In this phase, both fleets will take turns shelling the opposing fleet, with the turn order defined by each ship's '''range''' attribute. It's possible to increase a ship's range with proper equipment.
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In this phase, both fleets will take turns shelling the opposing fleet, with the turn order defined by each ship's range {{range}} stat. It's possible to increase a ship's range with proper equipment.
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The shelling order is '''Longest''' → '''Very Long''' → '''Long''' → '''Medium''' → '''Short''' → '''None'''.
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The shelling order is '''Longest''' > '''Very Long''' > '''Long''' > '''Medium''' > '''Short''' > '''None'''.
If two or more ships tie for range, the order between them is random.
If two or more ships tie for range, the order between them is random.
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* Longest range is, as of 26/01/2021, only attainable on [[Ise|Ise Kai Ni]] and [[Hyuuga|Hyuuga Kai Ni]].
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*Longest range is only attainable on [[Ise|Ise Kai Ni]] and [[Hyuuga|Hyuuga Kai Ni]], using range extenders.
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* "None" range is mostly reserved to Abyssal Aircraft Carriers and Transport Ships.
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**Unlike the other ranges, Longest does not have a proper in-game icon and so is just displayed as "Very Long".
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*"None" range is mostly reserved for Abyssal Aircraft Carriers and Transport Ships.