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Module:ShipCapabilities
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Revision as of 09:06, 17 June 2022
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2 years ago
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Line 613:
Line 613:
local is_player_submarine = not is_enemy and self:_is_submarine()
local is_player_submarine = not is_enemy and self:_is_submarine()
if
if
+
self._ship:opening_torpedo() == true or
not is_enemy_submarine and self:_find_equipment(Self._is_active_midget_submarine) or
not is_enemy_submarine and self:_find_equipment(Self._is_active_midget_submarine) or
is_player_submarine and self._ship:level() and self._ship:level() >= 10 or
is_player_submarine and self._ship:level() and self._ship:level() >= 10 or
がか
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