Changes

m
Line 28: Line 28:  
|D/resource -> F,G/resource=
 
|D/resource -> F,G/resource=
 
*Go to G if fleet contains AV and DD+DE ≥ 2
 
*Go to G if fleet contains AV and DD+DE ≥ 2
*Otherwise, random routing (The more (F)BB(V) and CV(L) you have in the fleet, the higher chance you will go to node F)
+
*Otherwise, random routing  
 +
**The more (F)BB(V)/CV(L) you have, the higher chance you will go to node F
 
|F -> H/resource, J, G/resource =  
 
|F -> H/resource, J, G/resource =  
* Random between J & G if the fleet contains any AV, CV(B/L) or CL (Higher chance for J)
+
* Random between J & G if the fleet contains any AV, CV(B/L), or CL  
 +
**(Higher chance for J)
 
* Random between H, J, and G otherwise.
 
* Random between H, J, and G otherwise.
 
|G/resource -> I/resource, K =
 
|G/resource -> I/resource, K =
Line 42: Line 44:  
*Random between M and N if fleet contains only SS(V)
 
*Random between M and N if fleet contains only SS(V)
 
*Random between L, M, and N if fleet contains any SS(V)
 
*Random between L, M, and N if fleet contains any SS(V)
*Otherwise, random between L and N, but the heavier the fleet (as in more BB or CV(L)), the more likely you will go to L
+
*Otherwise, random between L and N
 +
**The heavier the fleet (as in more BB/CV(L)), the more likely you will go to L
 
}}
 
}}
  
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