Changes

m
Line 12: Line 12:  
| Map = 3-3 North route
 
| Map = 3-3 North route
 
| Fleet = 1CV, 1BB/CVL, 2AV/CA(V)/CLT, 2DD
 
| Fleet = 1CV, 1BB/CVL, 2AV/CA(V)/CLT, 2DD
| Route = {{MapRoute|A|red|C|purple|G|red|M|red}}
+
| Route = {{MapRoute|A|red|C|violet|G|red|M|red}}
 
| Notes =  
 
| Notes =  
 
| AS = 78
 
| AS = 78
Line 19: Line 19:  
| Map = 3-3 North route + E node
 
| Map = 3-3 North route + E node
 
| Fleet = 2CV, 1BB/CVL, 1AV/CA(V)/CLT, 2DD
 
| Fleet = 2CV, 1BB/CVL, 1AV/CA(V)/CLT, 2DD
| Route = {{MapRoute|A|red|C|purple|E|red|G|red|M|red}}
+
| Route = {{MapRoute|A|red|C|violet|E|red|G|red|M|red}}
 
| AS = 108
 
| AS = 108
 
| Notes =
 
| Notes =
Line 26: Line 26:  
| Map = 3-3 South route
 
| Map = 3-3 South route
 
| Fleet = 1CVL, 2CA(V)/CLT, 1CL, 2DD
 
| Fleet = 1CVL, 2CA(V)/CLT, 1CL, 2DD
| Route = {{MapRoute|A|red|B|red|F|purple|J|blue|K|red|M|red}}
+
| Route = {{MapRoute|A|red|B|red|F|violet|J|blue|K|red|M|red}}
 
| Notes =  
 
| Notes =  
 
| AS = 36
 
| AS = 36
Line 94: Line 94:  
|-|North routes=
 
|-|North routes=
 
*'''1BB(V)/CVL, 1 CV, 2CA(V)/CLT/AV, 2DD'''  
 
*'''1BB(V)/CVL, 1 CV, 2CA(V)/CLT/AV, 2DD'''  
*Route = {{MapRoute|A|red|C|purple|G|red|M|red}}
+
*Route = {{MapRoute|A|red|C|violet|G|red|M|red}}
 
**Quickest path in the north route. Most enemies wonth be a threat, except for {{MapRoute|G|red}} which will have some carriers and Ru-class BBs, but having a properly trained fleet should help bypass this node with minimal issue.
 
**Quickest path in the north route. Most enemies wonth be a threat, except for {{MapRoute|G|red}} which will have some carriers and Ru-class BBs, but having a properly trained fleet should help bypass this node with minimal issue.
 
*2CV, 1BB/CVL, 1XX, 2DD, (XX = AV, CA(V) or CLT)
 
*2CV, 1BB/CVL, 1XX, 2DD, (XX = AV, CA(V) or CLT)
*Route = {{MapRoute|A|red|C|purple|E|red|G|red|M|red}}
+
*Route = {{MapRoute|A|red|C|violet|E|red|G|red|M|red}}
 
**Stronger fleet, but that pass through an extra node.
 
**Stronger fleet, but that pass through an extra node.
    
|-|South route=
 
|-|South route=
 
*'''1BB(V)/CVL, 2CA(V), 1CL, 2DD'''  
 
*'''1BB(V)/CVL, 2CA(V), 1CL, 2DD'''  
*Route = {{MapRoute|A|red|B|red|F|purple|J|blue|K|red|M|red}}
+
*Route = {{MapRoute|A|red|B|red|F|violet|J|blue|K|red|M|red}}
 
**Going the bottom path to the boss, will save bauxite cost, but will cost more fuel and ammo along with possible buckets due to the number of encounters you'll face.
 
**Going the bottom path to the boss, will save bauxite cost, but will cost more fuel and ammo along with possible buckets due to the number of encounters you'll face.
 
**CA(V) can be replaced with CLT
 
**CA(V) can be replaced with CLT
Line 112: Line 112:  
*'''3CVL, 2DD, 1CA(V)/CLT'''
 
*'''3CVL, 2DD, 1CA(V)/CLT'''
 
*Route = {{MapRoute|A|red|B|red|D|green}}
 
*Route = {{MapRoute|A|red|B|red|D|green}}
*Route = {{MapRoute|A|red|B|red|F|purple|H|green}}
+
*Route = {{MapRoute|A|red|B|red|F|violet|H|green}}
 
*This fleet should be strong enough to help you survive the battles on the way to Nodes {{MapRoute|D|green}} and {{MapRoute|H|green}}, to get Furniture Coin Boxes, however, there is a chance you'll avoid both nodes. In this case, consider retreating once you hit Node {{MapRoute|K|red}}, or reset before it.
 
*This fleet should be strong enough to help you survive the battles on the way to Nodes {{MapRoute|D|green}} and {{MapRoute|H|green}}, to get Furniture Coin Boxes, however, there is a chance you'll avoid both nodes. In this case, consider retreating once you hit Node {{MapRoute|K|red}}, or reset before it.
   Line 149: Line 149:  
|B-4_enemy_air_power =
 
|B-4_enemy_air_power =
 
|
 
|
|C_label = '''<span style="color:purple">Maelstrom Node</span>'''
+
|C_label = '''<span style="color:violet">Maelstrom Node</span>'''
 
|C1_node_info = fuel - ?
 
|C1_node_info = fuel - ?
 
|
 
|
Line 173: Line 173:  
|E-4_enemy_air_power = 72
 
|E-4_enemy_air_power = 72
 
|
 
|
|F_label = '''<span style="color:purple">Maelstrom Node</span>'''
+
|F_label = '''<span style="color:violet">Maelstrom Node</span>'''
 
|F1_node_info = fuel - ?
 
|F1_node_info = fuel - ?
 
|
 
|
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