as either a main gun or a secondary gun, it's main purpose is to attack planes.
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− | *{{Template:YellowGun}} are [[:Category:Secondary Gun|secondary guns]]; they were originally designed to be more accurate against secondary targets, but the in-game implementation simply makes them more accurate.
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− | | |
− | ===What is the function of the green ammo?===
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− | {{Template:GreenAmmo}} [[:Category:Anti-Aircraft Shells|Type 3 Shell]] ammunition is a combined shrapnel and incendiary round for anti-aircraft use, and was used by the Imperial Japanese Navy.
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− | It's a good early game [[Installation#Damage Bonuses|anti-installation]] equipment.
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− | | |
− | ===What's the difference between CV and CVL?===
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− | Carriers (CV) can hold more planes than Light Carriers (CVL), and a higher plane count means better performance in the initial air combat phase (See the [[Aerial Combat]] for more information). CVs also have higher defense and HP, and CVs are all Fast Speed (where as a few CVLs, such as [[Hiyou]], are Slow Speed, which matters for certain maps).
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− | | |
− | One thing CVs can't do is attack submarines, whereas CVLs can. CVLs also have lower resupply costs than CVs.
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− | | |
− | ===What does the number beside my plane stand for?===
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− | {{Details|Aerial Combat}}
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− | The number by each equipment slot for a ship that can equip aircraft indicates the capacity of the planes it can hold. Different slots have different capacities and will affect the performance of the carrier in the opening aerial combat phase.
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− | If the number shows 0, it can mean a few things:
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− | * Either you did not resupply the ship to replenish the plane count, or you have ran out of {{Bauxite}} {{Color|orange|'''Bauxite'''}} to replenish the planes; or
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− | * That slot has a natural capacity of 0, which renders equipping planes on that slot useless for the most part.
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− | | |
− | ===Will I lose all my equipment if I remodel?===
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− | No. The game will automatically disarm your ship before she is remodeled.
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− | ==Expeditions==
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− | | |
− | ===Help! my fleet failed to do an expedition.===
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− | {{Details|Expeditions#Success_Conditions|l1=Success Conditions}}
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− | Expedition success depend of some conditions:
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− | * Fleet composition
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− | * Level of flagship
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− | * Number of {{Equipment/Link|drum}} equiped
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− | * Sum of stats (Lv, FP, AA, ASW, LoS)
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− | | |
− | ===I don't have expedition #xx unlocked.===
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− | {{Details|Expedition#Unlocking Expeditions|l1=Unlocking Expeditions}}
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− | The only way to unlock expedition is to do previous expedition at least once.
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− | | |
− | ===What expedition is the most efficient?===
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− | {{details|Expedition#Theoretical Hourly Net Earnings|l1=Theoretical Hourly Net Earnings}}
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− | | |
− | To increase the efficiency of expedition follow some simple rules:
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− | *Always have all the ships in your fleet sparkling when going into a long expedition (see the [[#sparkle_effect|sparkle effect]]).
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− | *Using ships with low fuel and ammo cost optimizes the efficiency of your expedition.
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− | * '''Remodeled ship may increase fuel/ammo usage.''' While it is not a dealbreaker, please take it into consideration in deciding your expedition fleet.
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− | | |
− | ===Are Kitakami and Ooi's first and second remodels (CLTs) considered as CLs for expedition and map requirement purposes?===
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− | No, they are not. If you send them out on expeditions, it will fail despite theoretically fitting the stated requirements. They are considered as CLT. The same is true for aviation cruisers (CAV) not considered as CAs.
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− | ==Constuction and building==
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− | | |
− | ===What does the w/x/y/z mean when people talk about crafting and what not?===
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− | The four values represent the quantities of the four resources required for crafting or construction:
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− | : {{Fuel}} {{Color|green|'''Fuel'''}} / {{Ammo}} {{Color|brown|'''Ammo'''}} / {{Steel}} {{Color|gray|'''Steel'''}} / {{Bauxite}} {{Color|orange|'''Bauxite'''}}
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− | | |
− | ===Why do I have negative timers (-XX:XX:XX) or why do I get incorrect timers (2 hours for DD, etc) in Construction?===
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− | This happens when you do not set your system clock to Japan Standard Time (JST). (Note: this does not happen to everyone) To fix this, go to your system clock on your taskbar, click it, and set to Osaka/Sapporo time. Restart the game, and this should fix the issue. It is also possible to add a 2nd clock to your taskbar so you are aware of your local time.
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− | | |
− | ===Does level or type of your flagship matter in crafting?===
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− | It depends.
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− | *Building ships seem to be only dependent upon the amount of resources you spend. However, when constructing for certain foreign ship, you must have specifics ship as your flagship.
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− | *Crafting equipment may depend on the amount of resources '''and''' type of your flagship.
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− | *Some crafting receipe require more specific secretary (like [[Daihatsu Landing Craft]]) ''see [[Development#Common Development recipes|commons recipes]]''.
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− | | |
− | ===How to Unlock Large Ship Construction===
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− | #Complete [[Quests#G4|Quest G4]]
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− | #Complete [[Quests#F10|Quest F10]]
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− | #Enjoy Large Ship Construction! Keep in mind that LSC require 4-digit resources (1500-7000 per resource per craft), while only few ships are worth trying using LSC.
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| + | [[Category:Help]] |
| [[Category:Tutorial]] | | [[Category:Tutorial]] |
− | [[Category:Help]]
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