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<tabber>
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|-|AS Land Base=
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* '''LBAS:''' Air Defense
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* This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense
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|-|Node A3=
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The process is the same as it was during phase 1:
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* CTF: '''0-2FBB, 2CV(B), 0-1CVL, 0-2CA(V), 2CL + 1CL, 0-2CA(V), 0-2CLT, 2-4DD (FAST)''' [[File:Spring_2022_Event_Tag_4.png]]
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* Route: {{MapRoute|2|grey|M|red|N|red|O|pink|P|red|Q|red}}
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* LBAS: Range 5 to {{MapRoute|Q|red}}, 74/167 AP/AS
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** There is an LoS check at {{MapRoute|P|red}}.
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** Using one '''strong''' [[AACI]] ship such as the [[:Category:Akizuki Class|''Akizuki''-class]], [[:Category:Fletcher Class|''Fletcher''-class]] DD is highly recommended.
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** Having 1-2 [[OASW]] ships to increase the passing rate to the boss is recommended.
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|-|Nodes B=
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A similar approach to phase 0.5, however, this will go through Node {{MapRoute|R|red}} in this step.
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* '''1CVL 2CA(V) 1CL 3DD (FAST)''' [[File:Spring_2022_Event_Tag_5.png]]
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* Route: {{MapRoute|1|grey|A|red|B|pink|D|blue|E|pink|H|blue|R|red|L|pink}}
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* LBAS: Fightersweep {{MapRoute|L|pink}} (Range 6) and {{MapRoute|E|pink}} (Range 3)
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** Fighter muling CVL a to reach AS for the required nodes is recommended.
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** AACI is highly recommended.
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** Make sure ships are set up with Anti-PT set up (see [[PT Imp Pack#EnWiki_Notes|here]]) to eliminate all the PT Imp Pack on node {{MapRoute|R|red}}.
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|-|Node B3=
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Similar to phase 2, this is regarded as the hardest step to clear in the debuff.
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* '''1CVL 2CA(V) 1CL 3DD (FAST)''' [[File:Spring_2022_Event_Tag_5.png]]
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* Route: {{MapRoute |1|grey|A|red|B|pink|D|blue|E|pink|H|blue|R|red|L|pink|S|Red|T|Green|U|Red}}
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* LBAS: {{MapRoute|U|red}} (Range 8, 44/88 AD/AP on 甲), {{MapRoute|L|pink}} (Range 6)
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** There is an LoS Check at {{MapRoute|T|green}} (Cn3):
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*** Casu = 26.0 / Easy = ?? / Med = 40.0 / Hard = 48.0
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** It's recommended to use historical ships to maximize damage output against the boss
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** Land base can either concentrate on the boss or be split to defend against air nodes like Node L.
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** CVL should be a fighter mule.
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** The main objective at the boss should be to:
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***Eliminate the smaller enemy ships and wither down the boss to a decent degree during day battle.
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***Use mainly TCI / GTRL units to maximize your chances of defeating the boss in night battle.
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|-|Node G=
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|-|Node V=
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</tabber>
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