Changes

Line 1,269: Line 1,269:  
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Level
+
! rowspan="2"|Level
! swapping cooldown
+
! rowspan="2"|swapping cooldown
! morale recovery
+
! colspan="5"|[[Land-Based_Air_Squadron#Morale|Morale]] recovery
 
|-
 
|-
| 0
+
! style="width:87px;"|Standby
 +
! style="width:87px;color:red"|Sortie
 +
! style="width:87px;color:yellow"|Air Defense
 +
! style="width:87px;color:blue"|Evacuation
 +
! style="width:87px;color:green"|Rest
 +
|-
 +
|style="text-align: center; |0
 
| 12 min
 
| 12 min
| standard recovery rates
+
|style="text-align: center; | 4
 +
|style="text-align: center; | 1
 +
|style="text-align: center; | 2
 +
|style="text-align: center; | 3
 +
|style="text-align: center; | 8
 
|-
 
|-
| 1
+
|style="text-align: center; | 1
 
| 10 min
 
| 10 min
| faster on "Rest"
+
|style="text-align: center; | 4
 +
|style="text-align: center; | 1
 +
|style="text-align: center; | 2
 +
|style="text-align: center; | 3
 +
|style="text-align: center; | 10
 
|-
 
|-
| 2
+
|style="text-align: center; |2
 
| 8 min
 
| 8 min
| faster on anything but "Sortie"
+
|style="text-align: center; | 5
 +
|style="text-align: center; | 1
 +
|style="text-align: center; | 3
 +
|style="text-align: center; | 4
 +
|style="text-align: center; | 12
 
|-
 
|-
| 3
+
|style="text-align: center; |3
 
| 6 min
 
| 6 min
| faster on every mode, "Rest" is 50% more effective
+
|style="text-align: center; | 5
 +
|style="text-align: center; | 2
 +
|style="text-align: center; | 3
 +
|style="text-align: center; | 4
 +
|style="text-align: center; | 12
 
|-
 
|-
 
|}
 
|}
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