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The formula for Air Reconnaissance is
 
The formula for Air Reconnaissance is
<math>R = \sum_{\text{SPR; SPB}} \text{LoS} \times \sqrt{\sqrt{\text{Plane}_\text{Count}}} + \sum_{\text{Flying Boats}} \text{LoS} \times \sqrt{\text{Plane}_\text{Count}}</math>
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<math>R = \sum_{\text{SPR ; SPB}} \text{LoS} \times \sqrt{\sqrt{\text{Plane}_\text{Count}}} + \sum_{\text{Flying Boats}} \text{LoS} \times \sqrt{\text{Plane}_\text{Count}}</math>
    
To sum up, the more LoS and Seaplanes used, the better, with Flying Boats counting for more than other seaplanes.
 
To sum up, the more LoS and Seaplanes used, the better, with Flying Boats counting for more than other seaplanes.
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*Rhe minimum "<math>R</math>" to achieve success is '''12''' for {{MapRoute|G|green}} and '''16''' for {{MapRoute|H|green}}.
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*The minimum "<math>R</math>" to achieve success is '''12''' for {{MapRoute|G|green}} and '''16''' for {{MapRoute|H|green}}.
*For Great Success, the requirement is multiplied by <math>(1.6 + rand(0.6))</math>.
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*For Great Success, the requirement is multiplied by <math>1.6 + rand(0 ; 6)</math>.
 
*This means that the minimum and maximum requirement for Great Success for {{MapRoute|H|green}} is '''25.6''' and '''35.2'''.
 
*This means that the minimum and maximum requirement for Great Success for {{MapRoute|H|green}} is '''25.6''' and '''35.2'''.
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|}
 
|}
 
<noinclude>
 
<noinclude>
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==See Also==
 
==See Also==
 
{{Mechanics}}
 
{{Mechanics}}
 
</noinclude>
 
</noinclude>
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