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<tabber>
 
<tabber>
|-|Node Q =
+
|-|AS Land Base=
 +
* '''LBAS:''' Air Defense
 +
* This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense
 +
 
 +
|-|Node Q=
 
The process is the same as it was during phase 1:
 
The process is the same as it was during phase 1:
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** Having 1-2 [[OASW]] ships to increase the passing rate to the boss is recommended.
 
** Having 1-2 [[OASW]] ships to increase the passing rate to the boss is recommended.
   −
|-| Node E,L,R =
+
|-|Nodes E-R-L=
 
A similar approach to phase 0.5, however, this will go through Node {{MapRoute|R|red}} in this step.
 
A similar approach to phase 0.5, however, this will go through Node {{MapRoute|R|red}} in this step.
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** Make sure ships are set up with Anti-PT set up (see [[PT Imp Pack#EnWiki_Notes|here]]) to eliminate all the PT Imp Pack on node {{MapRoute|R|red}}.
 
** Make sure ships are set up with Anti-PT set up (see [[PT Imp Pack#EnWiki_Notes|here]]) to eliminate all the PT Imp Pack on node {{MapRoute|R|red}}.
   −
|-| Node U =  
+
|-|Node U=  
 
Similar to phase 2, this is regarded as the hardest step to clear in the debuff.
 
Similar to phase 2, this is regarded as the hardest step to clear in the debuff.
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***Eliminate the smaller enemy ships and wither down the boss to a decent degree during day battle.
 
***Eliminate the smaller enemy ships and wither down the boss to a decent degree during day battle.
 
***Use mainly TCI / GTRL units to maximize your chances of defeating the boss in night battle.
 
***Use mainly TCI / GTRL units to maximize your chances of defeating the boss in night battle.
  −
|-|AS Land Base =
  −
* '''LBAS:''' Air Defense
  −
* This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense
   
</tabber>
 
</tabber>
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