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*{{Template:TorpedoWeapon}} Torpedoes are able to be equipped on Destroyers, Cruisers, Submarines, and some Battleships.
 
*{{Template:TorpedoWeapon}} Torpedoes are able to be equipped on Destroyers, Cruisers, Submarines, and some Battleships.
 
** Bow and stern torpedo launchers are exclusive to Submarines
 
** Bow and stern torpedo launchers are exclusive to Submarines
** Midget Submarine, also known by their design code name Type A/C/D Ko-hyoteki which literally means Target Type A/C/D, are a submarine equipable on [[:Category:Torpedo_Cruisers|Torpedo Cruisers]] and [[:Category:Submarines|Submarines]], and on some [[:Category:Seaplane_Tenders|Seaplane Tenders]], [[:Category:Light_Cruisers|Light Cruisers]] and [[:Category:Heavy_Cruisers|Heavy Cruisers]]. When equipped, they trigger an [[Combat/Battle_Opening#Opening_Torpedo_Salvo|opening torpedo]].
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** {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}}, are mini-submarines equipable on [[:Category:Torpedo_Cruisers|Torpedo Cruisers]] and [[:Category:Submarines|Submarines]], and on some [[:Category:Seaplane_Tenders|Seaplane Tenders]], [[:Category:Light_Cruisers|Light Cruisers]] and [[:Category:Heavy_Cruisers|Heavy Cruisers]]. When equipped, they trigger an [[Combat/Battle_Opening#Opening_Torpedo_Salvo|opening torpedo]].
    
====Anti-Submarine Warfare====
 
====Anti-Submarine Warfare====
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*{{Template:SubmarineRadar}} Submarine Radars are exclusive to submarines and have a similar effect as regular radars.
 
*{{Template:SubmarineRadar}} Submarine Radars are exclusive to submarines and have a similar effect as regular radars.
 
*Night Battle Equipment:
 
*Night Battle Equipment:
**{{Template:Searchlight}} Searchlights provide an accuracy boost but result in the ship carrying them being targeted.
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**{{Template:Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights}} provide an accuracy boost but result in the ship carrying them being targeted.
**{{StarShell}} [[Star Shell]]s reduce the enemy cut-in chance and increase allied cut-in rates.
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**{{StarShell}} {{EquipmentLink|Star Shell|text=Star Shells}} reduce the enemy cut-in chance and increase allied cut-in rates.
*{{SurfaceShipPersonnel}} [[Skilled Lookouts]] increase the cut-in chance and accuracy against light enemies, [[Torpedo Squadron Skilled Lookouts]] also unlock new cut-ins.  
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*{{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}} increase the cut-in chance and accuracy against light enemies and unlock new cut-ins.  
*{{LandingCraft}} Landing Crafts boost expedition returns, are utilized in transport operations, and are also useful against some installation-type enemies.
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*{{LandingCraft}} {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}} and {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|Toku Daihatsu Landing Craft + 11th Tank Regiment|Daihatsu Landing Craft (Panzer II/North African Specification)|text=Tanks on DLC}} boost expedition returns, are utilized in transport operations, and are also useful against some installation-type enemies.
**{{Template:Amphibious Tank}} Tanks are useful against installations.
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**{{Template:Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} are useful against installations.
*{{Template:Drum}} [[Drum Canister]]s are needed for some expeditions and Transport Operations.
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*{{Template:Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} are needed for some expeditions and Transport Operations.
*{{Supplies}} [[Maritime Resupply]] allows for [[AO]] to restore fuel and ammo to ships during a sortie and serve the same role as Drums during Transport Operations.
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*{{Supplies}} {{EquipmentLink|Underway Replenishment}} allows for [[AO]] to restore fuel and ammo to ships during a sortie and serve the same role as Drums during Transport Operations.
*{{AntiAircraftFireDirector}} Anti-Aircraft Fire Directors allow the use of [[Aerial Combat#Anti-Air Cut in|Anti-Air Cut In]]s in combination with High-Angle guns.
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*{{AntiAircraftFireDirector}} {{EquipmentLink|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AA Fire Directors }} allow the use of [[Aerial Combat#Anti-Air Cut in|Anti-Air Cut In]]s in combination with High-Angle guns.
*{{CommandFacility}} The [[Fleet Command Facility]], [[Striking Force Fleet Command Facility]] and [[Elite Torpedo Squadron Command Facility]] allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged.
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*{{CommandFacility}} The {{EquipmentLink|Fleet Command Facility}}, {{EquipmentLink|Striking Force Fleet Command Facility}} and {{EquipmentLink|Elite Torpedo Squadron Command Facility}} allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged.
*{{Template:Turbine}} Turbines and boilers can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship's speed/
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*{{Template:Turbine}} {{EquipmentLink|Improved Kanhon Type Turbine|text=Turbines}} and {{EquipmentLink|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=boilers}} can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship's speed.
*{{Template:GreenAmmo}} [[Type 3 Shell]]s and [[Type 3 Shell Kai]]s confer a small AA bonus, but are primarily utilized against soft Installations.
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*{{Template:GreenAmmo}} {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA shels}} confer a small AA bonus, but are primarily utilized against soft Installations.
*{{Template:RedAmmo}} AP Shells increase firepower, allow for AP Cut-Ins and confer an additional post-cap firepower bonus against most hard targets.
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*{{Template:RedAmmo}} {{EquipmentLink|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells}} increase firepower, allow for AP Cut-Ins and confer an additional post-cap firepower bonus against most hard targets.
*{{AntiGroundArtillery}} The [[WG42]], and [[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher]]s confers a flat firepower bonus against installation targets.
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*{{AntiGroundArtillery}} The {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Rocket Launchers}} confer a flat firepower bonus against installation targets.
*{{Template:EmergencyRepair}} Damage control items are single-use and prevent ships from sinking.
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*{{Template:EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}} items are single-use and prevent ships from sinking.
 
*{{Template:ArmorEquipment}} Torpedo Bulges increase armor at a small evasion cost
 
*{{Template:ArmorEquipment}} Torpedo Bulges increase armor at a small evasion cost
*[[File:Facility.png]] The [[Ship Repair Facility]] allows [[Akashi]] to repair a ship when set as secretary.
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*[[File:Facility.png]] The {{EquipmentLink|Ship Repair Facility}} allows [[Akashi]] and [[Akitsushima]], to repair a ship when set as secretary for the former, and repain in sortie for both.
 
*{{AviationPersonnel}} aviation-related special equipements:
 
*{{AviationPersonnel}} aviation-related special equipements:
**[[Skilled Carrier-based Aircraft Maintenance Personnel]] (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase
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**{{EquipmentLink|Skilled Carrier-based Aircraft Maintenance Personnel}} (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase
**[[Night Operation Aviation Personnel]] along with its [[Night_Operation_Aviation_Personnel_%2B_Skilled_Deckhands|superior version]] allow carriers to shell at night when equipped with a night-operations capable plane
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**{{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=Night Personnel}} (NOAP) allow carriers to shell at night when equipped with a night-operations capable plane
**[[Arctic Gear & Deck Personnel]] is needed for CV/CVB/CVL to sortie in "Arctic Maps"
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**{{EquipmentLink|Arctic Gear & Deck Personnel}} is needed for CV/CVB/CVL to sortie in "Arctic Maps"
*{{Rations}} Rations restore morale during sorties.
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*{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}} restore morale during sorties.
*{{TransportationMaterial}} [[Saiun (Disassembled for Transport)]]
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*{{TransportationMaterial}} {{EquipmentLink|Saiun (Disassembled for Transport)}}
 
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